
If you like the game that pursues the details to explore the way to play, the game with high degree of freedom in the open world, the game that goes out of one's own plot line at will, and the game that pursues the game nature more than the art details, then I will wait for you in the game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
没玩懂我靠,迷路,无主线不推荐
如果你是手柄玩家,信我,直接跑路,但凡打开游戏都是对自己身心的折磨。 按键、UI交互反人类,战斗手感稀烂,除了建模长得好看没发现啥优点,建议云通关。
指引稀碎 从来没见过在开始界面没有设置的RPG 而且还很晕
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
真不是一般的烂啊
渣渣
辣鸡游戏
虽然有很多不足,但是游戏还是有些想法的,比起那些方舟换皮的修仙游戏强多了
2022年买的,2024年硬着头皮玩。。。
[table][td]欢迎关注鉴赏家[url=https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table] [h1]《琉隐》:国产轻量类魂的前作,就是如此么?[/h1] [h1]前言[/h1] 《琉隐》是一款制作十分稚嫩的国产开放世界仙侠游戏,和制作组开发的两款续作相比,更早发售的本作毫无疑问已经简陋到了让人看不出有哪里好玩的地步。 但鉴于疑似与同为类魂的《九绝》与《神渡》共享同一套世界观,那这款成为续作前缀的作品似乎也成了不得不品鉴的一环。 [h1]简单的游戏模式[/h1] 在推出续作之前,《琉隐》对我来说最出名的一点就是那条“耶稣误入国产游戏评论区,被国人评论震惊,进入游戏对木头一样的胸部大为震撼”的视频。而除了知道它是一款塑料游戏和没有乳摇效果以外,我对这款游戏就一无所知了。 这次,我也得以有幸体验到了这部折扣在十元以下的国产游戏,除了其他印象大差不差以外,最能见证历史的一点,就是制作组确实加入了乳摇。 在玩法上,本作是一款线性箱庭开放世界动作游戏,玩家只需和传统RPG游戏一样,与NPC对话接取任务再完成,并且在战斗与清野怪的过程中升级技能,不停满足新区域解锁条件即可。 [h1]后记[/h1] 在制作组尚不成熟的技术下,本作既没有锁定弹反这类复杂的动作模组,也没有什么打击感可言。但还算得上新颖的一点就是,游戏加入了一套独特的技能释放模式,玩家不需要等CD值也无法通过释放连招来打出技能,而是需要打出相应连招才可以通过按键释放特定技能。 除此之外,整部作品的上锁区域和隐藏区域也像早期的网游一样充满了让人乍一看一头雾水的可探索性,再加上空荡的场景设计也有一种半成品的感觉。不过作为一部小作坊作品,《琉隐》的可玩性还是要高于那些资料受限的福袋小游戏的。 当然,以现在的眼光来说,这部作品肯定是不够看的。
[h1]也许这是最能撼动“开放世界”这棵大树的“蚍蜉”了[/h1] 也许对很人来说,《琉隐》是试图撼动“开放世界”这棵大树的“蚍蜉”,虽然没有撼动成功(成功了必然就天下知了),但无疑这应该是无数尝试努力改变国产游戏现状的“蚍蜉”中,撼动得最成功的一只了吧! “开放世界”这个题材很大,也有很多游戏打着这个“开放世界”的幌子,实际上啥都不是。个人觉得《琉隐》却是真的摸到了“开放世界”应该蕴涵的真义的,简单点的例子就是我们杀死一只公鸡,那就是杀死了,但是我们给武器上火,再杀死这只鸡,却是可以得到“火炙烤鸡”这个食物、我们对NPC不同的选择会得到不同的回馈(相信几乎所有玩家都有被灵枫谷大妈一掌拍死的经历吧?别小看游戏里任何一个平平无奇的角色哦!),有的选项甚至会影响后面的剧情走向、游戏全地图场景任我们四处溜达,包括传送枢纽也没有什么特殊限制。这种对道具、NPC、场景都能做到无提示却又有不同反馈更可以随玩家喜好自由探索的游戏世界才应该可以称之为“开放世界”啊! 当然,也许是受制于经济或技术实力的不足,《琉隐》虽然有了很好的玩法机制,建模和场景也勉强能说是过得去,但是作为一款类魂战斗模式的游戏来说,游戏的战斗手感是略有不足的,无论是攻击还是格挡,都差了那么一点意思。还好,制作者别开生面的给游戏的战斗系统增加了有意思的地方,比如颇为独特的八卦连招系统,按不同卦位出招得到的技能反馈是不同的,掌握好属于自己喜好的连招可以让战斗爽感翻倍!另外我们还可以利用周围的环境来给BOSS制造一些麻烦,比如我们可以用火剑点燃周围树木来烧伤BOSS(大家最常用的招了)。而这,也是得益于游戏优秀的自由玩法机制。 另外游戏有着自己的背景剧情的,以神女复苏探寻自身秘密为引子来掀开故事篇章,游戏过程中有着很多解谜因素,其中更是穿插着诸如跳跳乐一类的小游戏,可供游玩的元素是相当多的,感觉多少有点《塞尔达传说》的味道。只需要改善下战斗手感和人物建模应该就可以捕获一大片玩家芳心才是的。也希望玩家们能沉下心,不要因为开始地牢里那简单的新手教程和不入法眼的建模就愤而退游,这游戏的闪光点真不在这些地方,多给点时间在《琉隐》身上,越探索你会发现:这妞属于那种越玩越得劲的类型! [quote] 执笔勾墨色,挥毫著文章;阳春布德泽,璞玉生光辉 欢迎关注[url= https://store.steampowered.com/curator/44174077/]吟遊诗人的手札[/url],书游戏特色,写游戏魅力 [/quote]
Players by region
Where this game's players are, estimated from review languages.
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