
Stack game-breaking synergies until your party can slay gods. Command a party of heroes, forge powerful synergies, and level them up across runs in this turn-based tactics roguelite. Battle the gods solo or in co-op, where defeat is just another beginning.
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About

Build powerful party synergies and fight through unforgiving battles as you explore and save a realm torn apart by divine war. When one run ends in death, resurrection begins the next.
Embrace scaling difficulties that add new layers of challenges, from random modifiers added to enemies to map-wide trials that affect the entire encounter. Each run and encounter will be fresh as you try out different party builds.

Victory depends on how you combine your heroes: chain their powers and create devastating synergies. With 150+ Items to build around and 200+ Abilities, each with its own upgrade path, the build options are limitless. Theorycraft your way to broken, game-breaking combos.

Lead your champions alone or rally up to three friends in fast-paced co-op play. With simultaneous turns for all players, battles remain fast and tactical, as you fight for the realm’s survival together.

Earn Ultimate Charge from every move, whether attacking, casting spells, or defending. Each hero wields a unique Ultimate Ability to turn the tide—breaking enemy ranks, empowering allies, or unleashing overwhelming force.

Upgrades don’t just raise stats; they evolve abilities, unlock new mechanics, and deepen hero playstyles. Assemble your party from 6 unique heroes, each with their own 3 distinct subclasses to that alter their playstyle.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 243 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I enjoyed the game, please don't make me add a requirement to type something just to give them an updoot
[This Review is for People like me that use a TV as am monitor. I'll change it when that changes] There is no way to alter the resolution rendering; if you're playing on a 4k TV, youre gonna be stuck with a PC that is taking off from NASA even when you change the graphic settings to low. ~~~~~~~ Now that that's out of the way, this game is basically Divinity Original Sin except a roguelite game. Very very fun gameplay.
Terrible optimization. Bought it thinking of playing it on a SteamOS handheld (Legion Go S) and it runs like crap, can't even stay above 30 FPS. There's no reason for a game with such simple visuals to require 25 GB of storage and run this bad. To top it off, gamepad controls are mediocre, when the gameplay could perfectly fit with controllers with some adjustments. Surprised that this isn't an Early Access title. There's potential, but performance is fundamental stuff that should be worked before launch.
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Languages: English*, French*, German*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America*, Swedish*, Traditional Chinese**languages with full audio support
Hours played at review time, across 243 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game, I hope they release a bunch of DLC and more content. So much fun when playing with 2 friends for a 3 person group. Why is the monk an old lady? If I was picking character archetypes for a monk, old lady but be about the last thing I picked, after anthropomorphic rubber duck. Hopefully they release skins. Anyway, looking forward to more.
I had no idea this was the game i was looking for. this is fantastic blend of genres. lets hope it gets more updates.
Great game! I can't wait for more enemies or bosses to appear. The achievements being tied to unlocks is a great idea. Very satisfying game.
goog, what for the king 2 couldve been
Reminds me of Darkest dungeon 2 type character leveling, becoming stronger after each "failed" run. This included with RPG classes and we have an amazing time sink. The graphics aren't gta 6 nor do they have to be. This game will find its audience for what it is.
Great game. Also runs surprisingly well on my system!
So, I’ve finally finished thoroughly exploring the game. It took about 30 hours. Is it a good game? That’s debatable. It certainly deserves the attention of genre enthusiasts, but it also has plenty of flaws. In reality, it’s a small, rough-around-the-edges roguelike that feels like a solid Early Access version -essentially just a third of a full game. To earn a higher rating, the game needs a major overhaul of its item system, as well as improvements to balance and variety. Pros: + Classes play differently, and each has three variations (though not all are interesting) + The game does feature builds and "broken" (overpowered) setups + Combat is decent + It has a "loop" mechanic Cons: - Difficulty levels are implemented in a primitive way - Lack of depth and limited content - Balance (!) - Lack of build variety - Short and boring meta-progression - Bugs (including issues with Steam achievements) - Poorly implemented item system Many compare the game to *Stolen Realms* or the *Divinity* series. There are similarities, of course, but both of those titles offer over 100 hours of content. The former featured an interesting item system with unique affixes and robust build-crafting via character skill trees. Here, we have in-run spell upgrades and fixed classes with specific traits. Upon closer inspection, the game feels rather bland, with only a few strong builds and a multitude of mechanics that function but ultimately serve no real purpose.
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