
Stack game-breaking synergies until your party can slay gods. Command a party of heroes, forge powerful synergies, and level them up across runs in this turn-based tactics roguelite. Battle the gods solo or in co-op, where defeat is just another beginning.
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About

Build powerful party synergies and fight through unforgiving battles as you explore and save a realm torn apart by divine war. When one run ends in death, resurrection begins the next.
Embrace scaling difficulties that add new layers of challenges, from random modifiers added to enemies to map-wide trials that affect the entire encounter. Each run and encounter will be fresh as you try out different party builds.

Victory depends on how you combine your heroes: chain their powers and create devastating synergies. With 150+ Items to build around and 200+ Abilities, each with its own upgrade path, the build options are limitless. Theorycraft your way to broken, game-breaking combos.

Lead your champions alone or rally up to three friends in fast-paced co-op play. With simultaneous turns for all players, battles remain fast and tactical, as you fight for the realm’s survival together.

Earn Ultimate Charge from every move, whether attacking, casting spells, or defending. Each hero wields a unique Ultimate Ability to turn the tide—breaking enemy ranks, empowering allies, or unleashing overwhelming force.

Upgrades don’t just raise stats; they evolve abilities, unlock new mechanics, and deepen hero playstyles. Assemble your party from 6 unique heroes, each with their own 3 distinct subclasses to that alter their playstyle.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 222 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, it has a briliant base to build off, but there is only 3 "maps" atm. I'm following this one closely and the Solo Dev seems super passionate - there is for sure alot of fun to be had in this game, and even more with 2 friends. Would love to see more player and even two player, but the dev have already said he is working on it after some bug fixes - Hope to see at least 4 player! =D 8.5/10
NEEDS 4 PLAYER CO-OP
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $116.1K | 280 | 84% | $15.99 | |
| $116.1K | 1.1K | 83% | $4.99 | |
| $116K | 551 | 82% | $9.99 | |
| $116.2K | 426 | 84% | $7.49 | |
| $116.2K | 459 | 63% | $11.99 | |
| $116.2K | 525 | 76% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $953.7K | 1.4K | 82% | $14.99 | |
| $1.3M | 3.5K | 89% | $14.99 | |
| $606K | 925 | 77% | $12.49 | |
| $114.5K | 220 | 92% | $13.99 | |
| $93.1K | 168 | 80% | $19.99 | |
| $52.5K | 271 | 81% | $6.99 |
Languages: English*, French*, German*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America*, Swedish*, Traditional Chinese**languages with full audio support
Hours played at review time, across 222 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
게임은 재미있는데 싱글플레이 플레이도중 나갔다가 들어오면 ui안뜨는 버그있는데 겜을 못한다. 겜 좀 하고싶다.
I'm not much of a roguelite fan, but this is a surprisingly addicting and enjoyable. It's a very simple game but it has great gameplay and replayability. All the classes and skills are well done and allow for a lot of different strategic ideas to implement in battles. Battles have felt very different even when I tried to use the same strat. I'm only on hard mode now, and i feel the difficulty is spot on even though I flawless victory some fights here and there. I have wiped 4 times before hard mode and experimenting the games different classes, skills, unlocks, customization made it all okay, especially with how you still make some type of progress with the classes. This game needs more attention IMO. And maybe lobbies for multiplayer. Great job, Dev!
It's fun, but: - It desperately needs an attack of opportunity feature to stop enemies from going right through the tanks to hit the Wizard. Or, at the very least, some form of AI that makes melee enemies target the closest threatening target in range. - There are pointless roadblocks. For instance, I'd like to see the ability to use two characters instead of three. - Please try to avoid the 'stock AI' look. I've seen so many games with similar UI designs, fonts, and character visuals. The elements that are yours seem to be good, so lean into that!
Absolutely fire. Demo gives you a very good idea of what the game will be. 6 heros, lots of items. enemy final bosses are a bit limited but plenty of mini bosses, elites, and normal enemies to almost make up for it. Only thing I could see making it better is maybe a small dlc adding another playable character and different bosses. Also has an endless mode.
This game reminds me of a fun mod on BG3 called Trials of TAV. Very fleshed out, super fun synergies, great classes. cant wait to see what else they add!!
You can tell the devs played DnD. The game is good at first but replayability get tedious within 2 days, not enough random encounters as there are too many scripted encounters so when u start over its the same 3 of skeletons etc. Bosses are always the same, in the same order. Classes need a bunch of work. UI is laggy. Souls gain is too grindy. Sale price of items is way to low cost 100 sell for 6.
If your looking for a game that's Roguelike and plays like Baldurs Gate 3 then you found it! Tons of builds and synergies to find, awesome upgrades. Trinkets and rings and perks galore. Tons of replay ability as you get soul points for further upgrades after your run is over. 10/10 from me!
・アイソメトリックターン性ローグライク ・3人のキャラクターを選択し(初回は選べないが)、雑魚戦やエリート戦のマスを選択して、戦闘やイベントをこなして自軍を強化し最後のボスの撃破を目指す。 ・自軍の強化ポイントは結構多い。レベルアップ(クリア時は10~15)、アビリティ(行動ポイントを消費して実行できる攻撃や補助行動)の追加や強化、祝福(そのランの永続強化)、装備(付け替えられるレリックみたいなもん) ・初回でクリアできたのでノーマルの難易度は緩めだと思う。最後結構ギリギリだったので楽しかった。 [よかったところ] ・最近よくある環境を利用した行動(マップのもの燃やしたり罠を置いたり)とかはないけど、民間人助けると報酬とか敵のバリエーションとかシチュエーションが考えられていて面白い。 ・一見弱いスキルが化ける調整が面白い。初見だと攻撃の数値とか不安になるぐらい低いがわりとなんとかなる。シナジーを生み出すこと前提になっていると思う。 [注意点] ・1ゲームがながい。1回のクリアに3時間かかる。でも3キャラを動かしてるんだからしょうがない。しかも1人1行動じゃなくて多いと3回とか5回ぐらい行動することがある。(別のキャラ選んでサブクラス変えたら実質4人動かすことになったりしたのでもっと長くなる) ・永続強化は嫌いな人は嫌いかも。要素開放だけじゃなくて、コスト支払ってパラメーターとかボーナスを強化したりする。高難易度は永続強化前提っぽい。 ・文字化けや誤訳はあるので注意
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