
Galcon 2 is a demolition derby in space! Send swarms of ships from planet to planet to conquer the galaxy in this fast paced multiplayer strategy game!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Одна из лучших убивалок времени
Zagraj w tę grę! Nie masz nic do stracenia! Naprawdę mógłbym sobie wyobrazić, że ta gra stanie się topową grą strategiczną, gdybym miał wystarczająco dużo czasu. Galcon 2 to darmowa gra, która naprawdę zasługuje na miano darmowej. Grę szybko się uczy, z pomocnym samouczkiem od samego początku. Aspekt strategiczny jest wyraźnie widoczny, a gra opiera się w 100% na umiejętnościach. Jestem wciągnięty w tę grę i, jeśli pozwolisz, zaraz wracam do grania. Najlepszy symulator Illuminati 2014-2015 Uruchamiam grę, przechodzę samouczek i szybko przechodzę do trybu wieloosobowego, żeby przeczytać podsumowanie n00bz: Gra 1: Po 5 sekundach mój sąsiad wysyła na mnie wszystkie swoje statki, przez co zarówno on, jak i ja tracimy wszystkie nasze statki i zostajemy porwani przez kogoś innego. Gra 2: Postanawiam przeczekać w trybie „każdy na każdego”, aż gracze opamiętają się, jak działa gra... i przejść do bitew drużynowych. Pojawiam się między drużynami przeciwnika i zostaję podwójnie mocno przebity, a moi towarzysze z przerażeniem patrzą. Przegrywamy. Gra 3: Wracam do trybu FFA, żeby spróbować szczęścia ponownie. Pojawiam się na gęsto zaludnionym obszarze planetarnym z niskim wymogiem przejęcia. Moi sąsiedzi od samego początku byli zbyt zajęci zabijaniem się nawzajem, a ja opierałem się rozbudowie mojego imperium wspaniałych dongerów, aż nadszedł czas ataku. Wszyscy inni byli wyczerpani, a większość dużych planet została przeze mnie zdobyta, podczas gdy wieśniacy toczyli swoje daremne wojny. Mojemu ostatniemu wrogowi została jedna mała planeta... Wysłałem wszystkie moje wspaniałe dongery, żeby z przerażeniem patrzyły, jak fale ich zalewają tę planetę. Zanim gra się skończyła, postanowiłem zachować się jak dżentelmen i poddać się dla zabawy... Zdałem sobie sprawę, że przeklęci fioletowi mają jeszcze jedną małą, odosobnioną planetę, którą w epickiej, finałowej bitwie skrywały wszystkie moje wspaniałe białe dongery... Purpurowy wygrał tę grę. 10/10 Zagrałbym ponownie. Grałem w Galcon Fusion przez wiele lat i byłem zachwycony, gdy Hassey Enterprise zdecydowało się wydać kolejną grę z serii Galcon... Jest też darmowa, co jest zaskoczeniem. Wierzcie lub nie, ale ta gra wymaga strategii. Małe trójkąty przejmują galaktyki, które na początku mogą wydawać się niewinne... Kiedy już się w nią zagłębisz, nie ma odwrotu. Ta ♥♥♥♥ jest wciągająca i darmowa. TL:DR - Zagraj, jest darmowa. Zawsze fioletowe samobójstwo. Zawsze. Nigdy nie spodziewałem się tego po darmowej grze. Solidna gra strategiczna. Bardzo satysfakcjonująca. Każdy, kto lubi gry strategiczne, musi jej spróbować.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Сильно не хватает горячий кнопок для выборов. 1. всех планет 2. всех кораблей в воздухе 3. кнопки "отправить всё" и т.д. А так игра прикольная, динамичная. Играю против компа.
A game with a simple structure that keeps you on the screen for hours, featuring highly competitive matches, and the more players there are, the more fun it becomes!
Galcon 2: Galactic Conquest — динамичная стратегия в реальном времени с захватывающим геймплеем. Управление флотами, захват планет и строительство баз — всё это сочетается в увлекательной борьбе за галактику. Графика яркая, а атмосферная музыка усиливает напряжение. Однако сложность управления требует времени на освоение, а многопользовательский режим оставляет желать лучшего. Для любителей тактики и масштабных сражений — отличный выбор, но новичкам может показаться слишком требовательным.
