
Build a world-class team ready to dominate your rivals in football’s most prestigious competitions. Progress never stops when you’re pursuing footballing greatness.
Modeled estimate, not a reported figure. How we estimate →
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Languages: English, French, Italian, German, Spanish - Spain, Danish, Dutch, Greek, Japanese, Korean, Norwegian, Polish +5 more
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Reviews
Themes across 379 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
C
垃圾东西,系统局有点过于明显了吧,对面起脚就进球,我这射门就爆杆,我这传球没人接球,对面传球精准不说,接球球就跟粘在脚上一样,我这触球就停大,莫名其妙就爆产人家吃红牌给点,啥么垃圾玩意啊
sm vardı bende parasızlıktan buna geçince mardinden madrid oluyorsunuz hele 26 yı görünce madrid falan zırt resmen ütopya
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Hours played at review time, across 380 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
piece of garbage, the fact that this is the next best thing we have after fm26 should be a crime and the whole dev team of SI should be sent to a soviet labor camp
Melhor simulador de técnico de futebol até o presente.
It's okay I guess
Still the best football management game on the market. Unfortunately looks like the last hoorah of Sports Interactive, with the cancellation of FM 25 and the Windows 8 clone that is FM 26, casting serious doubt of their future output.
melhor jogo manager da vida
1,174 hours. I have not scored a single goal. That is the joke at the centre of Football Manager and it never stops being funny. You are not the player. You are the person in the stands with a spreadsheet, praying that the 19 year old you signed on a free actually turns into something. What FM24 does better than any game I own is make the boring parts matter. Set piece routines. Training intensity. Whether your left back can handle a diagonal ball. None of it looks like fun on paper and all of it decides your season. The save is the real game. Mine started as a quick weekend experiment and turned into eight seasons, a youth intake I obsess over, and a rivalry with a club the AI decided to build up out of nowhere. FM does not write stories. It leaves enough gaps that you write them yourself, and then you defend them like they happened. What is genuinely good here: Recruitment meetings and the data hub, once you stop fighting them The set piece designer, the first time in years I felt like I was coaching rather than picking Match engine animation is finally not embarrassing It runs a huge database without turning your PC into a heater What is not: The interface still buries useful information three clicks deep Press conferences remain a chore you click through on autopilot If you have played any recent FM you already know 80 percent of this Would I recommend it to someone who has never touched the series? Yes, with a warning. This game does not respect your sleep schedule and it does not care that you have work tomorrow. One more match is a lie you will tell yourself roughly four hundred times. Best value per hour of anything in my library. It is not close.
The car crash of the new games has given me a very strong appreciation of this one.
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 21.5K | 93% | — | |
| — | 19.8K | 90% | — | |
| $19.7K | 24 | 67% | $19.99 | |
| $77K | 150 | 42% | $14.99 | |
| $65K | 66 | 86% | $19.99 |