
Explore fantastic environments as Lula, as she journeys to discover the meaning of the Genie and fulfill her destiny.
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Languages: English**languages with full audio support
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Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm not sure why Drizzlepath: Genie needed a remake, but here we are. You "play" as Lula, who is some lady I guess. You wish you could run around the map as you look for some random crystals. When you find enough, you stand on some little magic stone thing that reads you "poetry." I guess the crystals are of the amphetamine variety because I don't know how else you could come up with those verses. There's scarcely ever an attempt at meter, the diction is embarrassing, and the rhyming is dismal: some of my favorites are "melodic/romantic," "true/true," and "kids/eccentric." The voice acting of all the poetry is a mixed bag. On one hand, she definitely read all the lines correctly. On the other hand, she sounded like she was narrating a cheap kid's show on Channel 4. I think that's the only channel they have over there, anyway, so I'm sure they play kid's shows. The graphics and music are bog standard for a Tonguc Bodur walking simulator. If you like how those things are in any of his other games, you'll like them here, and vice versa. For the uninitiated, you are in for some really detailed environments full of licensed assets that don't make a whole lot of sense together. Here this game really shines through: about half the maps just look nothing like the rest of the game and make no sense in the context of what story there is. It appears that some of the maps were designed around certain asset packs, and not in a fun surreal way either. Oh, and you get a LOT of gigantic statues in the background because why not. The music generally sounds kind of bored, but at least the kind of music playing is switched up enough to not be completely mind numbing. The story is what really gets me, though. I won't spoil the ending, though suffice it to say that those familiar with Drizzlepath: Genie aren't in for any shockers. Anyway, you play as Lula, who lives in a village run by shamans. They need to get to a genie before a wizard does in order to gain free will. The rest of the story progression is subtle, overwrought variations on banal family themes and Enlightenment ideas. Basically, the traditions and belief systems of the past are lame, and instead you should believe in nothing and start running civilization on the fuel of "just be good because." Life is important because it's an interesting coincidence and that's it. If any of the themes mentioned are interest to you, I suggest The Talos Principle or The Fall Parts 1 and 2, by the way. Ironically, this game just completely convinced me of the physical reality of both purgatory and hell. I can't decide whether I'm more grateful that there weren't any collectibles to get or disappointed at how the one shred of gameplay in most of these was stripped out. TLDR: you only use WASD to move, one button to skip poetry slam cutscenes, and one button to interact. I got all the achievements and only used the interact button twice.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the third version of Genie I've played. Or am I misremembering the previous game as two separate games? On one hand, the environments are truly stunning, and there's an incredible amount of detail. It's all absolutely gorgeous! The walking pace is much faster than many of his other games, which is great, and the ideas presented in some of the poems are wonderful. On the other hand, having to pause during each section of poetry makes the game lose momentum, though I'm guessing the motive is to ensure players aren't too distracted to appreciate it. The poetry itself has some very awkward word choices and could certainly be improved; however, I don't think the dev is a native English speaker, and it's actually very good for someone speaking it as a second language. Perhaps a native English speaker who's familiar with poetry could proofread future scripts. The voice actor is pretty good, much better than I could do, but at the same time, there's not really genuine emotion in her voice. As others have pointed out, the gameplay can get repetitive, but of course that's a subject judgment. I think the previous Genie game provided more backstory, and it had you take a long, cohesive journey. It felt more like you were making progress toward your destination as the evil wizard raced you there. This one looks much better, but I wish the different levels had somehow been incorporated into a single world that you journeyed through. I suppose that may have made the game too long, though. So, compared to the last Genie game, this one has some major improvements, but it also had some questionable elements that affected the pacing of the game.
