
Create and customize your own golf course in this charming management sim.
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| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 86reviews | 83% | — | $15.1K |
| $5.99 | 121ratings | 93% | — | not modelled | |
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Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
스키장, 점보공항 등과 비슷하게, 로비에서 물건 팔고, 야외에서 골프장 만드는 게임 손이 많이 가는 부분은 적지만, 팝업이 좀 자주 있어서 딴거 하면서 하기 좋을듯 가장 달성률 낮은 도전과제는 코스콤보를 찾는게 아니라, 5랭 찍고 코스를 18개 전부 만드는거
总体评价:★★★☆☆ 优点:赚钱容易、赚点数容易、系统简单 缺点:要开的东西会卡几十年,顾客好感提升太慢,我已经七十三年了,有些物件都还没收到。其次这个系统真的太简单了,就是做个高尔夫球场、装饰球场,无其他的内容可玩,太无聊了。真不如其他系列的东西!
ゴルフ場経営ゲーム 実績を取るのはかなり簡単 客層を1つSランクまで育てればあとは流れで行ける レッスンのミニゲームは回数がかさむとめんどくさくなって来るけど、巨大な池に1マスのグリーンみたいな嫌がらせだけのコースを作ってひたすらレッスンすれば割とすぐです さすがに攻略見ないとカイロくんがどこにいるか全くわからないので総当たりにもっと時間はかかるでしょうけど 実績で18ホール作るのがあるけど18ホール分もネタがないので極小の虚無コースを量産でクリアです 評価としてはそこそこ楽しめました 残念なのはやる事の少なさですかね。とても簡単なので ホールのネタがないって話はしたけど結局バンカーとラフと池しかないんで砂漠だろうが宇宙だろうが見た目以外同じなんで面白みに欠けます 例えば高さを盛ったり掘ったり出来て断崖絶壁の無茶なコースを作ったり出来たらもう少し遊べたかなと思いますね あとはグリーンの難易度も全く調整しようがないんで芝目とかで嫌がらせ出来たら良かったかな まぁ温くてほどほどに楽しめるゲームでした
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $11.99 |
| 25ratings |
| 86% |
| — |
| not modelled |
| $12.00 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
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very forgiving for the design blind amongst us, myself very much included as i put almost zero thought into most holes i made, so easy enough to play and complete. Kairosoft have a way of creating basic management games with surprising depth for very good value for money. one or two are not to my personal taste but of the 28 i currently own i would refund none as they all seem solid and have replayability
Another Kairosoft game, another review. I wish I could give a middle recommendation on this one. It has a lot of enjoyable systems! Unlocking hidden combos, building an aesthetically-pleasing golf course, and progressing through the game's five-star rank system to unlock more content are all engaging features which encourage me to continue playing. This more on the resort/town-building side of Kairosoft games, with only a little of the character-raising feature -- if you are more interested in those aspects, you may be disappointed in this one. Unfortunately, the systems in this game do not complement one another. Raising visitor stats does not make them any better at golf, designing complex holes only frustrates the players, and the game goes from a slow grindy beginning to blitzing through the next three ranks almost too-quickly, only to hit another progression wall for the final rank. It's unbalanced and I feel it could have used another pass on QC to nail down the pacing. I also feel the Clubhouse needed one more expansion to fit in all the unlockable buildings, as well, while the golf course's map is genuinely large to fill. The whole experience is just a bit out of balance with itself. It's ambitious, but Kairosoft had yet to fully refine all their systems when this title came out, leaving it in a rather awkward spot where all the pieces are there, but they do not fit together into a cohesive whole. It's fun, because it's a Kairosoft game. But almost any other Kairosoft game would be a better investment than this, because they all do their specific niche better than this one. For building a complex, detailed environment, the Camp Site and Resort games are your best bet. For sports-focused character raising, Tennis is peak. If you already have a double-digit number of Kairosoft games in your library add this to the pile, but newcomers can find a better and more fleshed-out starting point for their journey into these wonderful little games! So overall, a middling, tentative recommendation for this one. Not even Kairosoft gets a hole-in-one every time!
