
Build and protect your home after a nuclear apocalypse!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 13 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Buggy, boring, and repetitive. Not worth the time or money.
it is not worth paying 1 pound just for what is basically a mobile game
20/100 bad game (aka 90% Autoplay) Should be described as UNITY hobby project gone cashgrab. - horrible gfx - bad mechanics >>> No TowerDefense game, just fighting off waves of zombies. Not worth it, even for free.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Traditional Chinese, Korean, Russian, Japanese
Hours played at review time, across 40 reviews with recorded playtime.
Что ж, игра сложная. И это круто! Возможно, это одна из самых важных причин популярности таких игр, как Dark Souls и Bloodborne, к примеру. Отбиваться от целой кучи зомби это по мне, настоятельно рекомендую попробовать эту игру. Топич
塔防游戏,支持中文。 每天随着太阳升起和降落迎战荒野而来的各种怪物,就是一早一晚有点看不清。 武器不是只有6种,下拉菜单还是10种,一共16种。 前34关难度很低,甚至可以开3倍速挂机托管给ai队友。35关难度直线提升,3倍速挂机发现的时候房屋耐久就剩200了,开始记得天补充100金的地雷! 武器推荐射速快弹药多的,毕竟伤害还有队友,我要做的是给每个怪物一枪打出僵直!(后面单发的看起来很厉害的武器由于不确定效果没敢尝试... 10万金币的成就是留10万金币没花解锁,正好10级外墙的成就任务是15万正好完成,估计100万金币的成就也是。 35-73关一路打过去估计也是换装备的缘故没感觉到有什么难度的变化,可惜馋嘴小朋友着急给带着超好吃的菜菜外卖小哥开门并没有暂停... 虽说玩一次感觉挺好玩的,但是好像并不是特别想玩第二轮...下次再玩,下次一定!——25/08/01
grindy game, good if you are bored. 3h playtime to get 92% of achievements.
Норм
Главная идея это защищать свой дом в первый день после некого катастрофического события — звучит интересно, но на практике всё реализовано довольно примитивно. Почти весь геймплей строится вокруг одной и той же схемы: собираешь немного ресурсов рядом с домом, ставишь простые баррикады и отбиваешься от волн врагов. Уже через несколько игровых дней становится понятно, что игра почти не предлагает новых механик или способов защиты — просто больше врагов и чуть больше урона.
Game is unplayable with my PC. No display window in upper left corner to adjust game speed etc. No where to click to continue to next level. Enter doesn't work, esc. doesn't work. Specs attached.
The "True Killer" achievement is bugged. Don't waste time.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $105.6K | 364 | 88% | $9.99 | |
| — | 0 | — | — | |
| $3.2M | 5.5K | 88% | $17.99 | |
| $485.1K | 684 | 69% | $19.99 | |
| $428.7K | 3.4K | 74% | $4.99 | |
| $85.1K | 289 | 90% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $325 | 50 | 68% | $0.49 | |
| $368 | 57 | 88% | $0.49 | |
| $384 | 66 | 89% | $0.49 | |
| $387 | 61 | 87% | $0.99 | |
| $393 | 51 | 67% | $0.54 | |
| $410 | 64 | 62% | $0.49 |