
《开局一把剑》是一款以技能搭配为核心玩法的Rougelike地牢游戏。玩家通过击败怪物获得装备和技能强化自身,通过合理的配置来击败最终Boss,游戏中存在无尽的可能给与玩家探索。
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Reviews
装备的卡牌不能自由更换,搞个毛线。遇到boss没体力进行更换的时候完全白打了,浪费时间。
感觉一般般吧,如果英雄有专属的技能就更好一些
手机玩过.可以组合成不同的流派,欧皇真的可以为所欲为。
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Hours played at review time, across 40 reviews with recorded playtime.
BUG太多了,属性光环拿了就卡死,打完卡住,闪退,等等等等.................................
用冒险者走召唤分身流可快速通关简单,怕暴毙可以自己贴个变身(凤凰,龙,死神前三肉,死神还有斩杀机制),解锁重装战士后直接走纯攻击力流可直接打通天灾,能量窃取真的是神技,有能量窃取boss们都会被活活吸死,基本上是一个很老的手游游戏移植的,有空玩两把是挺休闲的,但基本上不会再深入研究什么。
职业天赋非常多,耐玩性高。可搭配度和卡池深度高。值得游玩。 目前4小时才打到深渊,感觉很有可玩性,各个职业的搭配都不同。 提个建议,路线可以在优化一下,像军营和篝火就有点重复消耗。再增加一些内容吧。 6米入的,物超所值。 看到有人说被动满搭配就是神,那可能是只接触了前面两个职业,后面职业主动技能一大堆有趣的,比如钱坤一掷,灼烧DBUFF流,毒流,召唤,等等...
游戏还行,有一定可玩性,卡牌成套路后比较舒服,属于较好的肉鸽游戏。但是最新更新是2023.6,开发商已经跑路两年了。
纯手机适配也就罢了,还跑路了,EA真得买不得啊,尤其是国产ea。
破几把玩意,纯纯恶心人
卧槽,好上头,请设计几张各个人物的专属卡
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $72.9K | 419 | 78% | $7.99 | |
| $141K | 685 | 73% | $16.99 | |
| $5.3K | 19 | 95% | $9.99 | |
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| — | 0 | — | — | |
| $1.8K | 7 | 86% | $7.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.5K | 58 | 78% | $0.99 | |
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| $1.5K | 95 | 83% | $0.99 | |
| $1.5K | 80 | 61% | $0.99 | |
| $1.5K | 103 | 95% | $0.99 | |
| $1.5K | 62 | 73% | $0.99 |