
Flight Level is an Air Traffic Control simulator made by real radar controllers to give everyone a chance to experience what the job is like. The game also teaches the core concepts of ATC and lets players work together in multiplayer.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, would love a Polaris sector or Helsinki.
首先就是:非常不推荐!!! 机组在移交给我之前就出现了冲突,然后就GG了是什么意思?? 标配的提示不能关闭 导致标牌整理 读取信息非常不方便 机组在距离移交点还有很多个航点我误点了Transfer竟然移交成功了? 总结:操作太反人类! 我一度认为EuroScope的操作已经是最反人类的管制软件了 想不到还有高手! 但是这游戏让我理解了XFL和ROF还是不错的 起码有Coordinate ===ENG VERSION=== First of all: HIGHLY NOT RECOMMENDED!!! The crew had a conflict before handing over to me, and then it just GG—what does that mean?? The built-in prompts cannot be turned off, which makes organizing tags and reading information very inconvenient. The crew was still many waypoints away from the handover point, but I accidentally clicked Transfer and it actually handed over successfully?! In summary: the operations are way too unintuitive! I once thought EuroScope was the most unintuitive controller software out there—didn't expect there's an even better one! But this game did make me realize that XFL and ROF are actually not bad, at least they have Coordinate.
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ACHTUNG- Entwicklung eingestellt! Große Versprechungen, nix dahinter. Sehr schade, denn es hat nicht mehr viel gefehlt zu einem Vollen Produkt. Wenn ja wenigstens der Endlosmodus im Mehrspieler funktionieren würde....
This game has some really great potential. Let me explain why: As the most of you know there aren't much good ATC games. Endless ATC is a great game, but the development is coming to a standstill and is missing one key feature, multiplayer. Multiplayer is a core feature to simulate realism in this kind of branch. Working together and getting the work done in a seamless manner, is the feature all other ATC games miss. I had contact with one of the developers, because i encounterd a bug in the multiplayer feature. The help was great and he went to work asap to fix the bug. You see that this game is in early acces because some thing don't work as smooth as it should be, but if the developers continue this amazing work, this will be the nr. 1 ATC game and have an amazing big playerbase in a short period of time. Some suggestions for in the far future: - Ground controlling, - Changing position without going to main menu, - Flightstrips, - VFR flights (circuits), - Emergencies, - Divertions, - Hot joining, - Changing spawning settings (endeless).
Very good, needs a lot of work, and has a lot of potential..... I hope the devs keep updating it and adding more features specially Voice control :)
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $0 | 31 | 68% | Free | |
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| $6.9K | 105 | 62% | $2.49 | |
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| $6.9K | 64 | 72% | $5.99 | |
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| $6.9K | 169 | 49% | $1.99 |