[h2] 开罗系列之高尔夫物语 [/h2] 本作《打造吧!高尔夫之森》在Steam、Switch、PS4、Xbox、ios、Android全平台均有发售,本作主要玩法需要玩家经营一家高尔夫球馆,从零开始将高尔夫球馆经营下去,而开罗系列的游戏想必大家都耳熟能详,也是许多玩家小时候的记忆,那么就先来了解下本作的内容。 [h2] 游戏介绍 [/h2] 在一片风光的郊区,你作为这家高尔夫球馆的馆长,需要建设好这家球馆来迎接即将到来的客人,玩家需要规划好场馆、人行道、草地等活动场地,在设置完高尔夫的旗帜起始位置和终点位置后,还能设置森林、沙坑、池塘来丰富你的高尔夫球场,接下来就需要依靠传单和网络媒体去宣传你的高尔夫球馆了,你也可以为客户设立课程,教他们打高尔夫,接下来就是为客户举办比赛,建造出一个具有吸引力的高尔夫俱乐部,为了五星级的高尔夫球设立最终目标 如果你玩过开罗系列的游戏,那对于该系列作品一些操作玩法就并不会陌生,开罗游戏系列作品众多,但也并不会像是换皮游戏那样大同小异,每一部作品制作组都会尽可能的充分发挥出“模拟经营”玩法理念,每一部作品都能看到属于该作品独特创新的点,开罗系列的每一部作品都能让玩家有新的体验。 [h2] 结语 [/h2] 《打造吧!高尔夫之森》又为开罗游戏新增一主题项目玩法,以往的高尔夫题材更多是让玩家去体验高尔夫的玩法,本作是以高尔夫馆长的身份通过另一个视角去让玩家了解高尔夫,是具有一定的趣味性,如果想在开罗尝试高尔夫球馆经营的玩法,那倒不如试试。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
[h1]修建属于自己的高尔夫球场![/h1] 修建一个属于自己的高尔夫球场!在开罗系列的《打造吧!高尔夫之森》中,你可以经营并管理一座自己的独特高尔夫球场! 《打造吧!高尔夫之森》是一款像素风格模拟经营策略游戏。作为开罗系列的作品,本作继承了系列的经典玩法,在游戏中,玩家将经营管理一座属于自己的高尔夫球场,修建构建各种各样的设施,打造一片超大的高尔夫球场,提升球场的星级,让它成为一个广受欢迎的娱乐世界。 [h1]经典有趣的玩法[/h1] 作为开罗系列的作品,本座筵席其他作品的精美画风、充实有趣的玩法。在游戏中,你,将规划整个高尔夫球场的建设设施、装饰打点你的高尔夫球场、升级修建球场中的设施草坪、规划建造你的顶级高尔夫球会所!在高尔夫俱乐部里修各种可以方便顾客的设施、满足不同客户提出的要求也是你要考虑的!充分的赚取口碑,让你的高尔夫球场成为顶级的五星级娱乐天地吧。 相较于系列其他作品,本作的弹窗频率较低,需要管的东西较少,游戏节奏偏慢,更符合佛系玩家的胃口。(坐在电脑前休闲的看着顾客们打高尔夫球,又何尝不是一种乐趣?) [h1]总结[/h1] 作为一款开罗系列模拟经营策略游戏,本作没有跳出开罗系列的经典框架,是一款可玩性颇高,风格特例的作品。对于喜欢开罗系列或者喜欢模拟经营策略游戏的玩家,值得尝试。 [quote]欢迎前来关注「 [url=https://store.steampowered.com/curator/45353266/] 𝗞𝗼𝗶𝗺𝗶𝗮𝗼🍁」 [/url] [u][b] 采撷旅途之叶,铭刻生命之诗[/b][/u][/quote]
A really good game, but has less content than I like. You could easily take this exact formula and add more decor and more complex requirements to get things in the game. It would be nice to have more courses and clubs than just the starter one, ala Skating Rink Story. The map isn't as large as when I would have wanted. Other than that though, GREAT game with good replay value.
