
Take control of a determined White Blood Cell on a quest for self discovery, vengeance, punishment and annihilation of all evil germs who would dare infiltrate an unsuspecting and innocent human body in this unique and organic experience.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
BU OYUNU SATIN ALIP KOLEKSİYON KARTLARINI SATARAK KAR ELDE EDEBİLİRSİNİZ.BU VE BUNUN GİBİ 250 ADET OYUNU GÖRMEK İÇİN PROFİLİMİ ZİYARET EDİN! ARKADAŞ EKLEMEKTEN ÇEKİNME
sen bir virüssün
Genuinely terrible game. Got almost all achievements simply by leaving it idle in the background.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7K | 114 | 69% | $6.99 | |
| $10.7K | 245 | 70% | $2.99 | |
| $10.7K | 128 | 91% | $4.79 | |
| $10.7K | 365 | 84% | $2.24 | |
| $10.7K | 726 | 94% | $0.99 | |
| $10.7K | 69 | 88% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $663 | 5 | 20% | $6.99 | |
| $2.2M | 7K | 88% | $9.99 | |
| $1.6M | 1.2K | 81% | $35.99 | |
| $390.3K | 1.1K | 76% | $24.99 | |
| $316K | 1.2K | 93% | $14.99 | |
| $207.4K | 3.8K | 93% | $2.99 |
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有卡 有成就 没中文 《病菌战争》 现在正值流感季节,你被困在家中,感觉很不舒服。或者也许你只是觉得无聊,但仍想为这个世界做点好事。现在你可以用头撞击病毒、细菌和其他病菌,将它们消灭,而且在这个过程中看起来超酷! 操控一个坚定的白细胞,开启一场自我发现、复仇、惩罚并歼灭所有胆敢入侵毫无防备的无辜人体的邪恶病菌的征程,体验这场独特且充满趣味性的冒险。 通过撞击邪恶病菌来与之战斗,利用“强力撞击”能力进一步增加造成的伤害和痛苦。 如果你想制造更多混乱,甚至可以使用“冲击”能力,它会击退所有附近的病菌和碎片(这些碎片可有效地当作投射物,成为另一种让邪恶病菌遭受重创的方式)。虽然“冲击”在升级前效果不是特别显著,但如果运用得当,最终会成为一件相当有效的毁灭武器。 游戏中有升级系统!确切地说,你那勇敢的白细胞有八个升级分支: - 速度——速度越快,潜在伤害越高,敌人躲避你攻击的可能性就越小! - 伤害——带来更多痛苦! - 技能冷却——更频繁地使用那些能力! - 强力撞击强度——没有什么比用华丽的头撞让敌人措手不及更好的了! - 冲击半径——扩大你的“冲击”效果范围! - 冲击威力——在血腥的战场上制造更多混乱! - 生命值——能够承受更多伤害! - 生命回复——存活时间越长,就越能持续战斗! 每个升级分支都有两个独特的加成效果,在相应分支的第五级解锁,且每个分支一次只能激活一个加成效果。每个加成效果都会给你的细胞带来独特的外观装饰,这反过来让你看起来更时尚,也更强大! 你玩得越多,就会变得越强,但要小心,敌人也会变得更强!你在单局游戏中玩得越久(直到你死亡),就会出现更强大的敌人。所以不要害怕死亡,因为每次死亡后你都会以更坚韧、更强的姿态重生。 《病菌战争》官方原声带: 感谢以下音效素材提供者:Pigment Ajans I (YouTube上的库存镜头音效)
Ce jeu, Germ Wars, là... c'est trop bien, frère ! Genre, tu cliques partout, y'a des trucs qui explosent, des germes partout, c'est une dinguerie ! Les graphismes ? Oh lala, c'est comme si j'étais dans un labo de ouf, mais genre, en mode badass. Bref, joue à Germ Wars, c'est le meilleur jeu de la planète, y'a rien à dire, c'est incroyable. Même ma grand-mère kifferait, je te jure !
Познакомьтесь с храброй белой кровяной клеткой, стремящейся к самопознанию, мести и уничтожению вредных микробов, осмелившихся атаковать беззащитное человеческое тело.
Не особо интересно. Но, по сравнению с остальными грами бандла, это шедевр. Мини-версия первого этапа эволючии Spore без графики, без эволюции и без того небольшого разнообразия противников из оригинала. Первые минут 15 было интересно, дальше однообразие заело.
