
Can a single Unreal Engine developer create a decent online multiplayer shooter with little to no budget? This game has game-modes you know from AAA games. Combined with state of the art graphics and a dynamic time and weather system. Come and see for yourself!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
免费 没中文 没成就 EA停更4年 《花鸟射击》 一个独立的虚幻引擎开发者能否在几乎没有预算的情况下,制作出一款像样的在线多人射击游戏? 能! 我能与AAA级工作室竞争吗? 不能。但是,这款游戏确实包含了你从该类型AAA游戏中了解到的游戏模式,并将尝试模仿现代射击游戏的整体外观和感觉。 结合最先进的图形和完全动态的天气与时间系统! (你应该准备一台性能强劲的电脑,以最佳方式体验最完整的图形效果。但也可以在设置菜单中调整为低端硬件运行。) 游戏包含三种可与朋友一起玩的游戏模式: 征服,占领控制点并击杀敌人,与你的团队一起获胜 突袭,尝试引爆一系列炸弹,或尝试防御它们。 自由混战,只是想漫无目的地射击一切移动的东西?我们也能满足你! 每种游戏模式都有其独特的地图,经过精心设计和热情打造。 我计划在游戏的进一步开发过程中添加更多地图和游戏模式。 最棒的是:你也可以参与其中。因为我始终欢迎通过FleurBird YouTube频道的评论区提出的建议。 开发的大部分内容也将被记录,并可在同一频道找到。 快来看看吧!
the game has potential but i didnt see any active servers, maybe its good to just have an official server running also when playing on keybaord the controller still shakes when you shoot etc. xd
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.4K | 81% | $19.99 | |
| $52.2K | 66 | 65% | $29.99 | |
| $415 | 4 | 75% | $4.99 | |
| $228 | 2 | 100% | $4.99 | |
| $0 | 0 | 68% | Free | |
| $0 | 8.1K | 60% | Free |