
Cloud Strife, an ex-SOLDIER operative, descends on the mako-powered city of Midgar. The world of the timeless classic FINAL FANTASY VII is reborn, using cutting-edge graphics technology, a new battle system and an additional adventure featuring Yuffie Kisaragi.
Most likely between $5M and $14.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $9.99 | 87% | approximately $8.3M |
| Nintendo | $9.99 | — | #2 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3116 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Очень быстро отпали вопросы, почему разделили оригинал на 3 части в ремейке. Каждый чих нпс озвучен, нет привычных для Jrpg молчаливых побочек с текстом. Куча крутейших кат-сцен. Очень зашло. Даже не смотря на то, что к середине прохождения узнал что тут вроде как какие-то оф.фанфики и отхождения от оригинального сюжета 97года. Видимо, плакала моя идея пройти 7 финалку в обновленном формате, вместо квадратной древности и весь сюжет узнать. Тем не менее, идем дальше однозначно!
Awesome Game!
It's aight
good story but a little bit slow paced. personally I find that INTERmission is more engaging than the main story
I played Remake twice. Once on a different platform and then once again on Steam just recently. Overall, i really enjoyed Remake. I think they did a fantastic job with the characters and voice actors. If the combat isnt going to be turn based, this is probably the next best thing. I like that they made me care more about certain characters that i felt were forgettable in the OG (Biggs, Wedge, Jessie). I loved all 3 of them in this game. I felt the game did best when it stuck to the main story. The side quests were extremely forgettable (find my cat, find the lost orphans etc). Then again, that is par for the course on most final fantasy titles. One gripe i had with the story was the sector 7 plate crash. I just felt the damage was seriously underwhelming for what happened. There was minimal rubble and you could still revisit the sector. In reality, if an entire city feel from that high, it would be absolute destruction. Both times i played that part stood out to me for that reason. Im overall not a fan of the whispers. I just dont really feel that they were needed. I dont mind them adding new story bits but the whispers just didnt seem necessary. At the same time, i didnt hate it, just felt they werent needed. The game ran flawlessly, not a single crash or hiccup. I did use a mod for ultrawide. Its absurd to me that this game and Rebirth still dont have ultrawide support.
这个战斗系统比想象中的爽,就是有些支线实在恼火,尤其是古留根尾那里的,一周目跳过了,二周目打到这又不想玩了。
-본편 플레이 타임은 난이도 쉬움 기준 23~24시간 정도- 기대 했던 플레이 타임보다 짧았지만 정말 알차게 플레이 했습니다. 시네마틱이나 컷신 모두 높은 수준을 보여주고 전투 시스템도 참신했습니다. 캐릭터들의 생김새와 매력 또한 뛰어나며 한 번 게임을 켜면 4시간 이상은 집중 할 수 있는 높은 몰입감을 제공합니다. 하지만 아쉬운 부분이 꽤나 많습니다 RPG 로서의 성장 시스템이 지나치게 얕고 이동, 전투 조작감이 좋지 않습니다. 또한 적들의 공격 패턴이 좀 역겹습니다. 많은 cc기에 뭐만 하면 튕겨나가요. 이게 느릿한 조작감이랑 정돈 되지 않은 회피, 가드와 합쳐지니 짜증이 좀 많이 납니다. 짧은 플레이 타임 때문에 나중에 들어오는 레드 30 의 비중은 거의 없다시피 한 것도 아쉬웠습니다. 게임을 클리어 한 후 성취감도 부족했습니다. 게임이 끝나고 내가 무엇을 이뤄냈는가를 생각해보면 딱히 떠오르는게 없습니다. 게임 내내 만나던 빌런인 신라 컴퍼니의 간부들은 다 그대로고, 미스터리한 인물인 세피로스는 죽은 건지 산 건지 확실히 나오지도 않고 계속 떡밥만 뿌리다가 마지막에 뜬금포로 '새로운 세상을 향해 나아가자!' 이러고 게임이 끝납니다. 마지막 총평은 파이널 판타지7 시리즈 3개를 다 플레이 할 게 아니라면 굳이 추천하고 싶지는 않습니다. 저는 캐릭터의 매력과 다음 스토리에 대한 기대 때문에 쭉 가보겠습니다
垃圾游戏,垃圾剧情,垃圾战斗
This was my first FF game and I'm obsessed.
Beautiful game! The pacing keeps the story moving and the controller hard to put down. The combat is satisfying and has enough depth to keep you engaged without being totally overwhelming. The graphics look amazing and the story line is lovely. For returning FFVII fans, it scratches a nostalgic itch, but has some twists on the plot. Be warned if you love turn based final fantasy that this game plays more like a modern RPG with live decision making.