Germ Wars is a compact, arcade-style survival action game developed by Svarog Studios and published by Back To Basics Gaming that leans into immediacy, simplicity, and constant forward momentum. Set inside a stylized microscopic environment, the game casts players as a lone white blood cell fighting off waves of invading germs. Rather than offering a layered narrative or sprawling progression systems, it focuses on delivering quick, energetic sessions built around reflexes, positioning, and incremental power growth. The premise is straightforward but effective. You are dropped into a confined arena representing the interior of a body, where viruses and bacteria spawn in increasing numbers and attempt to overwhelm you. There is no elaborate story framework or character development; instead, the setting serves as a thematic excuse for fast-paced combat and exaggerated biological visuals. This stripped-down approach keeps the focus firmly on gameplay, making the experience immediately approachable even for players unfamiliar with the genre. Combat in Germ Wars is deliberately simple and physical. Your primary means of attack is ramming directly into enemies, with momentum, timing, and spatial awareness playing a major role in survival. The game supplements this with a special ability—often referred to as a powered charge or “Powerbutt”—that temporarily increases damage and knockback, encouraging aggressive play. This creates a rhythm where players dart between enemies, strike decisively, retreat to regroup, and then re-engage as opportunities arise. The absence of complex weapon systems or aiming mechanics keeps the controls intuitive and reinforces the arcade feel. Progression is driven by an upgrade system that provides the game’s main sense of long-term reward. Defeated enemies drop collectible resources that can be invested into multiple upgrade paths, including movement speed, base damage, health, regeneration, and special ability effectiveness. These upgrades are not merely numerical boosts; they significantly change how survivable and aggressive your character feels. Choosing which attributes to prioritize becomes a meaningful strategic decision, especially as enemy density increases and mistakes become more punishing. Visually, the game adopts a bright, readable 2D top-down presentation that prioritizes clarity over detail. Enemies are distinct in color and shape, making it easy to identify threats even when the screen fills with movement. The environments, while limited in variety, convey a consistent biological theme with pulsing textures and organic patterns. While the art style is not particularly elaborate or expressive, it suits the frenetic nature of the gameplay and ensures that visual noise does not interfere with moment-to-moment decision-making. Audio design supports the action without drawing undue attention to itself. Sound effects provide immediate feedback for hits, enemy destruction, and ability use, reinforcing the sense of impact during combat. The music maintains a steady, energetic tone that complements the escalating chaos but can become repetitive over extended sessions. Like the visuals, the audio serves its functional purpose well, even if it does not leave a lasting impression. The pacing of Germ Wars is one of its defining traits. Early moments are forgiving and allow players to learn enemy behaviors and upgrade options, but difficulty ramps up steadily as waves intensify. The challenge comes less from new mechanics and more from sheer volume and pressure, forcing players to rely on positioning, movement, and smart upgrade choices. This creates a satisfying survival curve, though it can also lead to repetition once the core loop is fully understood. Longevity is largely dependent on the player’s appetite for score-chasing and optimization. There are no distinct levels, branching paths, or narrative milestones to vary the experience. Instead, replay value comes from experimenting with different upgrade builds and attempting to survive longer or more efficiently with each run. For some players, this minimalist structure is ideal for short, repeatable sessions; for others, the lack of evolving content may limit long-term engagement. Technically, the game is lightweight and accessible, running smoothly on modest systems and loading quickly into action. Controls are responsive and easy to grasp, reinforcing the pick-up-and-play philosophy at the heart of its design. While it lacks modern quality-of-life features or extensive customization, it rarely gets in the way of the player’s enjoyment through technical friction. Overall, Germ Wars succeeds as a focused arcade experience that understands its scope and sticks to it. It offers fast, satisfying combat, a clear progression system, and an easily digestible structure that works well in short bursts. While it does not push the genre forward or offer deep mechanical variety, it delivers a consistent and enjoyable loop for players who appreciate simple, survival-oriented action games. For those seeking a no-frills arcade title that emphasizes reflexes, positioning, and incremental growth, Germ Wars remains a modest but engaging entry in the indie action space. Rating: 5/10
things to do 1) Check the controls (in the main menu) and assign a key for all of the functions. 2) Start ramming into as many viruses as you can. 3) Upgrade Health twice and then damage. Keep upgrading them together over several matches until they are maxed out. Select the outer perk for both of them. 4) Then put 3 points into speed and start maxing out health regain and select it’s outer perk. 5) upgrade speed, power butt, and cooldown to 5 at the same time and select their perks. After that max speed. Make sure to spam power butt as often as you can. 6) Max out speed and then cooldown. From here on out you should be pretty OP as long as you stay in one area and spam power butt (you’ll heal faster than you take damage).
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