
Generation Zero is a stealth-action shooter where you wage guerilla warfare against lethal mechanical enemies. Explore a vast open world map inspired by the Swedish Cold War era, take part in the resistance alone or with up to three friends in seamless co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 8 → 4.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Been playing this game for quite some time. There is nothing like bringing your friends in to torture them and scare them with Swedish robots. Even funnier when they run away screaming, or you run leaving your friends to die all the while you are dying of laughter from their helpless screams.
The combination of great graphics, excellent enemies, and stealth make for a game that is truly more than all the rest!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1870.57/day in the week to Jul 25 → 5/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Polish*languages with full audio support
Hours played at review time, across 972 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
w game
Everybody gangsta till the tank runs at you
Good
Great game, I have been playing it since the early access. The only downside is that I don't have a lot of friends that want to play this with me. Because the game is best enjoyed with more than 1 player. Oh yeah.. and it spooked me on multiple occasions.
Bland de bästa survival spelet som finns på marknanden!
farcry with robots
Absolutely worth buying for 20 bucks. DLC is not required to have fun. PROS: Gameplay, enemy AI, lots of collectibles, the multiplayer Gameplay: Tight controls, solid shooting with strong feedback, interesting enemies, and a good variety of weapons. The game has been patched to drop ammo specific to the guns you are carrying, making it a much less frustrating experience than it was for the release. Finally, the skill trees are well thought out (for the most part) There is also base building that you can partake in if you choose to do so, though it is not mandatory and can be ignored for the most part. If you are a completionist, and love looking for baubles, this game will keep you busy for HOURS. Each "town" or settlement will tell you how many collectibles are available to find. The enemy AI is the best in the genre, with enemies setting up flanking, indirect fire, and utilizes snipers against you. The game never feels unfair, but always challenging. Even the bottom barrel mooks can kill you if you don't respect them. All that clever AI means that in multiplayer, squad tactics CAN be used against the AI to great effect! Also, in multiplayer, each player can really shine in the specialty of their choice. Want to be a tank with a sledgehammer? Go for it. Want to be a stealth sniper? You can do that too. A fast moving machine gunner? Yep. Hacker? Totally viable. CONS: The "plot" Much better to write your own headcanon as to what is happening. Me? I like to think that the playable character got high on peyote and stumbled across a war game environment. Are the DLC-s worth it? I think so, but they are not required to play the game, and I recommend getting them on sale.
Kill big robots with friends or don't
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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