This game is soo bad. There is like 15-30 players playing online at most and all of them are like level 539 or 700. You are dead in seconds. The gameplay is also bad. The maps are soo small that one match is like 10 second. 1/10 because its free (otherwise 0/10)
its ok for a free game; playing against bots is unfair at higher difficulties
- Onde o universo é um tabuleiro de damas frenético e eu sou um imperador galáctico com o reflexo de um caracol." Impecável. Esse jogo rodaria até num visor de geladeira inteligente. É o alívio que meu PC precisa depois de eu tentar rodar simuladores pesados; o cooler finalmente tira férias. É um clássico da estratégia rápida. É grátis, é leve e é focado 100% na habilidade. Não tem "pay-to-win", o que é uma raridade hoje em dia. Se você quer testar seu raciocínio lógico sob pressão extrema sem precisar ler um manual de 200 páginas, Galcon 2 é o seu destino espacial. Bom jogo, Abraço do ice!
Galcon 2: Galactic Conquest is one of those strategy games that looks almost too simple at first, but I ended up finding quite a bit more to it once I understood how everything works. The basic idea is that I am sending swarms of ships between planets and trying to take control of as much of the galaxy as I can. There are no huge technology trees or complicated armies to manage. I am mostly looking at the map, judging where my ships are needed and trying to expand faster than the other side. That makes the game very easy to understand without making every decision completely meaningless. The speed is probably what I like most about it. Matches are designed around quick decisions rather than long stretches of waiting, so I can go from having a small group of planets to fighting over a much larger part of the map very quickly. I have to decide when to attack, when to reinforce a planet and when it is better to hold back. Sending too many ships in one direction can leave another planet exposed, so even though the controls are basically just mouse commands, I still have to keep track of what is happening across the map. I also like how the planets themselves create different tactical situations. Some are stronger positions than others, and the different planet styles and layouts give the maps some visual variety. The game has different ship shapes and includes planets made from things like lava and ice, but it keeps the overall presentation very clean. I can see the important information without a huge amount of clutter getting in the way. That minimalist design suits the gameplay because I am supposed to be making quick decisions rather than spending time looking through menus. The multiplayer focus is a big part of the experience too. There are clans, team based matches and tournaments, along with cross platform multiplayer and cooperative options. There is also a betting system using Galcoins, although I prefer to focus on the actual strategy rather than that side of the game. I like that there are different ways to approach a match because sometimes I want to concentrate on expanding quickly and other times I am more interested in working with a team. The game also has a small set of achievements, which gives me some extra goals without trying to turn the whole thing into a massive progression system. The biggest weakness for me is that the simplicity can eventually become limiting. Once I understand the main mechanics, there are not many layers underneath them. I am still sending ships between planets and trying to overwhelm or outmanoeuvre the opposition, so the experience can start feeling repetitive if I play for too long in one sitting. I think that is why the short matches work so well. I would rather play a few quick rounds, take a break and come back later than sit there for hours expecting the strategy to keep developing. The free to play model is also worth mentioning because I do not need to buy the game just to get into the basic experience. There are optional purchases connected to cosmetics, tournaments and the simulated betting system, but the core idea remains very straightforward. I appreciate that because the game does not need a huge amount of content to justify itself. It is more about whether I enjoy the fast strategy loop, and for me that loop is strong enough to make the game worth returning to. The low system requirements are another nice bonus because it is an extremely lightweight game. Overall, Galcon 2: Galactic Conquest is a simple but genuinely enjoyable strategy game. I like how quickly I can understand it, how fast the matches move and how much attention I have to give to attacking and reinforcing different planets at the same time. The lack of deeper strategy systems does hold it back, and I can see myself getting tired of the basic formula if I play for too long, but I think the short match structure works in its favour. It is not trying to be a huge 4X game. It is a quick space conquest game that gives me a few minutes of tense decisions at a time, and I think it does that pretty well. Rating: 7.7/10
This game is peak and no one can convince me otherwise
Players by region
Where this game's players are, estimated from review languages.
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