
Welcome back to the new and improved Freddy Fazbear's Pizza! As always, Fazbear Entertainment is not responsible for death or dismemberment.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 26.2Kreviews | 94% | — | $3.7M |
| $3.99−50% | 8.9Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1065 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Okay gonna keep short it’s old as sin but damn if it’s not glitched all the way out. It crashes like crazy one funny thing, though I loaded back in and the whole office was black like they repoed everything but the table. 2/10
да ты шо топ хардкорыч
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $7.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
esse jogo é sigma
Five Nights at Freddy's 2 es uno de los juegos más importantes de la saga, con mecánicas interesantes, al igual que su historia. Las mecánicas combinadas con los animatrónicos son abrumadoras, sin embargo esto no es malo, ya que es el objetivo del juego; Ser caótico. En el juego constantemente estará pasando algo, y este no te deja respirar. Si bien ha quedado opacado por los siguientes juegos (como un alumno que antes brillaba, pero que ahora no sabe como destacar), sigue siendo una experiencia disfrutable y entretenida,
perfeito
This game is very fun, it's my favorit FNaF game overall. Now I can see way some people would rage at this game because you need very good reaction timing plus there are 11 animatronics so doing so would be conciders difficult.
Ода ностальгия
I question the intrinsic purpose of engaging in commentary about a video game/video game series as prolific and culturally groundbreaking as Five Nights at Freddy's is. For the sake of satisfying a base desire to be an "individual" I will leave just a few thoughts about FNAF2. Obviously, it's not as scary as the game which came before it, and the game which came after it. FNAF 1 is all about resource management, and it does an incredible job at increasing your anxiety as you watch your power slowly drain away throughout the night. The simplicity of FNAF 1 is truly one of its most effective qualities. FNAF 2 gives up resource management and rising dread for twitchy, fast-paced gameplay and memorization. FNAF 2 is like whack-a-mole on bath salts. The first maybe three nights were genuinely scary, maybe even higher in intensity to me than FNAF 1. There's more going on, more to keep track of, and without any way to close the doors you feel more exposed. And with the amount of new animatronics, you will be overwhelmed. But as soon as I hit night 4, which was very quickly, it was like slamming into a brick wall. You'll die a few times, then a few more, and then realize that there's no way you'll figure out how to get through the night without some help at this point, then you'll look up gameplay to see how other people play, and then the crushing reality of the FNAF 2 gameplay loop will hit you. Open security camera, wind up music box, PUT ON THE MASK... okay now flash your light, oh there's foxy, flash the light four five times really quick, now check left vent, okay, wind up music box... Now repeat that non-stop all night. The problem is that by night 4/5/6 you'll be so absorbed into keeping the loop running steadily that YOUR BRAIN WON'T EVEN HAVE ENOUGH PROCESSING POWER TO SPARE TO BE SCARED. But I do really, really like FNAF 2. That loop is addicting, I like feeling like ability to multitask is being pushed to its absolute limit. And I like the aesthetics of FNAF 2, it's got its own identity. But it's not a very scary game once you sit with it.
toy chica no se desnudo peeeeero aun asi es un gran juego.
самая душная и конченая часть, где все зависит от ♥♥♥♥♥♥♥ рандома, но если повезет, можно спустить баки на той бонни<3 ⬜️⬜️⬜️⬜️⬜️⬜️⬜️⬜️⬛️⬜️⬜️⬜️⬜️⬜️⬜️⬜️⬜️ ⬜️⬜️⬜️⬜️⬛️⬛️⬜️⬛️🟨⬛️⬜️⬛️⬛️⬜️⬜️⬜️⬜️ ⬜️⬜️⬜️⬜️⬛️🟨⬛️🟨🟨🟨⬛️🟨⬛️⬜️⬜️⬜️⬜️ ⬜️⬜️⬜️⬜️⬜️⬛️⬛️🟨🟨🟨⬛️⬛️⬜️⬜️⬜️⬜️⬜️ ⬜️⬜️⬜️⬜️⬜️⬜️⬛️⬛️🟨⬛️⬛️⬜️⬜️⬜️⬜️⬜️⬜️ ⬜️⬜️⬜️⬜️⬛️⬛️⬛️⬛️⬛️⬛️⬛️⬛️⬛️⬜️⬜️⬜️⬜️ ⬜️⬜️⬜️⬛️🟨🟨🟨🟨🟨🟨🟨🟨🟨⬛️⬜️⬜️⬜️ ⬜️⬜️⬛️🟨🟨🟨🟨🟨🟨🟨🟨🟨🟨🟨⬛️⬜️⬜️ ⬜️⬜️⬛️🟨⬛️⬛️⬛️🟨🟨🟨⬛️⬛️⬛️🟨⬛️⬜️⬜️ ⬜️⬛️🟨⬛️🟨🟨🟨🟨🟨🟨🟨🟨🟨⬛️🟨⬛️⬜️ ⬜️⬛️🟨🟨🟨⬛️⬛️🟨🟨🟨⬛️⬛️🟨🟨🟨⬛️⬜️ ⬛️🟨🟨🟨⬛️⬜️⬜️⬛️🟨⬛️⬜️⬜️⬛️🟨🟨🟨⬛️ ⬛️🟨🟨🟨⬛️⬜️🟪⬛️⬛️⬛️🟪⬜️⬛️🟨🟨🟨⬛️ ⬛️🟨🟨🟨🟨⬛️⬛️⬛️🟧⬛️⬛️⬛️🟨🟨🟨🟨⬛️ ⬛️🟨🟨🟨🟨⬛️🟧🟧🟧🟧🟧⬛️🟨🟨🟨🟨⬛️ ⬛️🟨🟨🟨⬛️🟧🟧🟧🟧🟧🟧🟧⬛️🟨🟨🟨⬛️ ⬜️⬛️🟨🟨⬛️⬛️⬛️⬛️⬛️⬛️⬛️⬛️⬛️🟨🟨⬛️⬜️ ⬜️⬛️🟨🟨⬛️⬜️⬛️⬛️⬛️⬛️⬛️⬜️⬛️🟨🟨⬛️⬜️ ⬜️⬜️⬛️🟨⬛️🟧⬜️⬛️⬜️⬛️⬜️🟧⬛️🟨⬛️⬜️⬜️ ⬜️⬜️⬜️⬛️⬛️⬛️🟧🟧🟧🟧🟧⬛️⬛️⬛️⬜️⬜️⬜️ ⬜️⬜️⬜️⬜️⬜️⬜️⬛️⬛️⬛️⬛️⬛️⬜️⬜️⬜️⬜️⬜️⬜️
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $8.2M | 59.4K | 94% | $4.99 | |
| $3.8M | 17K | 93% | $7.99 | |
| $3.2M | 11.4K | 90% | $7.99 | |
| $3.3M | 11.5K | 91% | $7.99 | |
| $5.2K | 28 | 100% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 22.1K | 97% | $7.99 | |
| $3.7M | 4.1K | 69% | $29.99 | |
| $3.7M | 8K | 80% | $24.99 | |
| $3.7M | 910 | 36% | $69.99 | |
| $3.7M | 6.8K | 93% | $14.99 | |
| $3.7M | 3.9K | 51% | $29.99 |