
This is a casual and relaxing hidden object game. Find cute cats in the amusement park.Can you find them? That's right,there are a few on the carousel. Meow Meow...Kittens are calling you!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hidden Cats In Amusement Park is a relaxed yet surprisingly absorbing hidden-object game that leans heavily into charm, scale, and environmental interaction. Developed by Peach Rain and published by Peach Rain alongside cdhy interactive, the game invites players into a bustling amusement park filled with playful details and, more importantly, hundreds of cleverly concealed cats. While the premise is simple, the execution transforms a familiar genre into an experience that rewards patience, curiosity, and careful observation over quick reflexes or complex mechanics. The entire game takes place within a single, expansive amusement park scene, but that space is densely packed with interactive elements that keep exploration engaging. Rather than merely scanning a static image, players are encouraged to click on rides, stalls, doors, windows, decorations, and other objects that react and change, often revealing hidden felines tucked behind or beneath them. This interactivity gives the park a sense of life and motion, making the search feel tactile and dynamic instead of purely visual. The sheer number of cats scattered throughout the scene ensures that progress feels steady at first, then increasingly challenging as the most obvious hiding spots are exhausted. One of the most notable aspects of the game is its sheer scope. With hundreds of cats to discover, Hidden Cats In Amusement Park offers far more content than most games in the genre. This abundance turns what could have been a brief, casual distraction into a lengthy and methodical experience, especially for players determined to find every last cat. The density of the environment means that even experienced hidden-object fans must slow down and carefully comb through the scene, often revisiting areas multiple times as new interactions reveal previously inaccessible spots. To help balance the difficulty, the game includes subtle assistive features that guide players without removing the satisfaction of discovery. Audio cues, such as increasing meows when the cursor nears a hidden cat, provide gentle feedback that helps narrow down search areas, particularly when hunting for the final few elusive felines. These systems are especially valuable given the scale of the park, ensuring that the challenge remains engaging rather than frustrating. At the same time, players who prefer a purist approach can rely on observation alone, turning the experience into a true test of patience and attention to detail. Visually, the game embraces a bright, hand-drawn art style that complements its cozy, low-stress tone. The amusement park is colorful and lively, filled with whimsical rides, playful decorations, and layered details that encourage close inspection. The visual density not only enhances the challenge but also contributes to the game’s appeal as a relaxing activity. Even during extended play sessions, the art maintains a sense of warmth and charm that keeps the experience pleasant rather than mentally taxing. While the core loop remains consistent throughout, the pacing naturally shifts over time. Early progress is fast and satisfying, with cats frequently uncovered through casual exploration. Later stages become more deliberate, as players are required to think more creatively about where cats might be hidden and which objects can be interacted with. For some players, this slow-burn completion phase is deeply rewarding, while others may find the final stretch repetitive or demanding, especially when striving for full completion and achievements. Hidden Cats In Amusement Park does not attempt to reinvent the hidden-object genre, nor does it need to. Its strength lies in refinement and generosity, offering a massive, interactive scene filled with personality and content. There is no story to follow or systems to master, only the quiet satisfaction of discovery and completion. This makes it especially appealing to players seeking a calming, non-violent game that can be enjoyed at one’s own pace. Overall, Hidden Cats In Amusement Park stands as a cozy and content-rich entry in the hidden-object genre. It is best suited for players who enjoy methodical searching, visual puzzles, and light interactivity, as well as those who appreciate cute themes and relaxed gameplay. While its scale and repetition may not appeal to everyone, it delivers exactly what it promises: a charming, immersive hunt through a vibrant amusement park, where every found cat feels like a small but satisfying victory. Rating: 7/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Russian, Japanese, Polish, Traditional Chinese, Korean
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
8/10 это было очень сложно!!! в конце осталось 2 кота и я долго не могла их найти, но потом прочитала, что нужно играть со звуком (они мяукают, когда ты рядом) и они быстро нашлись
I wish there was a middle rating for this one. I love the concept—there's tons of stuff to find, which makes it engaging. However, the hidden object interactions feel a bit "hit or miss" since what opens and what doesn't seems subjective. It can also feel like there's just too much packed into a single level. Another downside is the achievements. If the game doesn't remember the level state when you quit, it makes tracking progress frustrating, especially for achievements like "click X." That said, it’s definitely a challenge, and I still enjoyed it enough to give it a thumbs up overall!
好多猫藏得太阴间了,全成就还不让用提示
I genuinely lost my mind playing this game.
👍
Un des meilleurs Hidden Cats de sa catégorie. Un environnement immense, une ambiance vraiment unique, 620 chats à trouver, pleins d'interactions avec le décors, des contrôles au top (possibilité de scroller avec les flèches du claviers en plus de la souris) et un système d'indices utilisant le son pour trouver les derniers chats. Tout simplement un chef d'oeuvre du genre à mon avis. On pourrait simplement reprocher au jeu que certains chats sont dessinés avec un pinceau plus fin que le dessin de l'environnement, ce qui simplifie leur visibilité, mais bon sur 620 chats, ce n'est pas un problème trop grave.
Hľadanie 620 mačiek v obrázku. Úroveň obtiažnosti - expert. Odporúčam.
This one took me a while since there are many well-hidden cats and items you have to click specifically to make some cats show up. The background music reminds me of those romantic drama animes, I don't know why.
Ближе к шестистам игра становится шизой: начинаешь судорожно тыкать во ВСЁ, потому что спустя 6 часов всё ещё нет чёткого понятия, что статично, а что нет - трогать нужно каждый пиксель. Игра для СДВГшников, либо наоборот - только не для СДВГшников! Я её рекомендую, но я её не рекомендую! Можно почиллить, а можно психануть :D
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6K | 195 | 82% | $1.19 | |
| $2.2K | 32 | 88% | $3.99 | |
| $979 | 60 | 93% | $0.99 | |
| $1.9K | 35 | 97% | $2.99 | |
| $686 | 39 | 82% | $0.99 | |
| $3.6K | 211 | 99% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7K | 52 | 75% | $5.99 | |
| $4.7K | 234 | 85% | $0.99 | |
| $4.7K | 74 | 91% | $2.99 | |
| $4.8K | 303 | 96% | $0.99 | |
| $4.8K | 105 | 23% | $1.99 | |
| $4.7K | 50 | 70% | $4.99 |