
Stack game-breaking synergies until your party can slay gods. Command a party of heroes, forge powerful synergies, and level them up across runs in this turn-based tactics roguelite. Battle the gods solo or in co-op, where defeat is just another beginning.
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About

Build powerful party synergies and fight through unforgiving battles as you explore and save a realm torn apart by divine war. When one run ends in death, resurrection begins the next.
Embrace scaling difficulties that add new layers of challenges, from random modifiers added to enemies to map-wide trials that affect the entire encounter. Each run and encounter will be fresh as you try out different party builds.

Victory depends on how you combine your heroes: chain their powers and create devastating synergies. With 150+ Items to build around and 200+ Abilities, each with its own upgrade path, the build options are limitless. Theorycraft your way to broken, game-breaking combos.

Lead your champions alone or rally up to three friends in fast-paced co-op play. With simultaneous turns for all players, battles remain fast and tactical, as you fight for the realm’s survival together.

Earn Ultimate Charge from every move, whether attacking, casting spells, or defending. Each hero wields a unique Ultimate Ability to turn the tide—breaking enemy ranks, empowering allies, or unleashing overwhelming force.

Upgrades don’t just raise stats; they evolve abilities, unlock new mechanics, and deepen hero playstyles. Assemble your party from 6 unique heroes, each with their own 3 distinct subclasses to that alter their playstyle.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 243 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The trailer looks more polished than the actual game. It's not in Early Access, but it sure feels like it is! The game assets often look out of place, parts of the UI aren't fully translated, and some of the UX decisions are questionable at best. The abilities also feels AI inspired, as do many of the assets and, frankly, a good portion of the game itself. The movement system really shouldn't work the way it does. It feels awkward and doesn't make much sense. Something closer to D&D-style movement, would probably suit this game much better. Overall, the game feels weird and simply isn't fun to play.
finished one run with friends so far. characters feel good for turn based tactics with friends. hopefully the keep expanding/diversifying creatures and levels
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $122.9K | 518 | 80% | $9.99 | |
| $122.9K | 489 | 84% | $12.99 | |
| $122.9K | 1.4K | 83% | $4.99 | |
| $123K | 741 | 80% | $6.99 | |
| $123K | 4.3K | 91% | $1.99 | |
| $123.1K | 350 | 82% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $953.7K | 1.4K | 82% | $14.99 | |
| $1.3M | 3.5K | 89% | $14.99 | |
| $606K | 925 | 77% | $12.49 | |
| $114.5K | 220 | 92% | $13.99 | |
| $93.1K | 168 | 80% | $19.99 | |
| $52.5K | 271 | 81% | $6.99 |
Languages: English*, French*, German*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America*, Swedish*, Traditional Chinese**languages with full audio support
Hours played at review time, across 243 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Have had a blast playing co-op. It scratches the turn based tactical itch for us without getting bogged down in story and inventory management. Dev is super responsive to questions/feedback/issues. Definitely worth checking out!
It’s on the lengthy side for a roguelike and sometimes rough around the edges, but it feels fresh and plays nicely. Enjoying it a lot so far
Super fun roguelite turn based game. Classes feel fun, different, and impactful. Multiple ways to build each class. Quick to pick up and put down, and co-op for 3 players is always great.
Amazing game. I can't stop playing it. The perfect mix of DnD style combat and a StS gameplay loop. Absolutely worth the money. Buy it. Buy it for your friends. Give this dev all your spare money so he can keep working on this masterpiece. Seriously, it's that good. If you're reading this still, just stop and go buy it.
Already pretty good game, kind of reminds me of slay the spire, but unlike spire this game have unlimited potential. If this makes money and dev does what they supposed to, this can be epic game with such a wide variety of gameplay. BUT.... right now this game require A LOT of work. There is no balance at all. Few items are OP, half of items are unusable trash. Wizard is OP to no end, rogue is useless. Heroes have one working build at best, Wizard is the only one who maybe can give you 2 or 3 real competitive builds. Maps are empty. They look like placeholders for future development. Only one map with 2 combats and quest NPC, and it should be every map like that. Graphics is.... bad. Having said that, this game is worth your time, and as I said before, potential is enormous. If we're lucky, in a few years this could be the best and most complex roguelike on the market.
Really fun game! Played the demo and fell in love with it so much we had to buy it. We've been playing Multiplayer and there's been a few bugs here and there but the dev team are very hands-on and listen to their players and are really quick about patching it up and fixing them! Highly recommend this game if you are a fan of tactics-based games, roguelite and creating crazy fun synergies with your build.
挺好玩的肉鸽,就是难度有点高了,普通难度打第一层boos都打得我汗流浃背,又能招小怪还有二阶段
喜欢原罪的肯定会喜欢这个
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