
Forgive Me Father is a dark retro horror FPS set in a comic book style world inspired by the novels of H.P. Lovecraft. As the only one left with full senses, you begin a journey in search of answers and relief. How long can you last?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


As the only one left with full senses, you embark on a journey in search of answers and relief in this FPS game that is created in a distinctive retro horror comic book style and feels as if it came straight out of Lovecraft's books.
Be aware of your madness level which dynamically changes during gameplay and gives you additional power. Choose your active skills depending on your play style and use them to fight against the eternal evil.
Explore this Lovecraft-inspired world that is full of hidden and hard to reach areas, and uncover the entire story to solve the mystery of this crazy place.

Feeling of a classic FPS from the 90s Timelapse animations, opponents and elements of 2D in a 3D environment; first aid kits and life points, non-reloading weapons, powerups during dynamic combat with numerous opponents.
Custom combat experience With scripture in one hand and weapons powered by an unknown substance in the other, the player will face the challenge of maintaining their humanity. It is up to the player to decide how their equipment evolves, and to find ways of defeating hordes of unpredictable opponents.
Dynamic level of madnessDirectly influencing not only the audio-visual experience, but the gameplay itself, its effect varies depending on the current level of player’s madness.
The gameplay is presented in a comic book styleHand-drawn graphics designed to maintain a distinctive comic book look, where any screenshot from the game could be a part of a new comic book.
Mood straight from Lovecraft's dark novelsAll throughout the game, the player will feel the atmosphere of dread and horror that the works of H.P. Lovecraft are renowned for. Surrounded by the occult and forces of eternal evil, experience the feelings of hopelessness, madness and confusion, and the burning need to find answers and bring back some semblance of reason and sanity to the world.
Many climatic levels and varied bestiaryA diverse world entirely made by hand, full of interesting enemies ranging from possessed inhabitants to monsters straight out of your worst nightmares.
Two heroes to choose from Each with their own, unique development tree. Experience the story from the perspective of either a priest or a journalist.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 6.1Kreviews | 84% | — | $533K |
| $24.99 | 653ratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 199 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Classic boomer shooter with elements from multiple games. 1 normal play through took me around 6 hours. There is a second character with different abilities so if you want more go for it. I picked this game up years ago and I finally finished it. Great indie game. Enjoyed it alot. 8/10
Old-school 2.5d-ish shooter. well done
El juego me gusto mucho y si ademas lees el lore te pone a teorizar bastante, pero no pude odiar algo mas que el parkour. muy recomendado todo el juego menos el parkour
