
Cloud Strife, an ex-SOLDIER operative, descends on the mako-powered city of Midgar. The world of the timeless classic FINAL FANTASY VII is reborn, using cutting-edge graphics technology, a new battle system and an additional adventure featuring Yuffie Kisaragi.
Most likely between $5M and $14.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $9.99 | 87% | approximately $8.3M |
| Nintendo | $9.99 | — | #2 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3116 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Final Fantasy VII Remake – Am I Still Playing The Same Game?[/h1] ★★★★★☆☆☆☆☆ (5/10) The [b]cutscenes[/b] are fantastic. They're full of emotion, movement, and some genuinely cinematic moments. You can tell a lot of effort went into the presentation. Unfortunately, the [b]voice acting[/b] didn't land for me. It's not terrible, but it often crosses the line into being a little too over-the-top and, at times, downright cringey. It made it harder to take some of the more serious moments seriously. The [b]combat[/b] also never clicked. Blocking and dodging feel inconsistent, and once an enemy lands a hit, your character can spend what feels like an eternity getting staggered and slapped around while you watch helplessly. Apparently my greatest ability was becoming a punching bag. Performance, at least, is excellent. The game runs great on both my [b]Steam Deck[/b] and PC, so no complaints there. The [b]story and lore[/b] were interesting enough to keep me going, but the acting kept pulling me out of it. Then there's the music. It starts off fine, but after a while it repeats so often that I started wondering if someone had accidentally left the same playlist on loop. Sometimes the music doesn't even match what's happening in the cutscenes. Nothing says "epic emotional moment" quite like what sounds like elevator music refusing to leave. One thing that genuinely annoyed me was how the game handles some of the later bosses. Before the second boss in Chapter 17, and again in Chapter 18, you're basically thrown into the fight without a proper chance to adjust your equipment or materia. So your first attempt often feels less like a boss fight and more like a scouting mission to figure out what you should have equipped in the first place. Now let's talk about the story. I genuinely have no idea what happened. I started by joining what felt like a tree-hugger resistance group fighting an electric company. Then I was fighting anime bodyguards, Cloud's mysterious hallucinations, flying dementors, giant portals, and mountain-sized bosses. Every few hours it felt like someone quietly swapped the game cartridge while I wasn't looking. Maybe if you're a long-time [b]Final Fantasy[/b] fan, all of this makes perfect sense. As someone experiencing it for the first time, though, the lore, power scaling, and overall story were incredibly difficult to follow. It just isn't very newcomer-friendly. The biggest issue for me is that there are [b]no real stakes[/b]. Everyone seems to have plot armor, and the game ends on a massive cliffhanger that basically says, "Go buy the next game if you want answers." Today... I'm good. [b]Great presentation, confusing story, frustrating combat, and a cliffhanger ending that did more to sell the sequel than satisfy this one.[/b] My Recommendation: Buy if it is on sale. Or if you are a FF Fan
Bir hayran olarak oyunu kusursuza yakın bulsam da, ana hikayenin süresini uzatmak için araya sıkıştırılan bazı ayak işi yan görevler (örneğin Midgar varoşlarında kedi aramak gibi) oyunun o epik temposunu bazen biraz yavaşlatabiliyor. Tabii ki oyunun geneline yayılan o muazzam boss savaşları ve Sephiroth ağırlığı bu küçük eksiyi anında unutturuyor. Ayrıca Tifa bebeğim, seni seviyorummm!!! 🫶 Özetle; eğer bir Final Fantasy hayranıysanız zaten çoktan oynamışsınızdır. Ama seriye yabancıysanız bile bu muazzam evrene, harika müziklere ve epik bir hikayeye adım atmak için 76 saatinizi feda etmeye sonuna kadar değer!
Another corporate milking of cherished IP. Square Enix split final fantasy 7 into a trilogy and dilutes it with filler slop. This game only covers the original ~5 hours of gameplay until you leave midgar, but expanded to 20-40 hours through filler slopification. The FF7 remakes follow the same path as The Hobbit and Star Wars 7-9, a high budgeted attempt to extract money from a nostalgic fanbase that ultimately fails to deliver on the basics. The FF7 remakes epitomizes everything wrong with the modern trend of remonetizing classic content. The game is beautiful, obviously massive budget went into crafting a game that looks good. There are lots of chances to take a screen shot as you are forced to walk through a coerced angle to show a vista by pressing x to slip through a crack, but the game ends up being a massive letdown as you realize you will never get out of midgar. This game lacks the powerful story, exploration, and power scaling of game systems that made the original great. This is replaced with time wasting errands in the slums of midgar that have no impact or weight. Ultimately, this is a deeply insulting experience to play this game as a lifetime fan of final fantasy. It is deeply disheartening that even square enix has become a part of the corporate slopification of modern media and that the filler slopification only increases in the subsequent instalments of the remake. Furthermore, don't forget that they have released DLCs to fight the true "final boss" of this stunted and underdeveloped game. It's not a complete story, it's not a complete game, it doesn't live up to it's legacy, it doesn't even keep you occupied for a whole weekend (i got through it in under 20 hrs) It's not worth $60. Don't buy it for more than $10, its not worth that much any way you slice it.
「何処何処にモンスターが◯匹湧いてるから退治してきてくれ」 的なストーリーとは何の関係もない水増しとしか思えないお使いクエストが序盤から大量でうんざりした。 そのモンスターの居場所に行くにもごちゃごちゃとわかりづらい道を迷子になりながらのプレイを強いられるので無駄に時間がかかり、本筋のついでにサクサクとこなせるようなものでもない。
Typical Square Enix - big spoopy things that don't make sense and are not explained. Plot is incoherent and has bad pacing.
SEPHIROTHA NAPTINIZ LAAAAAN
I was excited to revisit a classic, and it is indeed a classic, but this is more a slightly interactive film than a game, and no matter how much I try to get past it and find some enjoyment in the nostalgia - it's just not worth it.
cheeks
Abartmıyorum, son zamanlarda oynadığım en iyi oyunlardan biri. Eski Final Fantasy 7'yi oynayıp oynamamanız da bence çok fark etmiyor. Adamlar gerçekten görsel olarak bayağı iyi iş çıkarmış. En sevdiğim tarafı dövüş sistemi oldu. Hem aksiyon var hem de strateji kısmı güzel oturmuş. Karakterler arasında geçiş yapıp komboları arka arkaya yapmak, yetenekleri kullanmak falan gerçekten keyifli. Bir süre sonra insan kapılıyor ve savaşlar hiç sıkmıyor. Hikâye zaten başlı başına güzel. Sinematikler başladığında gerçekten oturup izliyorsun. Cloud, Tifa, Aerith ve diğer karakterlerin arasındaki diyaloglar da gayet başarılı. Müziklerden bahsetmiyorum bile, bazı yerlerde direkt gaza getiriyor. Tabii oyun kusursuz değil. Özellikle oyunun süresini uzatmak için koyulmuş gibi duran bazı gereksiz git gel görevleri ve uzun yürüyüş kısımları bir yerden sonra sıkabiliyor. Ama oyunun genel kalitesi o kadar yüksek ki çok fazla takılmıyorsun. Yuffie DLC'sinin de pakete dahil olması ayrıca güzel olmuş. Kısacası sinematik, aksiyon ağırlıklı oyunları seviyorsanız kesinlikle tavsiye ederim. Ben oynarken gayet keyif aldım. Verdiğim paraya ve harcadığım zamana değdi. 9/10
chapter 9 is peak