
Fight through a train overtaken by monsters and survive Antarctica’s cold as paranormal special agent Doug Barker in this chilling single-player third-person survival horror roguelite.
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About
Fright Train is a third-person action survival horror roguelite in which you'll explore the monster-ridden corridors of an enormous train speeding through Antarctica. Keep it running by maintaining its parts, because if the train stops, there’s no telling what abomination might emerge from the blizzard to claim you...
You play as a paranormal special agent responding to a distress signal sent from the L.R.S. Great White: a locomotive research station owned by the secretive SHARK corporation. Prepare to meet allies and encounter foes as you navigate the train's iron bowels. Monitor its condition and keep it running to avoid freezing to death or falling prey to the creatures chasing you outside! Will you be able to find the source of these horrors and put an end to them?
Scavenge the procedurally generated train for resources and unlock new cars and rooms by using the credits you gather, but don't forget to take time to prepare yourself for the waves of enemies that will appear during deadly storms! Credits will also let you purchase invaluable items at vending machines and upgrade your weapons. Get to the extraction point on top of the locomotive before the train reconfigures itself and complete small objectives to earn cosmetics!
Meaningful and tactical inventory management. Big and medium-sized items are physically displayed on the character, and the speed at which he can fetch them depends on where an item is located on the body: a magazine will be quicker to insert if it's stored on the chest rather than on the lower back!
A volatile combat ecosystem in which enemy behaviors intertwine, allowing them to support or sabotage one another. Some enemies have armor and weak points: learn how to exploit their vulnerabilities and responses to attacks!
A lived-in environment in which you'll find lore and many objects with which you can interact: vending machines for supplies, crates to kick, terminals to monitor and repair the train's parts, doors to unlock, and more!
Semi-realistic stylized graphics and characters driven by a B-movie style story.
A chilling and exciting adaptive soundtrack!

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Engagement
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Genuinely scratches the itch for an RE 4 type game, the campy/ cheesy dialogue combined with the stress inducing moment to moment gameplay has had me hooked for the last couple days and I get the feeling that wont change any time soon.
Love, love, LOVE this game! Love the tarkov-esque inventory management, love the rogue-like aspect, love the resident evil feel, it's such a perfect blend of ideas put together into one! It's eerie environment mixed with the creepy yet cute designs of the enemies makes for such a unique experience. One gripe I do have, but not a major one of course, is that when the enemies get too close to you (Especially when they run at you after breaking their muzzles) it gets pretty difficult to get a shot on them, other than that it is a top pick in my scarry/horror catalog of games!
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Languages: English*, French, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Korean, Traditional Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 79 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
re4 and cod zombies had a furry baby
Absolutely fantastic. I did not expect this game to be *This* good. I've seen many games try the whole "Rogue-Like Resident Evil." But this one hits the nail on the head perfectly. The artstyle is something beautiful! I love all the little jokes put into this. Especially the "Ball, Where" joke in the intro. Haven't finished the game yet as I'm playing on a harder difficulty. But just getting the right gun feels so good. Started off with the AA12 shotgun, then fell in love with the fully upgraded Revolver. We need more games like this!!
Fun and challenging game. I find the item management and reload mechanic in this game interesting and fresh. ( My 1st time seeing this concept like this).
Es como si resident evil, los roguelikes y un furro tuvieran un hijo, ta wueno
リソース管理、アイテムコレクトがこのジャンルの最も楽しいシーンのはずなのだが、 一定サイクルで訪れる襲撃をしのぎ、先を急ぐことを強要されるのがミスマッチだった。 襲撃時は広い空間で迎え撃たないと囲まれる。いきなり目の前に硬い敵が出てきたり、 振り返ったら雑魚が列をなしているなんてことも。 アイテム部屋を開けて、 武器を新調して、要らないものを売却して、 車体を修理して、不足品を自販機で購入して、 インベントリを整理して、体力、スタミナを回復して、 というタスクのなかから常に何を切り捨てるか強要されるストレスが、面白さを上回ってしまって続かなかった。 インベントリに入れ、ショートカット登録したはずの武器が、 ショートカットを押しても装備されず、インベントリから消滅するバグもマイナスポイント。 資金繰りやポーチ管理するスタイル、一風変わったリロードとUIは悪くないので、 先へ先へ逃げ延びるシステムをなくせば完璧。 個人的にはマガジンに1発1発(長押し可)弾を込めるのがよかった。 1発1発仲間への思いと敵への殺意を込めるようで好印象。
Very nice
An incredibly cute and fun time from my first glance. I can already tell that it'll be a staple in my rotation. This is an easy recommendation to anyone who enjoys tense resource games and collection
Short, fun campaign, but it is a loop of the same few sections of a train.
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