
Brand New features!! The Void DLC offers endless gameplay, Online Leaderboards, and a Daily Challenge that allows players to compete worldwide for the top score. Anime inspired 2D space combat simulation at its best! GALAK-Z is a modern, A.I.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 555reviews | 73% | — | $263.5K |
| $19.99 | 12.9Kratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Light not recommended. If you are a fan of the classic space arcade games you will love this but if you don't love that style of gameplay this game will not be for you. I really like the art style in this game and overall the direction was good. It also seemed somewhat not fully complete to me, they are the beginnings of a great game and just left it as okay. 4/10
A top-notch art style and an "Asteroids by way of Macross" premise can't quite shake the fact that this game shouldn't have been a roguelite. Especially since, by all accounts, it meant that the game effectively has no ending.
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian*languages with full audio support
| $9.99 |
| 44ratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Why didn't we ever get some proper sequels to this little gem? I loved the graphics, the sounds, the goofy voice acting..all of it. Most of all it was overall just a great little twin stick shooter that I could just pick up and play. I think I still have the vinyl record that I got in a mystery box once upon time some where around here. 17-bit, if you're still reading reviews or care about this IP please make a new Galak-Z!
Poussif. Je n'aime pas ce système inertiel dans les twin-stick shooters, le vaisseau n'est pas super contrôlable.
bon sainario de jeu
Pretty gorgeous game and works great on Steam Deck.
재밌음
GALAK-Z is a bold and kinetic space combat game developed and published by 17-BIT that blends arcade-style shooting, roguelike structure, and anime-inspired storytelling into a demanding but deeply rewarding experience. At first glance, its bright cel-shaded visuals and energetic presentation suggest a playful homage to classic 2D shooters, yet the moment you take control of your ship it becomes clear that this is a far more nuanced and skill-driven game than appearances alone might imply. Rather than relying on simplistic twin-stick mechanics, GALAK-Z asks players to fully engage with physics-based movement, momentum, and positioning, creating a space combat system that feels tactile, precise, and punishing in equal measure. The game is structured around episodic “seasons,” each composed of multiple procedurally generated missions that unfold like chapters in a serialized sci-fi anime. You play as A-Tak, a brash pilot caught in hostile territory, and while the narrative never overwhelms the gameplay, it provides a consistent sense of context and personality through stylish cutscenes and character banter. These story segments lean heavily into classic anime tropes—overconfident heroes, dramatic pauses, and bursts of exaggerated emotion—which gives GALAK-Z a strong identity even when the plot itself remains relatively straightforward. Rather than driving the experience, the narrative acts as a flavorful wrapper that frames each run as another episode in an ongoing struggle for survival. Where GALAK-Z truly distinguishes itself is in its approach to movement and combat. Your ship handles with a sense of weight and inertia that forces you to think carefully about every maneuver. Thrusting forward, braking, drifting, and boosting all interact in ways that can either save you in a tense encounter or send you spiraling into danger if misused. Combat becomes a careful dance of spacing and timing, as enemies aggressively pursue, flank, and overwhelm you rather than politely lining up to be destroyed. Missiles, shields, and weapons must be managed thoughtfully, and encounters often reward patience and positioning over reckless aggression. The learning curve can be steep, especially for players accustomed to more forgiving shooters, but mastery brings a level of satisfaction that few games in the genre can match. The roguelike elements play a significant role in shaping the experience. Each run through a season features randomized level layouts, enemy combinations, and upgrade opportunities, ensuring that no two attempts feel exactly the same. Death sends you back to the beginning of the season, stripping away temporary progress but leaving behind the knowledge you’ve gained through failure. This structure can be harsh, particularly when a promising run ends abruptly due to a single mistake or an unlucky encounter, yet it reinforces the game’s emphasis on skill development and adaptability. Over time, players learn when to engage, when to retreat, and how to use the environment—such as asteroids or debris—to their advantage, transforming early frustration into hard-earned confidence. Visually, GALAK-Z is immediately striking. Its cel-shaded art style channels classic Japanese animation, with bold outlines, vibrant colors, and dynamic effects that make every explosion and dogfight feel dramatic. Enemy designs are expressive and distinct, helping players quickly read threats in the heat of combat, while the environments strike a balance between visual clarity and atmospheric flair. The presentation is further elevated by a driving electronic soundtrack that complements the game’s relentless pace, pushing tension during intense firefights and reinforcing the sense that each mission is part of a high-energy animated saga rather than a static arcade challenge. Despite its many strengths, GALAK-Z is not without its divisive elements. The procedural structure, while excellent for replayability, can occasionally lead to uneven difficulty spikes depending on enemy placement or available upgrades. Some runs feel perfectly balanced, while others can feel stacked against the player from the outset. Additionally, the demanding controls and unforgiving combat mean that players seeking a more casual or immediately gratifying shooter may bounce off its systems before they fully click. However, for those willing to invest time and patience, these same qualities become defining strengths rather than flaws. In the end, GALAK-Z stands as a confident and uncompromising indie title that refuses to dilute its vision. It merges old-school arcade intensity with modern roguelike design and wraps it all in a stylish anime aesthetic that feels cohesive and purposeful. The result is a game that rewards dedication, learning, and mechanical mastery, offering thrilling moments of triumph that feel genuinely earned. For players who appreciate challenging systems, expressive presentation, and the thrill of overcoming long odds through skill and strategy, GALAK-Z delivers a memorable and uniquely satisfying spacefaring adventure. Rating: 7/10
i forgo how much I loved this game, it has been a minute since I've played but it seems made for the Deck
Si te gustan los mata marcianos con toques roguelike y tambien humor compralo es barato y bueno https://youtu.be/QL_KOBGLcR4?si=kg1KOfh3u7nUuNHw
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $263.5K | 2.1K | 82% | $6.99 | |
| $263.6K | 952 | 36% | $9.99 | |
| $263.6K | 541 | 72% | $12.99 | |
| $263.7K | 391 | 55% | $19.99 | |
| $263.4K | 416 | 52% | $19.99 | |
| $263.8K | 498 | 85% | $12.99 |
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| $138.7K | 487 | 90% | $11.99 | |
| — | 0 | — | — | |
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