
In this game, you follow an eternal being who got bored in heaven and tries to make their way back into the world of the living. To return to earth it has to pass the path of trials... a path filled with traps, difficult jumps, and hidden secrets. A unique philosophical platformer awaits you.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 51reviews | 92% | — | $15.8K |
| $6.99 | 25ratings | 42% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Quite an interesting 3D platformer, I liked that the graphics are quite simple and in general the game is just right for an everyday evening, the graphics are quite simple but despite this it attracts with its simplicity
Damn, From Heaven To Earth is really some kind of visual kick, I didn't expect it to be so addictive. You play for a bored god who got tired of immortality, and he stupidly rushed back to Earth - the plot is simple, but the thoughts are correct pushes. The coolest thing here is the dynamics: flying through the levels at a crazy speed, just manage to hit the buttons, otherwise you will fly into the abyss. The picture is juicy, the worlds look like strange dreams, sometimes I found myself just standing and staring at the horizon instead of jumping. However, they overdid it with parkour in some places, and I got burned on a couple of traps when I couldn't catch the timing. The music fits the theme and sets the right rhythm to avoid mistakes.
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Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It’s easy to control and straightforward. It might not seem like much, but before I knew it, time had flown by. I won’t go into the plot—there simply isn’t one (or almost none). The whole game is THIS = run there to get that. Crazy typical, right? The game’s calm pace lets you relax, think about something... The low-poly graphics are only for connoisseurs, and the music is disgustingly boring (depending on your taste). But if you play for too long, it gets boring—that’s the game’s biggest downside. This is one of those cases where the less you play, the more you get out of it! Even though that sounds strange... It’s not the best example of the genre or this studio’s work, but this game will definitely find a place in my collection!
Игрушка выглядит очень красиво и атмосферно. Кнопочки выглядят прикольно, но чего-то не хватает. По музыке я выключил все звуки и когда я поднимал какой-то бонус (х2 прыжок например), то звук проигрывался на 100%. Также расположение картинок текста и кнопок, разное и я не могу попасть иногда на кнопку продолжить или в главное меню и так далее.. А так игру рекомендую к покупке, можно тут побегать посмотреть на красивое окружение.
I'm free now.
boring and empty
However, there is one feature the game noticeably lacks. I would really like to see an option for continuous jumping by simply holding down the spacebar. Having to press the jump key for every single jump can sometimes interrupt the flow and make movement feel less smooth. Such a feature would make the gameplay more comfortable and allow players to focus more on their trajectory and speed rather than constantly timing each jump input. its bhop time!
📌 Проходная или очередная индюшатина-релакс-игра, геймплей которой отлично впишется в любое разговорное видео на фон, но достаточно скучный на ЯВУ. В целом одобряю подобные игрушки на вечерок.
beautiful locations with good graphics
[h1]Falling from Grace (On Purpose) 🕊️[/h1] [i]Usually, video games are about trying to avoid death or ascend to godhood. This game flips the script: you are an eternal being so bored with Heaven that you risk everything just to feel mortal again. A philosophical parkour runner? Count me in.[/i] [hr][/hr] [h2]What is it? / Gameplay[/h2] Heaven To Earth is a first-person 3D platformer that prioritizes [b]flow and speed[/b]. Think of it as a standalone version of those satisfying CS:GO surf/bhop maps, but with a surreal, artistic soul. Your goal is to traverse 11 unique worlds (broken down into levels) to return to the land of the living. The gameplay loop is straightforward: run, jump, dodge traps, and solve light environmental puzzles. It’s not about fighting enemies; it’s about mastering the movement and maintaining your momentum through floating islands and abstract landscapes. [h3]Atmosphere & Vibes[/h3] The game nails a very specific mood: "High-speed Zen." The visuals are stylized—almost like moving through a mosaic or a dreamscape—and the soundtrack pulls everything together. It manages to be relaxing despite the fact that you are hurling yourself over bottomless pits. [hr][/hr] [h2]Pros & Cons[/h2] [b]What makes it soar:[/b] [list] [*] [b]The Flow:[/b] The movement physics are smooth. Bouncing through levels feels satisfying, making it a perfect game to "zone out" to. [*] [b]Visual Variety:[/b] From clouds to space-like voids, the environments are mesmerizing and keep the run visually fresh. [*] [b]The Hook:[/b] The story premise (immortality is boring) adds a nice layer of depth to what could have been just a simple runner. [*] [b]Contenter Creator Friendly:[/b] As one reviewer noted, this is the perfect "background gameplay" for commentary videos. [/list] [b]Turbulence ahead / Cons:[/b] [list] [*] [b]Simplicity:[/b] It is an "honest runner." While the movement is good, don't expect complex skill trees or revolutionary mechanics (like wall-running combos from Titanfall). [*] [spoiler]Replayability: Once you beat the levels and find the secrets, the main draw is speedrunning. It's a linear experience.[/spoiler] [/list] [hr][/hr] [h1]Verdict[/h1] Heaven To Earth is a hidden gem for fans of movement-based games. It’s a beautiful, stylish, and oddly comforting experience that challenges your reflexes without stressing you out. If you miss the days of parkour servers or just want a game that looks like a moving painting, this is your ticket back to Earth. [b]Recommended for a chill evening. ☁️[/b]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $15.8K | 81 | 99% | $6.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $8.8K | 51 | 88% | $6.99 | |
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