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Jul 30 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Italian, Japanese, Korean, Turkish*languages with full audio support
| $24.99 |
| 321ratings |
| 86% |
| — |
| not modelled |
| $4.99−75% | 138ratings | 86% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $19.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 199 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
5个小时普通难度牧师通关,整体玩下来体验还是不错的。作为一款暗黑复古克苏鲁风格类doom射击游戏,体量对得起这个价格,可以说是物有所值。 游戏的剧情几乎可以忽略不计,你可以选择两位可操控角色,一个牧师一个女记者。两个角色在剧情上没有任何区别,唯一不同的就是所拥有的技能(包括技能升级)和配音,还有照明方式不同。两个人的配音文本和语气也可以体现他们的性格,我觉得这一点不错。 游戏内玩家有4项技能,共有8个不同类型的武器,并且可以在技能树进行升级改造。有的是加强有的甚至会改变武器所需要的子弹种类。不过不用担心,如果有一种子弹你不在需要,它会相应的变成这个武器现在用的子弹,非常的贴心。 我想反驳一下游戏评论区的差评。找路复杂。我感觉这算是类doom游戏的通病了,本作的解谜已经做的非常简单,你只需要按照顺序找到红蓝黄三种钥匙,偶尔需要拉一些机关。只是路有点绕不好找,门有点多,但大部分白色门在你拿了钥匙后能让你走另一条路回去,或者直接从另一个白门出来,相当于两个门只是一条路。可能有人会觉得有点绕记不住,多走两次不就行了。 最不能认同的就是有人吐槽怪物换皮。这些怪物,你除了说它们都是近战和远程以外,哪还有一点的相似度?攻击方式不同,特效不同,更别说角色的立绘,声音都不同,何来换皮一说?如果你真的玩过那些换皮的游戏——所谓不同的怪物就是换个颜色套个盾,你就知道这一作的小怪设计有多么的用心。 每个章节都会新增不同的怪物,从头到尾没有一个怪物会被抛弃,你甚至可以在最后一章里面遇见第一章的怪物。为什么我要说这个游戏的小怪设计很有特色。对于怪物的“第二条命”的设定很有意思,比如说一开始遇到的丧尸,它们的手里会提一个脑袋,用来攻击。当你爆头击杀这个丧尸后,它会把这个新的脑袋装上去,然后就复活了。你也可以提前把他手里的头给打爆。我觉得你吐槽什么都不能吐槽这个游戏的怪物设计。 感觉很多人吐槽的地方其实都是类doom游戏的通病,绕路复杂,跳跳乐,找东西麻烦,堆怪,转角遇到自爆。还有一部分就纯是自己菜,鸡蛋里挑骨头。说后期怪位移喷子打不到,这游戏只有一把喷子叫你用吗?说堆怪严重,怪确实粪不假,但是除了固定点刷怪,其他地方你也可以不打直接跑,再说了这游戏不就是叫你打怪的吗?反正说啥都都有,我一直遵循每个人口味不同,求同存异,但你的差评不能纯来找事吧。 这游戏应该算冷门吧,哪来的这么多跟风玩游戏的,你们是怎么接触到这款游戏的?玩之前至少能大概了解一下游戏的类型和玩法吧,乱给差评,然后说我花钱了为什么不能给差评。举个例子,你去吐槽一个像素游戏是像素画风,这让喜欢玩的玩家怎么想。 其实要我说这游戏最大的缺点就是地图指引太差,可能作者就是想让沉浸感更强,包括玩家吐槽的攻击和开灯不能同时进行,也有这方面的原因。但就是很差。还有把子弹上限放技能树里面需要解锁,第一次遇见以战斗为爽点的游戏把子弹弄这么少,想变多还要消耗技能点,重置技能点的次数还需要打一个boss才给一个。我想帮你洗都洗不干净,但总归是瑕不掩瑜。 总的来说,如果你喜欢类doom游戏,我觉得这一部还是很不错的。
первые четыре часа интересно, потом начинается дикая рутинная душниловка. игру буквально можно было бы сократить в два раза и она бы ничего не потеряла. прошёл до конца только чтобы пройти, было не интересно. из хорошего в игре только визуальный стиль, музыка средненькая.
Fun boomer shooter.
over all this is a good game that you will enjoy if you like boomer shooters. my only gripe with it though is that it does not reward you for exploring. there will be "secrets" in view from the main path and there are places that are perfect for secrets but are left empty.
Está bueno para pasar el rato, lo que más me llamo la atención fue su arte y la temática lovecraft, ahora pienso pasarme el segundo.
Juegazo que se me hizo largo ,lo que mas jugo en contra a este juego fue que algunos jefes son imposible porque aunque tenga la vida al maximo y todas las balas o me quedaba sin balas o me quedaba sin vida ,el jefe final es muy facil a diferencia de los demas jefes El arte es genial , con escenarios muy variados al igual que las armas ,obviamente no es 100% lovecraft porque es imposible , ya que las balas o cualquier arma que puede hacer un humano, no le hace ni cosquillas a un antiguo ,sin nombrar que se volveria loco con solo verlo. RECOMENDADO
Muy bueno, buena historía e interesante. Me gusta mucho la temática lovecraftiana, ya que es una mitología moderna. Si te gusta todo ese ámbito de historias, sumada a crítica social, política y los piu piu, recomendadisimo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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