
Experience the golden age of piracy through a strong and original narrative, real-time exploration and turn-based tactical combat in Flint - Treasure of Oblivion.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 14 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 125reviews | 55% | — | $75.7K |
| $39.99 | 195ratings | 60% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Das Spiel ist total unfair, übermächtige Gegner die gefühlt doppelt soviel Schaden austeilen als man selbst und bei ca. jedem zweiten Würfelwurf zerbrechen die eigenen Waffen. Andauerndes wiederholen der Kämpfe nötig, da mindestens immer einer der eigenen Begleiter stirbt.
Scénario sympa, mais trop dirigiste et un peu court
Jeu très court (8h). Combats brouillons, animations lentes pendant l'exploration. Interface pas agréable à utiliser, aucune quête secondaire, aucun choix de dialogue, même pas de voix sur les personnages, tout est fait par écrit.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese, Polish, Russian, Portuguese - Brazil*languages with full audio support
| $39.99 |
| 48ratings |
| 52% |
| — |
| not modelled |
| $7.49−70% | 8ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
entertaining and different at the start but the combat is just dumb you miss more than 60+% of the time enemy doesnt or you have to spend rerolls which arent abundant, camera movement is very limited and hard to target i deleted this game after around 8 hours waste of money
J'ai acheté le jeu pour soutenir un petit studio francais, je viens de le finir après 15h de jeu mais en l'état je ne peux le recommander vraiment. Les Plus: Le cadre Les graphismes Le combat au tour par tour Les moins: L'interface et les menus sont très confus et peu intuitifs Pas de possibilité de rotation de la caméra en mode exploration (uniquement dans les combats) Pathfinding à améliorer Manque de communication de l'équipe de développement suite aux retours effectués lors de la Steam Next Fest de Q4 2024, pas d'améliorations apportée depuis la sortie Scénario intéressant au démarrage mais lassant par la suite Exploration ultra linéaire n'offrant aucune rejouabilité, par le moment on a plus l'impression d'être dans un point & click que un jeu d'aventure censé encourage l'exploration et la découverte
Simply No. This is kind of tech demo or something developers enter early access with. Each aspect of the game contains fresh or interesting idea but all of them are poorly implemented and/or poorly developed. Full price is absurd for this level of quality.
Hello, my brothers! 🏴☠️ I love turn-based tactical games and I really enjoyed your game. I hope to see more games from you in this same style. I remember that the demo confused me during the combat sections, and I thought I wouldn’t like the game, even though I really wanted to. However, the final game is very intuitive, and I loved the characters and the worldbuilding. I hope you make more tactical games like this — whether it’s a sequel or set in another universe (maybe Cyberpunk?). The only thing I didn’t like very much is that it’s sometimes hard to tell when the story will move forward. I ended up missing some secrets and chests while exploring because I would enter a place, a cutscene would start, and the characters would move to another area. You could mark the interactions with a yellow question mark, but the ones that will change the area (indicating that we won’t be able to return) could use a different color. Maybe a strong red with a slightly bigger question mark or something like that. Other than that, I really liked it! 8/10 Best regards! [<o>] ------- Olá, meus irmãos! 🏴☠️ Amo jogos táticos por turnos e adorei o jogo de vocês. Espero ver mais jogos de vocês nesse mesmo modelo. Lembro que a demo do jogo me deixou confuso no momento dos combates e achei que não gostaria do jogo, mesmo querendo muito gostar dele. Contudo, o jogo final é bem intuitivo e adorei os personagens e construção de mundo. Espero que façam mais jogos táticos como esse. Pode ser a sequência desse jogo ou em outro universo (Cyberpunk talvez?). A única coisa que não gostei muito é o fato de não termos muita noção de que parte a história vai continuar, pois perdi alguns segredos e baús ao explorar, pois entrava em um local e a cutscene ligava e os personagens mudavam de ambiente. Poderiam marcar às interações com essa interrogação em amarelo, mas aquelas que mudará o ambiente (sinalizando que, ao apertar aqui, não poderemos voltar) serem de outra cor. Talvez um vermelho forte e a interrogação um pouco maior ou algo assim. No mais, gostei bastante! 08/10 Um abraço! [<o>]
Não acredito que paguei 110 reais nesse lixo de jogo joguei somente 18 horas e zerei o jogo ... Absurdo pensa numa revolta jamais comprarei jogos desse estúdio.
Awful combat gameplay. Too much randomness because of too many dices. Sometimes, dice roll is successful but the character deals no damages. No tutorial, only a "read the rules" messages. Those rules are not complete in my opinion. The UI of inventory and characters menus is all shiny with many pictures of every object, but without any text displayed, letting the player totally confused. It pissed me off so much that it is my first evaluation on Steam ever. Uninstalling.
Wow, I really hate this game. The controls and combat are just awful.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $62.4K | 356 | 79% | $8.99 | |
| $7.3K | 19 | 100% | $12.99 | |
| $220 | 1 | 100% | $8.99 | |
| $895.7K | 3.2K | 81% | $9.99 | |
| $794.2K | 439 | 64% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $75.7K | 399 | 57% | $7.99 | |
| $75.8K | 710 | 66% | $5.99 | |
| $75.7K | 246 | 61% | $9.99 | |
| $75.8K | 835 | 81% | $3.99 | |
| $75.7K | 102 | 96% | $34.99 | |
| $75.8K | 191 | 67% | $29.99 |