Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
This is a stand-alone SLG developed by us, Borrowing and learning from the "Three Kingdoms" and "Overlord's Continent" series, Rich in content and playable, easy to indulge after getting started, There is no big payment for the game, even if you don’t pay, you can play for dozens of hours happily. However, due to the high degree of difficulty, it is strongly not recommended to challenge the difficult difficulty for novices. [Game Features] Rich battle formations and skills, In the battle scene, there are various tactical combinations on different terrains such as mountains, rivers, lakes, and cities. Coupled with the influence of the weather system on the battle situation, the battlefield gameplay is very unique. Depending on the situation facing the enemy, Different tactics can form their own styles of play, The common ones are the rapid attack flow of the city, the melee assault flow, the heads-up control flow, the long shot continuous flow and so on. Hundreds of thousands of original game texts are all derived from the analysis and extraction of relevant historical materials by the production team. Biographies and anecdotes of various generals; background introductions from various places have reliable sources. Players can feel the cultural atmosphere and social outlook of that era while playing games. From a richer level, players will appreciate the strong historical and humanistic spirit. [Kuangfu Han room concentration camp] Facebook fan page: Three Kingdoms QQ group: 791429476 wechat: sky5303leon [Why choose to develop this game] I have been obsessed with "Overlord's Continent" and the glorious "Three Kingdoms" since I was young, But it is difficult to find mobile games with similar gameplay on the market. So I made one, but I didn't expect it to be so difficult. I often communicate with the prodigal son who is also a friend of this type of product. He said that "The End of Han Dynasty" has been very difficult along the way. In this era, if you want to have your own persistence, you must pay a considerable price. Friends often ask me, "Why don't you do other more profitable games?" Indeed, our game is not very profitable, You can play very happily without recharging, and you can enjoy it for a few months. My friend’s question is to torture my soul. Because I am not young anymore, this issue must be addressed squarely. But I don't like the "that kind of money-making game" my friend said. Friends do not understand my feelings for this game. In the era when Internet cafes only had local area networks, Games in this category have accompanied me through countless days and nights. In order to reunify the country, I have been exhausted, so that I don't think about tea and rice, and I can't sleep at night. At that time, I was immersed and happy. And now, I have the opportunity to use my professional skills to carry forward this feeling. Pour my own understanding of this game into the product, Placed on a larger platform, Let more players who like this game like me experience this joy, This is a mission, an honor. Being able to play this game is the happiest thing in my life. I still have many thoughts about it, which have been haunting my heart for many years, What I want to present is far more than what you have seen before. If I can make money, I will keep doing this game. If I can't make any money, I will do something else first and use the money I earn to continue the game. As the water flows eastward, the green hills are still there, success or failure is left to judge. Friends I have never met, I wish you all have fun. ——Game Producer: Cow
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Audience
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
Modeled estimate, not a reported figure. How we estimate →
Aug 15, 2026 — Sep 18, 2026 · 35 readings
Google Play shows “100,000+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
About
This is a stand-alone SLG developed by us, Borrowing and learning from the "Three Kingdoms" and "Overlord's Continent" series, Rich in content and playable, easy to indulge after getting started, There is no big payment for the game, even if you don’t pay, you can play for dozens of hours happily. However, due to the high degree of difficulty, it is strongly not recommended to challenge the difficult difficulty for novices. [Game Features] Rich battle formations and skills, In the battle scene, there are various tactical combinations on different terrains such as mountains, rivers, lakes, and cities. Coupled with the influence of the weather system on the battle situation, the battlefield gameplay is very unique. Depending on the situation facing the enemy, Different tactics can form their own styles of play, The common ones are the rapid attack flow of the city, the melee assault flow, the heads-up control flow, the long shot continuous flow and so on. Hundreds of thousands of original game texts are all derived from the analysis and extraction of relevant historical materials by the production team. Biographies and anecdotes of various generals; background introductions from various places have reliable sources. Players can feel the cultural atmosphere and social outlook of that era while playing games. From a richer level, players will appreciate the strong historical and humanistic spirit. [Kuangfu Han room concentration camp] Facebook fan page: Three Kingdoms QQ group: 791429476 wechat: sky5303leon [Why choose to develop this game] I have been obsessed with "Overlord's Continent" and the glorious "Three Kingdoms" since I was young, But it is difficult to find mobile games with similar gameplay on the market. So I made one, but I didn't expect it to be so difficult. I often communicate with the prodigal son who is also a friend of this type of product. He said that "The End of Han Dynasty" has been very difficult along the way. In this era, if you want to have your own persistence, you must pay a considerable price. Friends often ask me, "Why don't you do other more profitable games?" Indeed, our game is not very profitable, You can play very happily without recharging, and you can enjoy it for a few months. My friend’s question is to torture my soul. Because I am not young anymore, this issue must be addressed squarely. But I don't like the "that kind of money-making game" my friend said. Friends do not understand my feelings for this game. In the era when Internet cafes only had local area networks, Games in this category have accompanied me through countless days and nights. In order to reunify the country, I have been exhausted, so that I don't think about tea and rice, and I can't sleep at night. At that time, I was immersed and happy. And now, I have the opportunity to use my professional skills to carry forward this feeling. Pour my own understanding of this game into the product, Placed on a larger platform, Let more players who like this game like me experience this joy, This is a mission, an honor. Being able to play this game is the happiest thing in my life. I still have many thoughts about it, which have been haunting my heart for many years, What I want to present is far more than what you have seen before. If I can make money, I will keep doing this game. If I can't make any money, I will do something else first and use the money I earn to continue the game. As the water flows eastward, the green hills are still there, success or failure is left to judge. Friends I have never met, I wish you all have fun. ——Game Producer: Cow
Stats
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $140.8K | 982 | 90% | $4.99 | |
| $140.4K | 178 | 88% | Free | |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6B | 61.3M | 90% | Free | |
| $1.9B | 5.7M | 74% | Free |
| $140.2K |
| 869 |
| 84% |
| Free |
| $140.2K | 1.2K | 91% | Free |
| $140.2K | 371 | 71% | Free |
| $140.1K | 273 | 80% | $9.99 |
| $1.9B | 41.7M | 89% | Free |
| $1.9B | 9.2M | 90% | Free |
| $1B | 3.2M | 96% | Free |
| $649.2M | 831.2K | 81% | Free |