
Enter strange, unpredictable dimensions with up to 8 players to grab artifacts and survive the chaos waiting inside. Showcase your loot in your private museum, unlock new machines, and gear up for your next dive. And please, shower between missions. Management insists.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Co-op chaos: Play online with up to 8 friends. Stick together, revive each other, and face every new dimension, mission after mission.
Collect and show off: Bring back bizarre artifacts, display them in the manor, and unlock next rooms if your approval rating is good enough.
A hub full of toys: Sell artifacts, unlock machines like the shop, selling machine, and painting showers, and spend your cash on consumables or cosmetics.
Customize your drip: Mix colors in the painting showers and experiment until you find the perfect look.
Dimensions without limits: Explore procedurally generated worlds packed with dangerous creatures and wild anomalies.
Jump Headfirst into chaos
Fish Stick Protocol is an online co-op game for up to 8 players. Defrost and leap into unstable interdimensional portals that spit you out into wild, unpredictable worlds. Work together to survive the dangers, collect artifacts, and make it back to the portal in one piece.
Collect. Showcase. Unlock.
Your job is simple: bring back artifacts from dangerous dimensions and display your finds in the owner’s manor to earn Approval points and unlock the next rooms. Every mission brings new progress and new bragging items for your collection.
Your hub, your headquarters
Between missions, relax in the massive permanent hub where you can prep, shop, or just cause “totally serious mission-related” mischiefs.
Sell artifacts for cash and invest in upgrades.
Unlock the shop to buy consumables like the Artifact Radar or the famous Party Popper (only for the party animals among you).
Use the Painting Showers to mix colors and perfect your look.
Exchange “clout” points for cosmetics and express yourself through a unique look.
Your hub becomes more functional as you unlock machines and shelves, turning it into the beating heart of your team’s adventure.
Dimensions without limits
No two runs are ever the same: from hostile mushroom forests to surreal rainbow-colored realms, each world is packed with strange creatures and even stranger anomalies. One moment you are giant, the next you are floating, on fire, or turning into stone. If you survive the unexpected, make sure to grab something shiny on your way back to the portal.
Funded by the European Union-NextGenerationEU
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
no substance, almost feels like there wasnt even an idea.
まだまだ早期であるものの複数人でわちゃわちゃやる分には楽しいので友人()がいると楽しいです 後半でいいのでジェットパックや銃などもあるとよさげ
アップデートが来たと思ったらひどいバグだらけ、アイテムを持っていく敵のせいなのかわからないけど、ポータル上にアイテムを置くと敵もいないのにロストします。 持ち逃げする敵の感知射程が広すぎて石を当てるのも非常に困難。ソロプレイを苦行にするためのアップデートだったとしか思えません。 とりあえずロストバグ修正パッチが来るまではこのゲームは封印することになりました。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian, Ukrainian
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
かなりゲーム性はシンプルです。マップに入ってお宝を集める・・・を繰り返す感じ。 難易度はおよそ5段階ありますがモンスターも大きく変わるってほどではなく、少しだけ変わったり増えたりします。 こういう物集め系ゲームは今まで色々やってきましたが、一番シンプルかも? やり込み要素は・・・美術品を自分が満足するまで集めるかどうか、という感じ。5時間ほどしましたがそれくらいで満足できました。
什么提示键都没有 进去也不知道干嘛 画质极差 垃圾东西
现阶段不推荐,开发进度太低,可玩内容极少,地图内怪物分布和强度不合理,应对手段匮乏且无力。怪物的索敌范围和追踪距离也是远的离谱
かみげー
游戏很不错,一些小建议:新增武器栏位,石头可以堆叠放置而不是每块都占一格物品栏,武器过于单调,面对不同怪物应对疲弱,体力条是否可以获得更多增益;传送门之间切换时有卡顿
游戏还是可以,玩起来也比较欢乐,但是怪只能用石头打是不是太离谱了,凶险等级提升之后怪变多还是只能用石头,背包容量,体力上限都无法提高,希望能加以改进
太垃圾了,简直不如半成品
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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