
Be careful, there are monsters around you
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
老实说,是想打个不推荐的,但是能看得出制作组是「想要」在文本上下功夫的,而且立绘也过得去,没有jump scare吓人,所以还是鼓励一下。 问题挺多的,错别字、超小又不能调的分辨率、log栏挤成一堆、2*2的选项对应3个结局、较短的流程(开着游戏去吃饭看了会儿别的也才2.4小时)、故事设定还行,但结尾很突兀,可以继续展开写下去。
四个选项,三个结局。细看也不超过3h。立绘挺好看的,文笔可以,剧情普通。虽然没看过原著无法从克不克系上进行评判不过前期氛围营造还可以,后期明显赶进度且收尾仓促。不过实在便宜,用来打发时间还可以。 不过设计上来说字太小且速度调到最高也没有办法一下子显示全部所以感觉比较麻烦。
剧情没啥带入感,各种设定直接强行加入,没啥铺垫,立绘也一般。推了一个结局就关游戏,其他结局实在没兴趣。 价格非常便宜,游戏质量比一般的6快高一点,但是还是不推荐购买,买来也是喜加一。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 40 reviews with recorded playtime.
除了立绘以外没有值得夸赞的地方。 开头恐怖的氛围塑造塑造半天各种案子传说和主角看到的幻觉穿插在一起结果结局收尾的极其潦草,三个结局没有一个把董雪的事情交代清楚的,也没有一个彻底解决事件的[spoiler] 王洛洛和原来的母体只能解决一个,两个选项一个选杀谁另一个决定王洛洛线死不死还有啥好说的,幸好我不是圆满结局强迫症[/spoiler]也不需要你进行什么思考因为根本没有推理的信息,每次先给答案再给题目没啥动脑子的必要,但是至少逻辑没有稀碎。 能玩,立绘好看,所以还是给个好评吧。
emmmm,仿佛看了一个克系短篇小说,没有什么亮点,平平淡淡,有头有尾,玩家还是以上帝视角跟着主角走剧情,本身应该普普通通结束的故事硬要在最后挖个坑,问题是全篇一点吸引人地方都没有,属实捉摸不透 UI简陋至极,甚至在达成一个结局以后需要自己手动去读档或者手动返回主界面才能进行下一步,一点提示都没有 想入的打折个位数入一个吧,像极了小时候在学校自习课上拿着故事会看了个小故事一样,纯纯消耗时间的玩意
剧情相当平庸,但四块钱就懒得退了,没买的别买
视觉小说,文字AVG游戏,仅有两个选项,三个结局。短流程,全结局也就一小时。 高开低走典型,剧情算烂尾,前期悬疑感和灵异感埋的还不错,只可惜后期没跟上显得莫名其妙。主角毫不费力一笔带过地获得了情报,然后毫无困难的到达了结局,几乎不存在追查真相的紧张感、刺激感与参与感,对怪物的解释也是草草收尾看上去完全没有花功夫在上面,一点都没有经过奋斗追查到了真相后的喜悦,是真的对不起前面埋下的那些悬疑和伏笔。调查弄得就像小孩子过家家。 美术还不错,画的挺合胃口的,只是立绘匮乏只有几张,而且人物相关的基本上一张CG也没有。 游戏本身也有股贫穷感,除了存档读档几乎就没有什么东西了,就算是对话历史也是堆在一起看上去不太美观。也没有类似画廊或者隐藏对话框方便截图的功能。 相比于价格倒是还好,但是有很大的优化空间。
【第626篇评测】独立悬疑小动画游戏,以经典的偏远海边小镇的神秘病症为核心背景,人性与未知探索的悬疑故事,可以自主掌控线索走向,丰富的支线也为剧情增添了不少探索价值。关键是打折的时候也就几块钱,可以买来玩一玩。整体流程三四个小时,还算不错。性价比拉满。
剧情极其单薄,疑似完成度低
太短了,剧情也没啥意思,总感觉是个半成品,不过这个价钱也理解
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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