
After years in prison, you return to a dark megacity ruled by a ruthless corporation. The only way forward is up - through countless floors of a heavily guarded skyscraper - to reach the corporation's leader and take your revenge.
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About
Fracture Point is a fast-paced roguelike looter shooter in first-person perspective, set in a realistic dystopian metropolis engulfed in a war between a powerful corporation and the resistance. After years of imprisonment, you return to join the resistance, with only one way forward, ascending through the many floors of a heavily guarded skyscraper to reach the corporation's leader and take your revenge.
Clear floors of armed enemies, gather weapons, armor, and rare items. Sell your loot at the base, upgrade your gear, and prepare for the next fight. But be careful - death is permanent, and you can lose everything.
Can you survive the tower and fulfill your vengeance?
Every run through the tower is a unique challenge. Procedurally generated floors with diverse layouts, numerous enemies, a variety of loot, and different interaction points: ATMs, currency exchanges, vending machines, and loot collectors define your journey.
Managing your equipment is crucial - every piece matters. Each weapon has magazines that need to be manually filled with ammo. As you fight through enemy-filled floors, the risks increase: loot becomes more valuable, but so do the threats. Will you return to base, sacrificing all your progress, or risk everything to climb higher? Your fate is in your hands.
Years ago, the city's ruling corporation betrayed you and sent you to prison. Their leader erased your past, destroyed your friends, and left you to rot behind bars. Now you're back, and with the resistance at your side, you have the weapons and the means to fight your way to the top. Floor by floor, you take down his soldiers and loyalists while he watches your every move, sending deadlier assassins after you, preparing for the final confrontation. But you won’t stop until you see his dead body.
You have access to a vast arsenal - ranging from handguns to assault rifles, with a variety of ammo calibers and magazines for each weapon. Find, upgrade, and adapt your loadout to suit your playstyle.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English**languages with full audio support
Engagement
Reviews
Themes across 157 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
スラヴジャンクなウクライナ産ルーターシューター。 悪のメガコーポのビルで、ルートを集めながらエレベーターで昇っていき、最上階を狙う。 エレベーターで途中で拠点に戻れるので、集めたルートを売って、装備を強化、また上を目指すサイクル。 要はタルコフ+不思議なダンジョン。 射撃感はまぁまぁで、ゴアは無いものの、血しぶきが派手で良し。 サウンドが少しこもった感じはするが、銃撃音は及第点。 タルコフリスペクトなので、マガジンに1発ずつ装填する仕様。 敵の武器は拾えないが、武器庫などに落ちてたりはする。 武器屋になぜか日本の89式があるのを確認。 死ぬと持ち物をロスト仕様、そこもタルコフ。 ステータス、拠点、装備など強化要素も多く、ルートを持ち帰るのはタルコフ譲りで楽しい。 ただ、いかんせんソロDevなので、いろいろジャンキー。 AIが微妙だったり、細かいバグなども多いので、実質EAと思った方がよさそう。 ただ、この値段なら、タルコフライクでCQBやりたい人にはオススメ。
For a game made by a single dev, this is impressive! Fracture Point is a roguelike FPS with really good gun play and weapons at your disposal. Runs consist of arming up, and entering a building owned by a shadow group you have a vendetta against. Your mission kill any fool in your path and loot the crap out of the building, jack everything that isn't bolted down lol. at the end of each floor you will reach an elevator... at this time you must decide to do you continue your run and ascend to the next floor, or do you call the run quits and return to base to deposit your money, items and loot to cash in. If you die you lose everything you have on you. Rinse and repeat... very simple concept and its pretty fun and addicting. Again, I cant state enough that the quality on display here, especially when you know it was made by ONE DEV is incredible. So far I've put in almost 4 hours and I wanna keep going. Game runs butter smooth at max settings for me, no bugs or tech issues encountered. I'd definitely give this a thumbs up and easily recommend this one !
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Hours played at review time, across 157 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is absolute trash. Anyone saying that it is a good game has never played anything in the genre. Go get Deadzone Rogue. Much better, more polished. Has a story. Same combat. It's actually CLOSER to the combat it actually advertises. There's nothing smooth or fast about this at all. Even the prologue is bugged. Didn't even know I had shot a big a** RPG at the objective it was telling me... three times... So couldn't even progress. I cleared the entire first floor of the actual playthrough and just... couldn't go anywhere. At all. There was no place to leave, no other doors to open, elevator didn't work... Enemies glitching through doors and walls, enemy waves starting when it says they're supposed to be about 5 seconds from spawning... AND OMFG THE RELOAD SYSTEM. WHO IN THE F*** THOUGHT IT WAS A GOOD IDEA IN WHAT IS *SUPPOSED* TO BE A FAST PACE INTENSE SHOOTER THOUGHT IT WAS A GOOD IDEA TO HAVE YOU GO TO YOUR INVENTORY AND DRAG AMMUNITION TO THE MAGAZINE. I was willing to forgive the obvious freebie and megapack assets (like for real the "Handheld" is just a free asset 3DS). I was willing to forgive the bugs... But that reload system... Nah... That's not something I want in an action roguelike. That is something that belongs in a Mil Sim.
🌛⛎ 🌛⛎〽️〽️🎗🌱 🎋👢🎗🎐🎵🎗🌱 ⛎🎋🌱🅰️🎐🎵🎐💲🌜♓🎗🌱 ♓⛎🌱🎗🎵💲⚽♓🎵
While there is some minor jank, I never ran into any bugs, although I did skip the prologue. And I think there's a lot of game here especially for a solo dev. There are a ton of guns and items. I find the gameplay loop very fun and refreshing. Also the game ran very smoothly and has optimization settings 👍
nope. refunded, just don't.. it needs baking a hell of a lot more. gunplay is basic, camera movement (aim punch) is too much. holding F to loot is horrible. the timers between waves are way too frequent. not been able to loot a weapon is garbage, its a looter shooter but u cant take a gun n use it. corpses have no inventory or anything, loot basically glows for u, pointless... nothing has a real feeling of achievements in terms of what u find, the game spoon feeds u... maybe u need to research more on ideas because this wont last long. if u want a looter shooter / extraction with a sense of accomplishments this wont meet that requirement. just hold off until a roadmap is released.... don't waste time then refund, and also having to wait 48hrs for your money back lol. cant recommend this game
I'm not going to refund, no one else should either as this game does seem quite fun. But the game does still need some work. Feels quite clunky and a bit buggy. Has a lot of promise. Please dev keep up the good work and make this game even better! Maybe make it so you can sell guns and ammo that you have collected? I like the loot simulator aspect, number go up releases happy chemicals. Gun play feels pretty satisfying even though the leaning is kind of bad. Might be kind of hard to get your friends to play a janky game with you. 7/10 recommend.
游戏其实还可以,但是这个每层不停刷怪的机制不太友好。搜几分钟就刷一波怪,搜几分钟就刷一波怪,玩起来真的很累人。能不能说是一层我就刷这些怪,大不了多刷些嘛,或者是把刷怪时间延长一点并且刷怪的时候给点提示,要不然真的很打扰游戏节奏。就凭现在这种节奏,搜搜不舒服,打打得的是不爽,体验不是很好。
Игра хороша, импакт оружия чувствуется, есть прогрессия. Болванчики туповаты и бывает застревают в дверях. НО для проекта сделанного одним человеком, выглядит достойно. За сессию в 5 часов багов не заметил. Хорошая игра, с хорошим ценником.
Bros cooking with this for a single dev this is beyond impressive.
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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