
From games studio A44, makers of Ashen, comes an explosive Souls-lite, where Gods and guns collide in a battle for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 3 → 1.57/day in the week after.
About



Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.24−75% | 1.9Kreviews | 75% | — | $473.5K |
| $39.99 | 7.3Kratings | 56% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 141 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Что хотелось бы сказать... Хорошая, Добрая, Не замудренная игра... обычно просто красиво.. вообще не пожалел что купил и что поиграл.
was fun
Excellent game. Amazing combat, easy to understand and fun game. I recommend.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 22 → 1.63/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Polish, Portuguese - Brazil*languages with full audio support
| $39.99 |
| 3.4Kratings |
| 70% |
| — |
| not modelled |
| $39.99 | — | 79% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 141 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Крутая бродилка
As someone who doesn't like Soulslike games i gotta say this was nice experience Good: Art style and settings are pretty cool. Maps are also very nice with good verticality. Main characters are pretty interesting and well acted, especially Enki. Combat is pretty nice... Meh: ...but it can become very, very messy when you are fighting multiple enemies at once. From only 4 main bosses, only 2 are interesting, other 2 are total missed opportunity. Optimization isn't the best. Traversing can sometimes be imprecise. Bad: There is nothing that i would call bad. System and optimization: Ryzen 7 7800X3D, 32GB DDR5 6000MT/s, RX 9070 XT, 1440p resolution, Ultra/High mix of settings, AFMF2 on, game capped to 120FPS (240 with AFMF). Game worked at 240 (with AFMF) frames while drawing around 150-300W of power and having GPU usage around 75-90%, depending on scene. VRAM usage was around 10GB. Reaching 120FPS (240 with AFMF) was pretty easy, but from time to time some stutter would appear. It was only noticeable when traversing the open world, i didn't noticed any during the fights. Also game can be very demanding during visits to cities, pushing the usage all the way to 90%. Score: 7.5/10, when i started playing the game, i was absolutely destroyed by enemies (i am not fan of Soulslike games), but after few upgrades and unlocks, game become pretty good and nice to play. I had nice experience with it, even if i didn't liked boss fights. Regular combat and explorations are great. Also i wouldn't call game RPG, yeah there are some elements, but this is more like action adventure.
fajnie, ciekawa gra
A fairly competent soulslike game that features a robust movement system. Can be frustrating at first with the way it controls and runs. But if you are able to tweak the settings a little bit to make it a more smooth experience, then it becomes a solid action game. The bosses are the main highlight of course, which are, sadly, on an easier side of the scale.
This right here is an underrated game in my opinion. I had my eye on Flintlock for a long time and finally got to play it when it went on sale recently, and I don't regret getting it. The combat is referred to as a soulslight, which it is, the parrying and dodging aren't difficult. There is a skill you can get that helps you with the unparryable and unblockable attacks. There are a variety of armors, all with different effects or abilities. For example, the warlock armor causes an explosion when you apply 4 curses on an enemy, another one slows time when you perform a perfect dodge. The game also has a bunch of melee weapons, grenades, primary and secondary firearms; not one of them is the same as another, except maybe 2 secondary firearms. As for the melee weapons, they all have different effects like burn and prime, and their heavy attacks have different effects as well, like causing a small explosion around the enemy. The game's story may not be for everyone, I personally liked it. The game has very few cutscenes, and it feels deliberate. You learn more about the world, previous events, and about Nor and Enki from them. They talk about their past and their relations with other characters as you keep playing and visiting different locations, all of the story is told through them and not cutscenes. The best part about it for me is the exploration. The game gives you a double jump, and an aerial dash, and you can use both to travers farther. There are also rifts, which make going back and forth between areas easier. You can find materials and relics to sell everywhere throughout the world, and you can find hidden chests that give you a new weapon, armor, or more grenades. I don't have many cons at all. The only thing that I found more annoying than problematic is when you want to lock on to an enemy and there is an explosive barrel next to them, it will always lock on to the barrel first, and it's difficult to move the lock on to the enemy instead. That, to me, was annoying but wasn't a turnoff in anyway. Another thing is that I couldn't find a New Game+, which is something I really wanted, it could be incredibly fun. If there isn't one, then I hope they add it, even after 2 years of the game's release. Overall, I really enjoyed Flintlock. I like the combat and exploration, and I also enjoyed the story more than I thought I would. The voice acting is also great, Nor, Enki, and Baz, their voices are great, and the voice actors did an amazing job. Again, I think that this is an underrated game that more people should play. If they decide to make a sequel then I will 100% be there to play it, if it's as good as this one.
A hidden gem. Worth it if buy on sale
Game gostozin, já tinha jogado no modo normal no xbox game pass gostei e comprei aqui quando entrou em promoção, agora fechei no Modo Obsessão. Recomendo pra quem gosta já começa no Modo Obsessão pois não tão difícil e se farma e pega bem as mecânicas jogo fica bom. Falta três conquista para eu platinar então devo jogar mais uma vez em breve.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $473.5K | 1.2K | 78% | $9.99 | |
| $473.4K | 619 | 90% | $13.79 | |
| $473.6K | 673 | 89% | $39.99 | |
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| $473.3K | 584 | 92% | $39.99 | |
| $473.2K | 1.1K | 68% | $19.99 |