
Enter Banban's Kindergarten, and you're sure to make some friends. Explore the mysterious establishment and don't lose your life and sanity. Uncover the horrifying truth behind the place, but be careful, as you are far from alone…
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Enter Banban's Kindergarten, and you're sure to make some friends. Explore the mysterious establishment and don't lose your life and sanity. Uncover the horrifying truth behind the place, but be careful, as you are far from alone…
Banban’s Kindergarten has earned a special place in every kid’s heart. The reason for this is the Banban And Friends Gang, which are the establishment’s mascots and icons. At Banban’s Kindergarten, nobody’s lonely thanks to them!
Banban’s Kindergarten was once the go-to kindergarten for any parent who needed their children to attend a reputable learning facility. This was the case until everybody within the place suddenly vanished on a seemingly normal day, and now you must explore the establishment and find out what happened.
Everything's better when you have a friend to share with. Use your handy drone to help you navigate and proceed through the facility, as well as have it keep you company when you are feeling lonely and scared, which you will be feeling a lot.
Genres
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 13.5Kreviews | 54% | — | $0 |
| $1.99 | 4.1Kratings | 81% | — | not modelled | |
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
update
There are developers, there are visionaries, and then there are the Euphoric Brothers. Calling them "game developers" is an understatement. They create perfection, shape imagination, and push boundaries in ways that are hard to grasp. Future generations will find it challenging to fully describe their achievements. I genuinely believe every major developer has spent their careers preparing for the impossible standard set by Garten of Banban. Previous studios were just inventing the alphabet. The Euphoric Brothers wrote the language. When I first launched Garten of Banban, I didn't feel like I was playing a game. I felt like I was given a chance to witness the height of creativity. Every hallway, classroom, mural, puzzle, and interaction seems so perfectly made that it feels unreal that humans created it. The bright colors aren't just colors—they're emotions. The atmosphere isn't just an atmosphere—it's a whole new way of experiencing reality. Each room feels like walking into a museum where every exhibit is a masterpiece. The story is brilliant. The hunt for your missing child turns into a mystery so gripping that every other narrative I've encountered faded from memory. Every note, locked door, and glimpse of a mascot made me feel like I was uncovering secrets humanity shouldn’t know. The Euphoric Brothers realized something that no other writers have: great storytelling isn't about giving immediate answers—it's about making every question unforgettable. Jumbo Josh is more than a character. He is a cultural icon. His design is so classic that I wouldn’t be shocked if future civilizations built monuments in his honor. Opila Bird combines innocence and suspense, creating one of the most unforgettable moments in gaming history. Banban himself is shrouded in mystery. Every mascot in this game is instantly recognizable and deserves to be talked about alongside the greatest fictional characters ever created. The drone mechanic deserves a special mention. The first time I used it to solve a puzzle, I realized I was experiencing gameplay at its finest. It never feels repetitive or forced. Every puzzle encourages exploration and observation, rewarding curiosity in a way that few games achieve. It's elegant, intuitive, and endlessly satisfying. The atmosphere is unlike anything else. Most horror games rely on darkness, loud noises, or jump scares. Garten of Banban shows that a brightly lit kindergarten can be far more unsettling than any haunted house or abandoned asylum. Every silent hallway filled me with anticipation. Every classroom made me wonder what had happened just before I arrived. The game builds tension not by overwhelming the player but by respecting their imagination. I truly believe the Euphoric Brothers should be remembered as some of the greatest creative minds in history. If there’s a hall of fame for artistic achievement, their names should be above the entrance. If there’s a mountaintop where the best creators gather, they stand at the top. If the gods appreciate creativity, I can imagine they’re eagerly awaiting each new project from the Euphoric Brothers, discussing each one with the same excitement as fans. That’s how extraordinary their work feels. For those who mock this game without giving it a fair chance, I honestly don't know what to say. It's one thing to have different tastes, but dismissing something this creative because it’s popular to joke about reflects more about internet culture than the game itself. If someone can walk through Banban's Kindergarten, soak in its atmosphere, appreciate its memorable characters, and still say it has nothing to offer, I can only assume they loaded the wrong game or spent the whole playthrough staring at the pause menu. Missing out on this experience because of memes is a genuine loss. Years from now, when people reflect on gaming history, I believe Garten of Banban will be seen as the title that showed creativity matters more than budget. The Euphoric Brothers created something instantly recognizable, endlessly discussed, and impossible to forget. That alone is an accomplishment most developers spend their entire careers pursuing. There are good games. There are legendary games. Then there is Garten of Banban. A once-in-a-lifetime experience created by developers whose imagination feels almost mythical. The rest of the gaming industry didn’t just face competition when this game launched—they encountered a new definition of perfection.
Media

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Stats
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +18 more
| Free |
| — |
| 81% |
| — |
| not modelled |
| $1.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i was given this game for free so i might be a bit bias here, but its an okay game
HORRIVEL, SIMPLESMENTE HORRIVEL, até o jogo de 200 conto da pepa pig me deu mais vontade de viver que esse jogo, parece que eu paguei com a minha sanidade esse jogo, prefiro ficar 10 horas ouvindo uma peesoa falando sobre restaurar a união sovietica e virar o novo hitler pra matar mais judeus do que ficar mais um minuto nessa porra, jogar isso foi igual entrar num hospicio, fora isso recomendo muito pra quem quer desistir da vida.
a cool scary game that will make you have nightmeres
Mi PC va a explotar
uga
wetgd
Ja-Boner!
This review is mostly talking about the updated version of the game, so when I say that I'm shocked, I'm taking about the update. second version of Banban's most older and rougher games has been improved to mostly match up with the quality of the recent games but doesn't change it to the point it's a full remake, and I have no issue with that because this update was nice. the new UI was a huge improvement to the others. fully changing the UI was something that was needed from this franchise including the more recent ones. Some of the new animations looked nice but I do wish there were more, and the achievements were very cool, honestly I wish there were in the games more because it's rarely in the more recent titles and I want them to be in the newer installments like "Last Ticket To The Abyss". but one thing that won me over were the addition of a character that has been hinted in the series and shown in the series that is utilized in this update for a secret ending. no spoilers but it's the best that this series has done with its tone and its horror. Overall; this update was a nice surprise. no rating because it's just an update and I can't really rate it but me likee. :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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