Empfehlenswert: Nein (persönliche Wertung: 2/10) Errungenschaften: Ja Positiv: - Fantasievoll gestaltete Orte Negativ: - Langweiliges Gameplay - Einschläfernde Gedichte - Bewegung in unterschiedlichen Geschwindigkeiten Fazit: Hätte ich mal bei Genie vorher die Beschreibung gelesen, dann wäre ich eventuell nicht so enttäuscht worden. Tatsächlich hatte ich mir von diesem Spiel mehr erhofft, aber es ist so Langweilig, wie es in der Beschreibung steht... Das Spiel ist in 15 Level unterteilt. Die Level sind wirklich schön gestaltet und erinnerten mich teilweise an alte RPG's, welche ich in meiner Jugend gespielt hatte. Jedes Level läuft gleich ab: Zuerst sammelt man Teile eines Kristalls ein und wenn man alle gesammelt hat, folgt der zweite Part... Suchen und betreten von Plattformen, welche nacheinander auftauchen. Sobald man die Plattform betritt muss man ein Licht suchen und reinschauen. Die Belohnung ist ein vorgetragenes Gedicht, in dem die Story über irgend einen Genie erzählt wird. Die Stimme war so einschläfernd, das ich die Gedichte immer übersprungen habe. Somit war das Spiel für die Achievement-Jagd freigegeben. Was mich aber so richtig aufgeregt hat, waren die unterschiedlichen Geschwindigkeiten in den einzelnen Leveln. Besonders das letzte Level hatte eine niedrige Bewegungsgeschwindigkeit... Hervorheben möchte ich Level 4 und und 14. Das vierte Level begeisterte mich durch seine Kürze und in Level 14 gab es tatsächlich mal ein kleines Rätsel, mit dem ich nicht gerechnet hatte. Zum Glück war das Spiel im Angebot. Nicht Empfehlenswert!!!!
If there was a possibility to properly review this game, I would say it's a meh+ one. It mostly depends on how and what allows you to feel immersed and if you like to read / listen to a story. Genie is a very simple walk simulator where your character, Lula, is looking for the Genie. To do so, you'll have to collect crystals in each chapter / area then walk on small platform where Lula share her thoughts about her surrounding. There is a poetic aspect to the text, as Lula eventually says, it doesn't have to ryhme all the time, yet if you're going through the chapters one by one without a pause, the poetry may turn into boring babbles, so I don't encourage you to play this game in one sitting or buy it at full price. If you're there just for the exploration and puzzle aspect, do not buy that game, there is nothing much to explore, even less to solve, this game is only a story with pretty backgrounds. I did enjoy the game, but I had to take some breaks and rolled my eyes more than once regarding the vocabulary used in the poetry, as if it was there to show you "see, that game is beautiful because it uses complicated words". The worst for me was the chapter V, my only thought was "wait there is more !?" and I had to take a break. Unfortunately the save is by chapter, fortunately you can skip the text. I believe I would have liked it more if the writing had been more "simple", it's not that I dislike poetry, I simply like when everything feels genuine and the writing feels forced at times.
Mam mały problem z tą grą. Jest to produkcja odbiegająca od tego do czego przyzwyczaił nas Tonguç Bodur. W Genie nie idziemy od punktu A do punktu B lecz poruszamy się po dosyć małych obszarach, na które jesteśmy automatycznie przenoszeni po ukończeniu poprzedniego. Naszym zadaniem jest zebrać porozrzucane kryształy (da się to ogarnąć w mniej niż 5 minut) a po ich skompletowaniu słuchamy różnych opowieści opowiadanych wierszem, które dla osób słabo znających angielski pewnie niczego nie wniosą. Graficznie jak zawsze pierwsza klasa natomiast sama rozgrywka trochę mnie wynudziła.
It's fine I guess, a bit too repetetive though.
I loved everything about this one except the mind numbing repetitive slog to hear each piece of poetry. I began to hate this game by chapter 5, I qave up in disgust by chapter 7.
a calm and dreamlike walking sim with stunning scenery and lovely narration. if you’re in the mood for a slow, relaxing experience that feels like wandering through a moving painting, this is a lovely little escape
A must have for any Tonguc Bodur fan. This is one of the better ones!
+ действительно красивые места и антураж, видно, что рисовали с удовольствием + музыка красивая и разная ....на этом, собственно, плюсы и заканчиваются - 15 глав повтора одного и того же - собери кристаллы, найди платформу, встань на нее, повтори. 15, Карл!! да, красиво, но дико однообразно - пересказ событий Drizzlepath: Genie - стихи, много стихов на английском - слишком быстрая ходьба, нельзя постепенно оглядываться, надо останавливаться. лучше б сделали бег включаемым - 25 гигов для такой игры - это слишком много Игра правда красивая и атмосферная, но это просто пересказ другой игры этой студии - Drizzlepath: Genie. Вот это правда симулятор ходьбы, неторопливо среди красивых пейзажей, параллельно рассказ о героине и цели ее пути. И, собственно, неожиданная концовка. Зачем было делать более дорогую, очень тяжелую игру про ровно то же самое - я не знаю. И читать постоянные стихи - лично я не настолько фанат английского. При всем уважении к их автору. Игру я НЕ советую, хотя она неплоха. Но слишком скучная и однообразная. Лучше возьмите Drizzlepath: Genie.
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