
卡牌与RPG结合的无尽地牢探险之旅!最早融合Roguelike与卡牌的游戏之一。多达14种职业,真人配音+纸娃娃系统,完善的卡牌设计,各类魔物与随机事件等你体验!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
刚开始觉得一般,玩着玩着挺上瘾的。月圆之夜的动作和画面更好,但玩起来这个有技巧些,和杀戮尖塔有点像,适合反复玩,强烈推荐!
从来没玩过一个如此屎一样,靠运气的卡牌游戏。 1.牧师6级,四张手牌。防御堆到了三四十。结果对面一个同级的骷髅盗贼,第一轮就打了老子半血,自带8张手牌。 2.同级大大猩猩,怪物一共100多的血。硬生生打我了两三百的的血(护盾+血量)。最后丝血,只能关游戏。这叫游戏平衡? 3同一级的不死牧师,手牌三张,不知道为啥能打出4张牌(三张忏悔 一张加血),类似的还有在别的关卡,这也能出BUG,我真是服了! 4、全部的怪物技能一样,同一个怪冰、火、毒、伤占全了,我玩你MGB,光TM的这些BUFF就把老子整挂了。还每出一张卡牌就要挨一下。策划你TM的是脑子被尿淹了? 一个游戏,不好好优化角色,平衡数值。整个垃圾半成品,还TM的搞个排名。要是所有的游戏都是这样不要脸般的做做数值换换皮,怎么能出好游戏。那个半成品的游戏欺骗消费者,我祝你们全都SQJ!!!
好玩!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
新手打法;盗贼挂毒,利用神速和轮刃赚卡,依靠30毒来杀死怪物(核心是两张神速) 法师循环:一把法杖(每一次回魔都可以抽1)多张回蓝的卡 和几张耗蓝大的输出魔法或功能魔法(如时停和雷震)
总体来说还挺好玩 职业足够多所以每个职业打通还是需要不停的修改、强化卡组 这就是卡牌类游戏的乐趣 但是各职业的卡组不够丰富(强的、好通关来来去去就是一两个玩法) 希望后续有机会可以多加一些卡牌 让各职业玩法更丰富 这样玩家就有更多的选择路线 乐趣大增。
屎,一款游戏不会做平衡建议删除,一直死点满天赋才能过关是吗,有趣
总体来讲,比较一般。
依旧杀戮尖塔,感觉还行吧(中评)
游戏总体不错,可是尼玛的装备库实在太小了,更要命的是因为仓库满了,带着极品装备的野蛮人死亡,居然好装备全消失了,非常影响体验,我插,如果制作组不改进,这差评永远不改!!!
不值50,有死亡继承机制,但是每个角色玩完一次后没有在玩的欲望
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.1M | 1.6K | 75% | $22.99 | |
| $49.2K | 69 | 83% | $19.99 | |
| $16.6K | 37 | 92% | $14.99 | |
| $5.6K | 60 | 75% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
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| $124.5K | 648 | 82% | $7.99 | |
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| $124.4K | 212 | 94% | $17.99 | |
| $124.4K | 249 | 84% | $24.99 | |
| $124.4K | 564 | 94% | $11.99 | |
| $124.4K | 511 | 92% | $5.99 |