
Cloud Strife, an ex-SOLDIER operative, descends on the mako-powered city of Midgar. The world of the timeless classic FINAL FANTASY VII is reborn, using cutting-edge graphics technology, a new battle system and an additional adventure featuring Yuffie Kisaragi.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 52.7Kreviews | 87% | #71 | $8.2M |
| $39.99 | — | — | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2867 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Final Fantasy VII Remake Intergrade is the first Final Fantasy game that I have played and completed. I have not experienced the classic PlayStation version, so I can't compare it to the 2022 version. The game took me about 32 hours to complete on my first and only play through. Final Fantasy VII Remake Intergrade has stunning cinematic action, action-packed gameplay, and a world that I am already falling in love with. Cloud Strife is an absolute badass, and I can see why he's so popular. Midgar as a setting is magical, and I was devastated at the climactic moment where Sector 7's slums get decimated. There's so much to this setting that I love, its mixture of technology, magic, industrial, and fantasy components. I really enjoyed the story because I quickly became invested in Cloud, Tifa, Barret, and Aerith's desire to bring down the Shinra Electric Company. The story is mostly interesting, but has moments where it sags, and then other moments where I just wanted to keep seeing where the main story went next. The Wall Market chapter in particular was slow, since it's mostly fetch quests. Despite that, I found the narrative rich and engrossing because the characters and the world are so lovely. The cast of characters is large, but they're all interesting. I loved how we picked up teammates as the story went along. Red XIII came into the story near the end and is now one of my favorites. I must say I don't know exactly what the ending of this first part means. Sephiroth keeps appearing to torment Cloud's sanity, and I don't necessarily understand his endgame, but I do know the epic battle near the end is merely the first of many battles to come. Sephiroth is very intimidating and commanding, but I need to know how he ties into Cloud's past and why he's so powerful. The gameplay was a tad challenging for me to get into, but that's not an issue with the game itself — it was just new to me. The mixture of hack and slash, materia, items, and commanding and playing as your teammates is really fascinating. There's a learning curve, but if you take the time to read the hints and plan, the huge combos leading to massive enemy staggers are hugely satisfying. The gameplay really began to click for me near the end, around chapter 16 and beyond. That's when I was getting the most hits and fun after I took the time to plan which materia, weapons, and quick shortcuts were best for each character. I loved playing as Tifa, Barret, and Aerith. Tifa and Barret were my favorites because of their rapid hits and shots. I was able to complete most of the side quests on my first play through. Fair warning: the side quests can be repetitive, but they're not dull. I played the game on Steam Deck OLED, and it ran mostly great. I capped the visuals and performance settings and never had a lesser experience. Quite frankly, on occasion I couldn't believe the vistas and scope the SD OLED was able to pump out. The game has many cutscenes that are stunning to see. The music is phenomenal. It ties into each moment of the story in a beautiful way. The voice acting is top-tier. The whole cast's voice work is stellar. I don't have any complaints there. I can see why FF VII is one of the most beloved entries in the series now. Anyone who likes story-driven games with a beautiful cast of characters and a world you'll be eager to explore should play this. I'd gladly rate this game an 8.5 out of 10. I'm going to keep an eye out for Final Fantasy VII Rebirth.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best BR #29, worst DE #99 · 11 markets collected
Reviews, worldwide (the counter carries no country): 37.89/day in the week to Aug 4 → 46/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $9.99−75% |
| — |
| — |
| #55 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
too many videos. i want play a game and not watch a movie. too many camera locks. too many slow and stupid talk (while fighting). confusion in fight, no order, no line. always 0 atb at fight start makes it even worse. no real keyboard+mouse option or logic default keybinds for them.
Graphics and combat is great. Everything else about this game isn't.
Absolute cinema
Понравилось, надеюсь Rebirth не разочарует. Оптимизация супер. Музыка в переходе где руками-кранами управлять бесила. А так збс.
