
Freaky Awesome is a hectic action rogue-lite. You explore a randomly generated old factory, fighting weird monsters and avoiding traps. Toxic wastes will make you mutate, gaining different powers every time. You will need to adapt to your mutations to survive!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 204reviews | 56% | — | $43K |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игруля неплохая, но есть пару багов! 1 Если набераеш мутагена в конце уровня больше, чем можешь потратить на персонажа для усовершенствования - кнопка "назад" или "далее" просто не работает, приходится перезапускать игру. Как следствие - если все прокаченные, просто на следующий уровень не пройти. 2 Когда заходишь в катакомбы 2 раз, персонаж просто зависает и не может двигаться в последней комнате!
Odd gifts unfold Freakish powers spark bright smiles Chaos saves the day
Однообразное дерьмо (но музыка крутая)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tried to like it, and I like the idea, but it's a buggy mess and it's not starterfriendly. It's clearly a game with quite a steep learning curve. THe main issue? There's no real motivation to even start the curve
如果你觉得这价格值得你玩两个小时那当然可以买,但如果你觉得不值得那么……
아트 분위기는 멋진데 왠지 못 하겠다
8 ЛЕТ НАЗАД ВЫШЛА ИГРУШКА, И ДО СИХ ПОР ВИСИТ БЕТА НА МУЛЬТИПЛЕЕРЕ, МУЛЬТИПЛЕЕР НЕ РАБОТАЕТ, СОЛО ИГРА НЕ РАБОТАЕТ...
一个rougelike游戏不更新,到现在联机还是beta。这都快十年了,开发商拿这游戏当一次性饭票是吗?
稍稍体验了一下感觉还蛮有意思的,但是没开联机
нет
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $62.5K | 128 | 85% | $19.99 | |
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| $5.4M | 8.2K | 75% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43K | 577 | 89% | $2.99 | |
| $43K | 171 | 90% | $14.99 | |
| $43K | 209 | 79% | $7.99 | |
| $43K | 82 | 62% | $19.99 | |
| $43K | 136 | 86% | $14.99 | |
| $43K | 403 | 90% | $5.99 |