
A fast-paced Collectible Card Game focusing on the essentials, by a casual gamer for casual gamers! Easy to pick up, fast to play, and with no need to waste time on mastering the current meta, Final Stardust is a game for everyone who enjoys CCGs that reward skill, instead of min-maxing.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Final Stardust is a return to basics for Collectible Card Games! It's built around fast-paced, five minute battles thanks to streamlined, easily understandable gameplay. Thanks to instant effects and positioning your monsters - or Planos - it's all about how you play the hand you draw, rather than mastery of meta and min-maxing your deck.
No overcomplicated effects. No special rules. Just you and your opponent, a stack of cards with easily understandable effects, and an endless variety of tactics to use. What matters is your choice here and now.
Mechanics are balanced to ensure fast paced matches that aren't decided in the first ten seconds by luck of the draw. You can always make a comeback with the next hand if you play the cards right, even if you're up against the wall. Worried about stalling? A set turn limit ensures each game wraps up quick!
You don't lose a battle to random chance or the opponent having a one-in-a-million combination of exotic effects. It's all about your choices in each match, making every win and every loss understandable. Once you understand the core mechanics with a few quick matches, it's all down to skill! Even when you’re losing, there’s always an opportunity to strike back and win!
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gostoso pra passar o tempo, porém existe coisa melhor
It's peak 🙌
This game reminds me of the old yugioh and duel masters games. It's such a nostalgia blast. The music, art, and gameplay is really good. I like that every card has regular art as well as pixel art and animations to go along with it. I want more single player card games like this that aren't complicated. It's exactly the kind of game I've wanted to play. It's fantastic for an indie game made by one guy.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't often leave a review but this game to me is what a ccg should be. Really good gameplay. The story is classic anime stuff, but the gameplay, THE GAMEPLAY, oh man. Really, really good CCG. If you are a fan of yugioh style npcs, marvel snap mechanics, but with duel masters combat, this game is for you
Overall a simple and fun single player TCG. My one gripe is the 1 star battles are extremely easy and boring so it's painful to have to beat all 21 opponents THREE TIMES at 1 star in order to unlock 2 star.
i can only recommend when it is discounted since i think the gameplay system loop has flaw, but i can definitely see the dev work hard on the other thing like content and graphics after 5 to 7 card combat, there is always situation that a player is filled with monster in the lane while the other side keep summoning to block lane to prevent direct attack, there is a lack of variety in the gameplay, which player got most lane occupied baically equal to auto win and there is no way replacing occupied lane with better summon except evolution, which make high cost dark card summon quite useless
The game has its interesting gameplay where monster card can be used as upgrades and spells. The game world is simple just like some old YGO console games where you just choose someone on the map to fight and get reward to buy packs. Unfortunately in this modern gaming era, that metagame feels boring and meanwhile there are a lot of NPCs, there is no variety in their strategies and you have to play a ton of boring low level duels to eventually reach a real game. The game is abandoned without further updates, which is a shame as I think it has the potential to be developed more. Recommend purchase at 50% discount.
Final Stardust: Cosmic Nexus é aquele tipo de jogo que começa discreto, mas vai te puxando aos poucos até você perceber que já está completamente envolvido. Ele mistura exploração espacial com uma narrativa surpreendentemente íntima, quase melancólica em certos momentos, o que cria um contraste interessante com a vastidão do universo apresentado. O que mais me chamou atenção foi a sensação de solidão bem construída. Não é só estar sozinho no espaço — é como o jogo faz você sentir o peso das decisões, das descobertas e até dos silêncios. A trilha sonora ajuda muito nisso, funcionando mais como uma extensão emocional do que apenas um acompanhamento. A jogabilidade é simples de entender, mas tem profundidade suficiente pra te manter engajado. Aos poucos, você vai dominando os sistemas, explorando novas áreas e entendendo melhor como tudo se conecta. Não é um jogo que te atropela com informação — ele respeita o seu ritmo, e isso é um ponto muito positivo. Por outro lado, em alguns momentos o jogo pode parecer um pouco lento demais, principalmente pra quem busca ação constante. Mas acredito que isso faz parte da proposta: é uma experiência mais contemplativa do que frenética. No geral, Final Stardust: Cosmic Nexus entrega uma jornada sensível e imersiva. Não é só sobre explorar o espaço, mas sobre se perder (e se encontrar) dentro dele. Se você curte jogos que priorizam atmosfera e narrativa, vale muito a pena dar uma chance.
I really love this game, it eases you into the rules with the slowly increasing difficulty for each of the characters and it has a really nice balance of cards for deckbuilding. I also really like the characters if I had any criticism it would be that I wish I could see more of these characters and their world. Great gift for anyone who likes card games but has been worn down by how overly complicated and overloaded other games have gotten. Its really a breath of fresh air!
This is more or less a response to TrumpObama's review calling this game Final Snoozefest. Reading that review almost stopped me from buying this game. I gave it a try for whatever reason and disregarded the hesitation I got from reading the negative reviews. The combat is not mind-numbingly dull. Of course the AI will not use powerful cards in the early game. Their decks get better as the player gets better.' There is a tutorial that explains pretty much every mechanic. Unless this is a new feature, I am not sure what the complaint is there. Don't give a game a negative review if you haven't even put in an hour into the game.. Either way, I'm having a good time with this game. It passes the time and doesn't require too much brain power. Perfect after a long day at work. The evloutions and fusions and different abilities are fun to find synergies for.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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