[h1]林间挥杆,像素经营[/h1] 在体验上,游戏进度略微滞塞,但这种别扭感并不像早期开罗那种重复感过大、特殊事件过少、经营过于线性带来的,而是本作有[b][i]些贪量,存在双轨的推进——高尔夫球场的建设和高尔夫入口场所设施的建设[/i][/b],前者的建设需要考虑到整体建设中球场的难度(地形、障碍物)和景观值(配饰、地标)等,而且因为是自由规划,不像以往确定好了1*1或者2*2的大小只需要做一些箱庭的规则的搭配,需要[u]一定非矩形分配上的规划,甚至动线设计难度上也比其他风格的开罗游戏更大[/u],所以牺牲了一定爽感。当前较新的开罗作品——银盘滑冰物语基本上是滑冰场套皮的该作,这部作品动线设计相对来说更糟一些。高尔夫入口处的建设则是常规的开罗式建设。游戏基本上因袭了解锁+经营的传统机制,主体思路是通过不断建设设施赚钱、吸引客人获得好感度、举办竞技赛提升客人的能力,逐步将球场和客源经营壮大。 个人主观来说,这样的差序内容搭配并不像其他职业发展类、冒险探索类或是箱庭建设类的开罗游戏那么吸引我。而且游戏举办竞技赛的时候不能收取场地使用费,这让攀顾客解锁树和经济正增长在前期很难兼顾,因此不算简单的一作。 但客观来说,风格上的试新总体并不失败; [olist] [*] 游戏的旁观跟随做的更好了,不止去经营,更多还能看到游客参与高尔夫活动时的具体杆数和相应动态,以及增设了可以高尔夫集体比赛活动,从单纯的设施经营中加入一定与顾客同经历的养成内容。 [*]游戏连贯性和即时回馈很强,指导课程后的自然点数,强化高尔夫场以及宣传活动都很能提供大量正反馈,也即事件响应频繁,触发简单,衔接连贯。 [*]顾客成长线多元,能力上的提升会带来动线效率的提升(因为打一个高尔夫场所花杆数变少了),顾客团体的好感提升有助于解锁全新顾客从而使盈利能力提升,针对顾客个体,采用了会员制的徽章更新(铜银金),会解锁新的道具和装饰。因此,就本作而言,更加顾客本位的玩法设计与更高频率的奖励获取确实能让游戏整体粘性上升,也不容易觉得乏味(虽然其内核仍然是单调的“水与面粉”)。 [*]慢热游戏,基本上是到了六七座高尔夫球场+三星级的时候游戏才更有体验,因为此时盈利和好感度可以兼得,相对来说高尔夫球场建设的个性化程度也能更高(球场风格有了枯萎/雪原/潮湿等等,更能因材施场)。 [*]天气系统增加变数。天气系统在以往几作中就有体现,但是在本作中的适用更为自然且有沉浸感,因为观众跟随的视角,所以如果雨下的比较大不止体现客流减少,甚至达到标准杆的难度似乎都有所增大。游戏中除了 [*]锦标赛系统带来新颖性。除了顾客内部的竞技赛,还有与外来客的锦标赛,虽然比赛结果不影响最后好感提升的结算,但是也能给观赛的玩家带来一定刺激感。 [/olist] 游戏仍然可玩性强,上手快,但并不推荐原价单独购买,可以打折后成包购入。 [quote] 恭请雅鉴 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
[h2]游戏引入[/h2] 《打造吧!高尔夫之森》是开罗旗下的一款模拟经营类游戏,在游戏中我们将作为一家高尔夫球场的经营者,立志打造全国最棒的高尔夫球场,这次的游戏风格很清新,我们的主要任务就是建造新的高尔夫球场并完善球场设施,在我们的不断努力下提高球场的知名度就会吸引更多顾客来到球场。 [h2]游戏玩法[/h2] 本作依旧是开罗味道的老玩法,建造高尔夫基础设施和俱乐部会所的基础设施以供顾客们获得更好的体验,最大的乐趣除了看着我们的高尔夫球场越来越壮大美观,还有来球场打球的顾客实力越来越强,我们也能时不时观看几场精彩的高尔夫球。 除此之外呢,我们也会引进越来越多强力的设施,在我们强化球场的同时,也要时刻注意球场的难度数值,如果球场难度过高会让顾客觉得扫兴从而降低我们球场的风评,总体来说是很需要合理筹划的一款小游戏。 [h2]总结[/h2] 最后呢,这款高尔夫之森还是比较有趣味的开罗小游戏,环境上的自然清新以及对高尔夫球场的规划都让人感到十分上头,无论是挂机刷钱的休闲玩法还是仔细规划的经营玩法都能获得很好的体验,值得入手体验。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
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