
A fast-paced hardcore platformer featuring hand-crafted levels and lightning-fast respawns. Help Square survive his journey to the depths of Flatland, a minimalist neon-style 2D world. Run, jump, die, learn, repeat.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 59reviews | 86% | — | $5.5K |
| $4.99 | 69ratings | 73% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ótima Trilha sonora e Gameplay, jogo fluído e com gráficos muito bem polidos. Parabéns!! Recomendo.
Jogo super honesto e divertido, da pra queimar uma tarde de quinta-feira fácil. Trilha sonora é muito boa também.
Really nice and challenging game
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No es un mal juego, pero el problema es que es muy fácil. Casi todos los niveles, incluso los mas avanzados te los vas a pasar al primer intento, con las únicas excepciones de los jefes, pero aún así no te significan mas de 3-5 minutos de intentar. tiene mucho potencial, pero es demasiado fácil y eso lo hace monótono
♥♥♥♥ buggy platformer that you have to play 3 times
Parece fácil, mas não se engane por ser um jogo simples. Existe uma certa dificuldade. Um jogo hardcore de plataforma desafiador. O jogo está ótimo na trilha sonora, gráficos e gameplay. Efeitos visuais incríveis! Não me deparei com bugs jogando até agora (1.2h de jogo).
Flatland (Vol.1, and I hope they aren't following through with the threat and making more of these) is a 2D minimalist neon retro pixel puzzle/action platformer. Guide a yellow neon pixel box across a retro neon pixel platformer level to reach the exit. That's all there is to it. Banally simple and overdone game format presented in a display style that's completely deficient in every respect. First thing to note is the game doesn't properly support any resolution apart from 720p in fullscreen mode, despite being launched in 2019. This alone is sufficient to disqualify this from the PC platform. But I think it's important to discuss just how and why such a failure as this train wreck of a "game" came to Steam with no other apparent intention but to reduce the overall quality of video games and make gaming worse for everyone, and I've been asked in DMs to clarify why this kind of game and poor quality delivery really isn't acceptable, especially in 2021. No developer really wants to make a bad game, they don't. People just aren't that malicious. If every developer could make a game as popular and as technically and artistically as great as games like GTA:V, Deus Ex, Skyrim, World of Warcraft or Mass Effect, then that's what they would be doing. So we have to ask, why do developers instead make games like Flatland Vol.1? Unfortunately this really boils down to very basic problems where people want to do something but are simply unable to. This could be because they can't afford to hire anyone capable of programming modern PC graphics, or they lack the talent, ability, skill, training or expertise to do this very crucial part of game development. Likewise, why do so many "indie" (although in this case the developer has a professional publisher so this is NOT an indie game) devs come up with 2D retro pixel platformers, 2D top down wave survival shooters, minimalist match-3 puzzles and other garbage overdone game concepts that nobody wants more of? Again, working with 3D graphics is difficult and a developer who wants to make a decent game must have the skill required to do so, or budget to hire someone who can develop video games properly if they are unable to. In the case of Flatland, the developer was unable to arrange decent graphics, so they opted for an "art" style they hoped would cover up their inadequacy/incapability. Likewise, a 2D platformer game design was chosen because the developer was simply incapable of doing any better than this. You can see that the developer has deliberately chosen these poor excuses in an attempt to cover up their inability to operate as a successful game developer and produce the kinds of games that make billions. That leaves us, the poor gamers, to sift through the many, many, many thousands of inadequately produced games on Steam, just like this one, to try find something that's really worth playing. Flatland Vol.1 is certainly not one of the ones worth playing. Footnote: I appreciate the game also tries to push a soundtrack. I can listen to Spotify for free. Soundtrack alone will never, ever be a sufficient reason to recommend to someone that they should buy a video game.
THIS IS ONE OF THE BEST GAMES I EVER BOUGHT ON STEAM! ABSOLUTELY AMAZING! HIGHLY ADDICTIVE, GOOD LOOKING, HARDCORE GAME! BUY IT NOW
nice game, lots of levels and content and for very cheap aswell only con that i really noticed while playing is that esc wasnt mapped to back and i had to manually select "back" not that big of a deal, but does get a little weird after a while
Gráficos simples e minimalistas, porém lindos com uma pegada de anos 80 e uma mecânica viciante. Recomendo pra quem gosta de plataforma na sua forma mais pura. E nostálgico pra quem jogava games no MS-DOS em meados dos anos 90.
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Players by region
Where this game's players are, estimated from review languages.
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