
Set in a cartoon world, you shoot, block and dodge your way through hordes of hilarious enemies that drive and fly around in their clunky vehicles. Steal their scrap, upgrade your skills and build a weapon so insane it just might work! How far will you get?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−70% | 55reviews | 87% | — | $2.9K |
| $9.99 | 200ratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Experienced on the Meta Quest 2[/h1] You can view my review & gameplay here: https://youtu.be/VSKGb5M5NnA This game does have a fun & challenging core gameplay loop. The problem is that there are some development decisions that hold back the experience for most people. Currently, only 11.7% of players for this game have even beaten the 2nd boss (Bang Bang Bus, not to be confused with the Bang Bus). The gameplay is just not balanced correctly. The game feels too much like a grind where you have to get certain permanent upgrades, before you can get far (at least for most people per the Steam numbers). Gazzlers is a roguelite, 180 wave on-rails shooter. It does have a high skill ceiling. You need to hit your shots, hit the weak spot of enemies, just to keep up with all the enemies on screen or dangers, and a lot of enemies are bullet sponges where you just can't keep up with the damage unless you have both the permanent upgrades and the temporary mod upgrades to be able to kill enemies in a few shots. You also have to decide whether to dodge or block the projectiles, except when they're missiles then you'll need to shoot them down quickly. There is a huge variety of enemies / dangers. The other problem is that many of the mod upgrades are just not worth it. You can basically forget the laser, pellet (shotgun), or overheated gun. They just cannot keep up the damage as you get further in the game. You can use rockets or fire bombs. The best mod upgrades are those that increase damage (especially weakness damage), increase magazine size, or shields. Some upgrades you get can actually be downgrades and you have to pick one. Again, you'll need to grind permanent upgrades to increase your chances of getting far. That's a shame because the game is otherwise fun. The game is running on the Unity Engine. On my RTX 3080, I was getting mostly 90 fps. However, I did experience some frame rate drops & even some micro-stutters on rare occasion. The frame rate drops seemed to effect the reloads as well. You reach out to the ammo to reload and put it near your gun and most times it works, except when the frame rate drops then it seems it only works most of the time. However, that is enough to screw you over as one empty reload is enough to get you killed. [b]Rate 6.5/10. I think with some minor adjustments, this could be a much better experience, especially making various builds viable.[/b] [quote]Please note: I received a free Steam key through the Steam Curator Connect program. You can join my Steam Curator group, Oculus Rift Reviews, here: https://steamcommunity.com/groups/Oculus_WMR [/quote]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Dutch*, French, Italian, German, Japanese*, Korean, Simplified Chinese*, Spanish - Spain*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[code]Written By Hidden Gems Review : https://store.steampowered.com/curator/38624426/, Follow me! [/code] Gazzlers is a wave shooter roguelite VR game where you have to shoot this strange monsters ridding bikes, cars and airplanes and in the process you get scraps used for improve your stats as a roguelite. I have a lot of fun play the game but for me it's extremly difficult, I tried on easy mode with all the perks unlock which don't give enought boost for complete the run successfully. You need to be pretty skilled since I was nearly to complete the game on easy mode being the 2nd of the leaderboard. Still it's a good game with a fair target price/hours of gaming.
This game is a very good rails shooter. I enjoy playing it each time I do. It takes a long time to get all the powerups but once you do it makes the game much easier. I look forward to beating the whole run! 8/10, good vr controls, good gameplay, overall fun to play.
GAZZLERS is a paid on-rails VR arcade shooter that features a roguelite-inspired encounter system. It worked on my Index and HTC Vive system, looked ok, played ok, sounded ok. Maybe buy this game, if you like roguelite shooters. I got a free key for this from the Steam Curator program. [url=https://store.steampowered.com/curator/23133713-VIVE-VR/]ViVE VR curator group[/url]
Works on Reverb G2. Rogue-lite standing wave shooter similar to Mothergunship:Forge. It has much less build variety, but feels more dynamic. The combat is frantic and well designed: there are just enough enemies and projectiles on screen to make it challenging without being overwhelming. Enemy shots also make sounds while traveling, allowing dodging them even when looking in another direction. Rogue-lite part is a bit lacking: there are not that many components and mods to install, and a lot of them are mediocre. Also using any equipment, that asks for slow and precise shots is not worth the effort: enemies just move too fast. Stylistic Borderlands-like visuals look nice in VR, despite obviously being designed for Quest hardware. Everything looks sharp and drawing distance is huge. Also animations are really nice: enemies move smoothly and do not clip into each other and environments. It took me 4 hours to beat the game on normal for the first time, than 2 more hours to improve the highscore and try higher difficulties.
the game is good my issue is that im forced into a position that makes the game unplayable i have even tried changing my boundary but that doesnt fix the problem
good game, fun to play. Would be even more fun if you guys called it a magazine instead of a clip tho
A great VR game! I can start a quick game and enjoy some sweet roguelike gunplay. The problem is, I can't stop because I want to find all the coolest gun mod combos!
Very Fun Wave shooter. The upgrades make each run feel different but most of them seem somewhat balanced. You might get some sore legs though... a lot of squatting and moving around is required if you want to dodge some of the shots. Love this game just wish it was longer
one of the best VR games out there
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $12.2K | 29 | 100% | $13.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.9K | 184 | 75% | $0.55 | |
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| $2.9K | 53 | 70% | $1.99 | |
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| $2.9K | 84 | 45% | $0.99 |