
Can a single Unreal Engine developer create a decent online multiplayer shooter with little to no budget? This game has game-modes you know from AAA games. Combined with state of the art graphics and a dynamic time and weather system. Come and see for yourself!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
better than i thought
Foundation is solid, but still needs loads of work to have a real shot. There is a real void right now with decent large scale battles, so with the right development, we could have a decent game here. Sound, movement, environment, UI, etc these all need some more effort (I know it's Early access). If the game is meant to be slow paced, it's going to need an environment that enables players to be more tactical, if it's going to be fast paced, it's going to need better movement etc. I played less than half a round with bots, but uncharacteristically, I didn't think the game was trash and insta-uninstall. I thought there was real potential and with the right direction, it can be fleshed out into a decent game, which we are all desperate for atm. Good luck devs.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Can a single Unreal Engine developer create a decent online multiplayer shooter with little to no budget? --- NO!
Poor hit detection, clunky movement, in singleplayer you always spawn directly in front of the enemy so you die immediately, you can't shoot through bushes or trees, weapons have too much recoil, and there is little variety. I understand that this can all be fixed and that there is only 1 dev. I'm not trying to be negative, just my honest review. There are a lot of good qualities about this game and it ran smoothly. I believe with time this could really good. But I can't recommend it right now.
Жиденькая войнушка розовощёких ботов...пока больше нечего добавить.
FluebirdShoot is an a game teeming with asset flips, the engine itself is a generic UE4 FPS asset pack, the maps look ♥♥♥♥ as hell and also look like asset packs, the bots are dumber than a box of rocks, it's just a generic run of the mill unity asset flip with the typical "one dev" twist, however the dev had support with assets. THEY COULDN'T EVEN GET RUSH CORRECT, THE ATTACK TEAM HAS REINFORCEMENTS NOT THE DEFENDERS! Dont download this, ugh.
simple fps game, plenty of chickens to kill :D no lobby though online, just play with bots. BUG found though, if you change weapon while scoping the scope stays on the screen. free sights xD @developers a bug for you to fix!
Tek bir Unreal Engine geliştiricisi, çok az bütçeyle veya hiç bütçesi olmadan iyi bir çevrimiçi çok oyunculu nişancı oyunu yapabilir mi? Bu oyunda AAA oyunlarından bildiğiniz oyun modları bulunmaktadır. Son teknoloji grafikler ve dinamik bir zaman ve hava durumu sistemi ile birleştirilmiştir. Gel ve kendin gör!
i killed a chicken
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.4K | 81% | $19.99 | |
| $52.2K | 66 | 65% | $29.99 | |
| $519 | 5 | 80% | $4.99 | |
| $228 | 2 | 100% | $4.99 | |
| $0 | 80 | 68% | Free | |
| $0 | 8.1K | 60% | Free |