[h1]Мой путь от Crisis Core Reunion → FFVII Remake → (дальше в планах) Rebirth [/h1] [h2]Почему стоит начинать с Crisis Core Reunion[/h2] Прошел Crisis Core Reunion до этого, но в оригинальную FFVII не играл. После прохождения Remake понял, что это идеальный вход в серию для новичков. Ты не чувствуешь себя оторванным от вселенной, потому что приквел даёт всю нужную базу: кто такой Зак, откуда взялся Сефирот и почему Клауд такой...странный(Затупок). [h1]Про саму игру[/h1] [h2]Сюжет[/h2] История запутанная, но цепляет. А концовка... просто взорвала мозг. Вот что я скажу, я в ♥♥♥♥ с того, что они намудрили в конце. Квентин Тарантино в сторонке поговаривал не списывать точь в точь как у него, все что можно сказать Square Enix сделали такой кишмиш - и скажем так у них это получилось. [h2]Боевая система[/h2] Это отличный гибрид экшена и ATB. Боевка — кайфовая, динамичная, при этом стратегическая. Постоянно переключаешь персонажей, используешь способности в паузе, комбинируешь материи — и кайфуешь. [h2]Визуал и звук[/h2] Графика — топ. Мидгар проработан до мельчайших деталей, каждый район живёт своей жизнью. Музыка — вообще отдельный вид искусства. Старые треки переосмыслены так, что мурашки по коже. [h2]Единственный минус[/h2] Некоторые побочные квесты ощущаются как вода. Беготня туда-сюда, однотипные задания — они есть, и их много. Но основной сюжет перекрывает всё — когда доходишь до ключевых глав, забываешь обо всех мелких недостатках. [h2]Итог[/h2] Crisis Core Reunion → FFVII Remake → (дальше в планах)Rebirth. Это лучшая трилогия, которую я проходил за последние годы. [h2]Вердикт[/h2] [i]10/10[/i] Шедевр, который я не забуду. Рекомендую всем — но обязательно с Crisis Core Reunion перед стартом.
I really wanted to enjoy Final Fantasy VII Remake Intergrade, but it just wasn't for me. The game leans far too heavily into long story sequences and dialogue, leaving me wishing I was actually playing more often. Much of the story didn't hold my interest, and the combat never evolved into anything particularly engaging. It was easy enough that auto-combat handled most encounters, making Materia feel largely unnecessary. Most battles ended so quickly that I rarely had the opportunity to use summons, which made them feel like wasted potential. The game also includes several design choices that became frustrating over time. Friendly character collision while moving around is surprisingly annoying, and the forced overland tasks felt like uninspired filler rather than meaningful gameplay. While I appreciate the production quality and understand why longtime fans love it, I came away disappointed. I'm hoping the second and third installments raise the difficulty, make combat more strategic, and put a greater emphasis on gameplay over lengthy storytelling.
this pice of crap will ruin every fun in gaming with the final missions. The storry of the original FF7 was good and engaging, This pice here just assumes everything is known and you will fill in the gaps of storytellig on your own. It overexplain stupid stuff like what to do next every corner, but will never explain you the overarching story of the world. I finaly got worn down by the useless fighting mechanics and repeatedly fighting the same boss enemies for the fourth time in the same fight ... just so the game wins a few more minutes of time with stupid grinding and boring cutscenes without content. Halve the time you will not even be allowed to skip this boring mess, but will have to sit trough this crap again and again, just because you forgot to press a butten in another fight at just the right moment. Thanks for ruining a gamers classic with this boring, uninspireing and unengaging pice of crap. At least the techical side worked .. the uninstall button in steam worked fine too.
宿敌就是宿敌呀。。。宿敌是不可以变成妻子的,变成妻子了你就再也不能坦率地看着宿敌的眼睛再和他说我要杀了你了。。如果变成妻子了你们就只能在夜晚一起缩在被子里再钻进欲望与爱的温床了。。所以宿敌只能是妻子。。哦不。。。我是说。。。所以妻子只能是宿敌。。。抱歉。。我是说。。。宿敌。。。 正题:2年前打完的一周目,最近翻出来全成就。毋庸置疑的是se的过场动画和音乐水平(不愧是se电影厂啊),我觉得喜欢人物塑造和剧情打磨的,可以无脑入坑FF7,角色非常美型,谁不想急头白脸地观赏打了mod的金发男孩。。但缺点也真的太多了,在系列粉丝的前提下,主线的各种迷宫地图真的非常坐牢,如果你是喜欢跑图收集的玩家,容易迷路的章节非常多,记得一周目打到最后就只有一种解脱感了,小游戏也非常恶心,包括任务中也会有很多莫名其妙的强制走路减速,特别墨迹。二周目忍无可忍了直接ding一声一刀9999了,而且hard模式自己打应该特别难,也可能是我手残,模拟器里的纯白帝王我自己试着打了,完全被秒杀。此外,不了解FF7背景的只玩这一部可能会觉得云里雾里的,建议等第三部出直接三部曲一起打好吧。 以及sc99
Great, except for the endings. Terrible endings. But I'm willing to overlook that since the game is fun and it literalizes the audience as a force of "whispers" that prevent characters from changing the "true timeline".
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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