
"Legacy of Shadows" is a Wuxia roguelite. From avenging your fallen sect to unraveling the "Eternal Dragon" conspiracy, master fluid builds to cut through a world of intrigue and shatter the eternal scheme.
Modeled estimate, not a reported figure. How we estimate →
About
"Legacy of Shadows" is a Wuxia roguelite. From avenging your fallen sect to unraveling the "Eternal Dragon" conspiracy, master fluid builds to cut through a world of intrigue and shatter the eternal scheme.
【Legend Against Fate】
Protagonist: With the embers of the fallen sect still warm, the Jianghu's web of schemes is already unfolding. Trample rotten wood into blades; tear apart the web woven from countless lies. Use fragmented letters and broken blades as your eyes; seek light through a sea of ink and mountains of corpses. When the myriad conspiracies finally meet the edge of the blade, you will realize: we are all but pawns. Only the long sword in hand can cut through the illusions.Eternal Dragon Usurper: Is the flesh weak? Then dismantle the bones to forge armor! Is fate immutable? Then burn the heavens and change destiny! Complete the forbidden ritual, ascend as emperor, and use secret arts to control the major factions and court officials—so that strife may cease forever.
【Countless Arts, Limitless Builds】
Four sets of weapon skills (more to come), hundreds of divine arms, thousands of inscription combinations, paired with a variety of unique martial arts and internal techniques for free build construction. Rich Roguelite elements ensure endless fun.
Switch freely between different build combinations without starting over. Challenge all levels freely; different builds will offer unique experiences against different bosses.
【Rich Non-Combat Progression】
Every effort in the game is retained. Collect meridian points and martial arts points to develop your exclusive combat talent tree. Forge divine arms tailored to your build. Explore ruins, cliffs, and caves to acquire classic martial arts legacies. Study medicine and alchemy to enhance your combat, making it even more exhilarating.
【Free and Dynamic Hidden Weapons System】
Wield various forms of hidden weapons to strike enemies in diverse ways. Combined with exclusive hidden weapon talents and unique tempering techniques, hidden weapons can be used independently of weapon skills. Coordinate hidden weapons with weapon skills for linked attacks and enjoy combat pleasure that belongs only to you.
【Gather Clues, Unravel the Truth】
In this martial world drowned in a storm of blood, every sword scar, half-burned page, and even the posture of a corpse is a clue in the vast web of intrigue. You will: see through disguises, decode secrets, and listen to the whispers of the dead. In the end, countless broken blades will merge into the Dragon-Severing Sword—what you uncover is not just the truth, but the entire Eternal Game itself.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 553 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
勉強及格吧。 遊戲本身還行,但不要被刷寶騙了,跟刷寶沒什麼關係,跟流派構築更沒有關係。 詞條很多但都是純數值,經脈心法鑲嵌也沒有任何質變要素,同樣純數值。 如果你只是想玩武俠遊戲的話還算可以試試,如果不是的話不建議遊玩。 劇情上就無功無過吧,老武俠套路了。 純粹順著主線跑劇情,沒有額外選項,支線基本等於沒有,都只有少少幾句對話,隊友加入也十分隨便。 每章切換都要轉旁白總結有點意義不明,是覺得劇情很長還是很複雜,擔心玩家會玩到忘記嗎?讓人出戲的設計,可以跳過就是了= = 比較大的缺點就是人物幾乎沒描寫,就連戲份最多的男女主跟師妹都是,總之就是一直跑主線。 最後,雖然單機遊戲劇情沒有選項也很正常,但是我比較喜歡師妹啊法克!
画面不错,游戏性也可以,剧情一般
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Hours played at review time, across 553 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
佳作
如果不是对武侠有着发自内心的热爱,制作组绝对做不出这么一款作品 其实要我说,一款真正好的武侠游戏,最重要的就是要讲出一个能让无数武侠爱好者为之沉迷,为之沦陷,仿佛自己在这个世界中就是一名替天行道的大侠一样的好剧情。但是目前很多游戏只是披了一个武侠风,但却没有将武侠精神贯彻到游戏剧情上。 而这款游戏却给了我不小的震撼,他真真正正地讲了那个让无数武侠爱好者为之心动的剧情。虽然说整体游戏流程更倾向于打斗,但在打斗过后,敌人击败后的一些对话,和其他门派 NPC 的一些剧情对话,或是一些过场动画等,都能展现出我们所操纵的角色他的那一股武侠味。 可能有些游戏为了补充游戏内的世界观,会在一些物品或是人物背景上用大量文本进行补充,我就非常喜欢这样的剧情呈现形式,在不耽搁主线剧情的前提下,又对游戏剧情进行了补充。我基本上在玩这款游戏的时候,很大一部分时间都停留在了观看人物小传、人物历史故事上。在观看这些文字时,我就好像是在看一部武侠小说一般,在不断了解世界观、拓充世界观的过程中体验武侠世界的奥妙。虽然剧情有些偏套路化,但是武侠爱好者不就是喜欢这种行侠仗义、救死扶伤的侠客风范吗 游戏不仅把剧情做的相当完善,他在战斗体验上也丝毫不含糊。游戏通过俯视角来呈现玩家眼中的世界,主角拥有枪刀拳剑四种完整的武器模组,还外加了暗器系统,丰富游戏体验。 游戏打击感非常不错,拥有闪避技能等多种操作,游戏对手柄适配相当友好,基本上可以畅玩。在打 boss 的时候,游戏的演出也相当精彩,boss 的各种技能特效都让我眼前一亮,游戏有多种难度可以选择,在高难度挑战下成功击败 boss 后,成就感真的是相当高的 在每一次击败 boss 后,都会掉落一种信物,而解锁这些信物便可解锁隐藏在他们背后的历史故事。所以,虽然说游戏在很多层面上的养成都需要反复刷取材料,但刷取材料的过程中却并不显得枯燥,因为你会解锁更多有趣的奖励作为正反馈。在游玩过程中,我几乎进入了心流状态,不知不觉时间就流逝了很久,仿佛我真正就是那个行侠仗义的侠客一般 [table][td]闲暇时光,不妨试试游戏 欢迎关注[url=https://store.steampowered.com/curator/45653622] 闲暇時光鉴赏组 [/url][/td][/table]
果然,没有进度焦虑才是好玩的前提
绝对近年媲美《逸剑》、《天命奇御》、《赵云传重制版》的好游戏,没有像《大侠立志传》麻烦的时间、宠物、家园系统,更没有最近一些充满网游风格的修仙和经营系统的所谓武侠游戏。这是一款纯武侠,快意恩仇的游戏。非常给力,感谢作者。如果多增加些城镇剧情可以自由逛一下就最好了。
相当开心,挺好,支持再更新点新内容。20多小时通关了,没有可刷的东西了,也没啥进步的必要了。多努力,整体上非常值得
能把跑路模式改为切换吗,不要长按
这游戏有二周目吗?
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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