
Firebase Defence is a new spin on the traditional tower defence gameplay. You have to defend yourself from the waves upon waves of incoming enemies. You are free to build, place and manage your available resources and units in any way you want. But failing to balance those will result in defeat!
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Languages: English
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nice little defence gamey^^
An interesting, if somewhat simplistic military simulation. There are a variety of units, on both sides, and you have to manage ammo as well as health. The controls work well, the sounds are good, the art is basic but serviceable (I thought I was being attacked by waves of skinny cows at one point, but I think they might be dogs) and the animation sound, but again basic. Prime example, you are in a base, but everyone moves in a straight line so they often dash out from cover for no good reason. A check-point mechanism would have been nice, go to point A then point B, but things didn't get hectic enough on easy mode for it to be an issue. It might become so later on. There are some oddly jarring bits to what is supposed to be (I think) a modern desert warfare sim. You can make gun turrets magically appear across the map, which is weird, and the working material is wood, though there is none anywhere on the map, and you can turn it into sandbags, barbed wire or three kinds of ammo, presto change-o. On my screen the words over lap on the menu screen, but it isn't so bad you can't see what you are trying to do, it just seems sloppy. The scenarios are pretty uniform, base defense, with one interesting exception where you support an injured vehicle trying to cross the map. It is all defensive though, so don't expect to launch any assaults. Almost no personality, super light on the fluff, which, as I frequently lament, is a shame because it is so easy to add to a game. The individuals can level up, which is nice, but none of it carries over, so meh. All in all it was fun, but it feels like a school project, nothing special. Going to give this one one-thumb up, it was fun, and it was cheap, but buy it on sale if you can.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Worth the buy for the price. Not a bad game at all. i only take one issue with it. The game forces you into a specific play style and that is all you can do. its fun to play once or twice, but because of that rigidity its replay value drops.
Its pretty simple, position your soldiers and provide them with ammo and medic and level them up. Sometime you have to lose the grunt to get better soldiers for harder waves. I dont know what the negative comments are complaining about since i found this game enjoyable but you have to get through the campaign 1st and it also felt like tutorial for this game. Unlike tower defense game you have to reposition your soldiers when they come from different direction. Slowing down the enemy seems crucial to survive on later waves and sometimes blocking their path with walls kinda work too but until the sappers came. Its fun but pretty limited, your soldiers can get pretty op but the game just start throwing vehicles to mess you up. its pretty cheap and i enjoyed 7.5 hours i spent on it so its pretty good for me.
Definitely a worthwhile addition to your library when you just want to chill.
An RTS game for the cerebrally-sedate and I mean that in a good way. Easy to learn and introduce strategies.
Verry boring game, almost no variation. There is also no sandbox mode…
Nice game, but still a lot to do. Atm there is no need to build a big base, because this would increase the walking time from the soldiers. And with only 16 soldiers the base would lock a bit empty. I would prefer if the player could build the tents be himself, maybee more the 4. The endless mode need more variety, maybee 1, 2, 3 and 4 sides to defend. After some rounds it becomes boring, because there is nothing to do except to use the special abilities. This game need some micromanagement! And there is a bug that allows the player to get every round the full resources. Just build some walls on the border -> enemies will stuck there. But please, keep working on the game.
Pretty tedious and hard on the eyes! Would be good if was more playable!! Difficulty ramps up too fast!!
annoying survival mode is locked behind doing missions
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