
Find your community at summer camp, one friendship at a time. Take a beat, enjoy a breath of fresh air - all while playing at the beach, strolling in the woods, and dancing with friends. This short cozy game was created by two dads, celebrating their kids’ journeys to find their voices.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
It’s the first day of summer camp and adventures await!
Adventure at your own pace and soak in the lush world of Camp Pals, brimming with wildlife, stunning vistas, and charming characters.

Explore the scenic grounds and meet the other campers, each bursting with personality. Uncover your new friends’ lovable quirks as you spend time with them.
Collect new symbols for your communication binder by exploring and playing with friends. Different combinations of symbols have unique meanings, and allow you to discover new interactions and activities.
As you deepen your friendships with campers, you’ll discover new shared activities. You might inspire a budding artist, play hide and seek, or even hit the stage with your own new dance.
Created by two dads, inspired by their non-speaking kids’ journeys using AAC (Augmentative and Alternative Communication). Our hope is to shine a light on the ways we communicate beyond speech.
From the award-winning studio behind Grindstone and Below.
Genres
Stats
English
Engagement
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
not for me but it's ok
I found Find Your Words to be super cute. It has a unique play style utilizing a picture binder for communication. I was able to finish the game in less than an hour but I think for young kids this would be a great game! It is also a relaxing game for adults.
[b]My score: 6.5/10 ⭐ TL;DR:[/b] A wholesome little adventure with strong summer vacation vibes and a surprisingly clever communication system. 🟦 [b]NOTE:[/b] Despite being free, this game and its achievements can be displayed on your Steam profile and count toward your totals. [h2]Overview[/h2] You play as a non-verbal child spending an afternoon at a summer camp in the woods. To communicate with the other children, you collect cards that can be combined into simple sentences. It's a surprisingly well-implemented system: NPCs have plenty of optional dialogue, often reacting naturally even when you show them cards that have little or nothing to do with them. I can easily imagine younger players being genuinely amazed by how believable those interactions feel. The strong "childhood summer vacation" vibes are always nostalgic and comforting to me, so this game goes into the same basket as [i]A Short Hike[/i] ([url=https://steamcommunity.com/id/averagemage/recommended/1055540/]🔗review here[/url]) and [i]Alba: A Wildlife Adventure[/i] ([url=https://steamcommunity.com/id/averagemage/recommended/1337010/]🔗review here[/url]). That's pretty good company to be in. [h2]One Thing I Liked / One Thing I Didn’t[/h2] ✔️ [b]Liked:[/b] For once, an educational game for young children that doesn't bore adults to tears. ✖️ [b]Didn't:[/b] There are too many buttons for similar actions, yet some buttons are also overloaded with multiple functions. It's odd that such a simple game expects you to stay so aware of your controller layout. [h2]Key Points[/h2] [*][h3]DIFFICULTY:[/h3] Clearly aimed at young children, but there's still a tiny bit of challenge here and there (mostly "find object X" or games of hide-and-seek). [*][h3]PRESENTATION:[/h3] Very simple models and animations, held together by a pleasant color palette. [*][h3]STORY:[/h3] A handful of short quests centered around becoming friends with all the campers. [*][h3]GAMEPLAY/GAMEPLAY LOOP:[/h3] Complete simple tasks to earn cards, then use those cards to build basic sentences and communicate with NPCs. [*][h3]TECHNICAL POLISH:[/h3] No bugs or glitches detected. [*][h3]MONEYxCONTENT VALUE:[/h3] For a free game, some might even consider it fairly generous in length. Take your time and you'll get about an hour of wholesome fun, a couple of genuine smiles, and perhaps a little nostalgia for simpler days. [/list]
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Hours played at review time, across 75 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
one of the only games i've play that i have no critics about! the art, story, & gameplay were all so amazing, 10/10. the amount of inclusivity was really nice as well as the main theme of exploring people who are non-verbal. the little cutscenes between different quests were also really pretty and i can not express how well made this game is. if anyone has even the little bit amount of time, you should check this game out. cozy and relaxing as well.
Mega cutes Game 🧡 Finde man sollte öfters auch solche Leute in Spielen mit einbeziehen! Und das Spiel ist sogar kostenlos 🫶
This is genuinely such an endearing game; I struggle sometimes with, well, finding my words, so this felt very comforting and supporting to play. It's free, short, and adorable- so I absolutely recommend it! :]
Muito fofo.
Cute, short, and free: what's there not to love?
Find Your Words is a really sweet little game that takes place at a summer camp where I get to spend time with other kids, explore the area and slowly build friendships. The main thing that makes it different is that I communicate using a binder filled with symbols instead of normal spoken dialogue. I find new symbols by exploring, taking part in activities and getting to know the other campers. It is a very simple setup, but it gives the whole game a much more thoughtful feel than I expected. The communication system is easily my favourite part. I am not just picking normal dialogue options and watching conversations happen. I am collecting symbols and combining them to work out different ways of expressing myself. As I get to know the campers, I unlock more ways to communicate and that opens up new interactions. I really like how naturally this is worked into the game instead of feeling like a separate educational feature that was added afterwards. The summer camp itself is also lovely to explore. I can walk around the different areas, spend time near the beach, explore the woods and find wildlife while meeting the other campers. There are several activities that become available through the friendships I build, including things like birdwatching, hide and seek, art and dancing. None of these activities are particularly complicated, but that actually suits the game because I am mostly here for the atmosphere and the relationships rather than difficult challenges. I also appreciate how personal the idea behind the game feels. It was created by two dads who were inspired by their own non speaking children and their experiences with augmentative and alternative communication. I think that comes through in the way the game treats communication. It does not make the main character feel like they are missing something just because they communicate differently. Instead, the whole game is built around finding different ways to express yourself and understand other people. That gives the simple story more meaning for me. The biggest weakness is definitely the length. Find Your Words is a very short experience, and once I have explored the camp, met the characters and completed the available activities, there is not a huge amount left to do. The gameplay is also deliberately relaxed, so I am never dealing with difficult puzzles or complicated progression. I do not think that is a problem for what the game is trying to be, but it does mean I cannot judge it like a much larger adventure. I finish it feeling happy with the experience, but also wishing there was more of it. The presentation works really well for the tone. The colourful 3D camp, friendly characters and relaxed atmosphere make it easy for me to settle into the game. I also like that I can explore at my own pace without being pushed through the story. There are achievements and different little activities to discover, but nothing feels like it is demanding my attention. It is more about spending time in the setting and getting to know the characters, which makes it a nice change from games that are constantly trying to keep me busy. Overall, Find Your Words is a small game with a genuinely thoughtful idea behind it. I like the communication system, the friendships, the summer camp setting and the way the game introduces AAC through normal everyday interactions rather than turning it into a lecture. The short length and very simple gameplay keep it from reaching the really high ratings for me, but I think the experience is strong enough to make the most of its limited time. It is calm, charming and different enough from most games that I think it is worth experiencing. Rating: 7.5/10
This game is incredibly sweet! I don't often see games, or media in general for that matter, tackle ways in which young people can communicate in such an accepting way. The given understanding that everyone has for your character, as well as the existence of characters like Penny, does a lot to normalize that everyone moves at different stages throughout their lives, and that it is perfectly normal and okay to engage with the world as you are able to. The commitment that this game gives to its concept is admirable and fills me with joy for those children that may see themselves in this game. This game is a cozy experience that has enjoyable minigames, cute dialogue, and provides a great foundation for children to engage with gaming. I hope the best for the devs that put their time and effort into making this, especially for it being free to play.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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