
The Unknown Journey Continues... After escaping the city of Midgar, Cloud and his friends set out on a journey across the planet. New adventures await in a vibrant, expansive world in this standalone entry of the FFVII remake trilogy.
Most likely between $6.7M and $19M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 75% | approximately $11.2M |
| PlayStation | $49.99 | 93% | #95 |
| Epic | $14.99 | 95% | #24 |
| Nintendo | $24.99 | — | #10 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2931 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
할게 많아서 오히려 좋음 나름 혜자겜
Beautiful game with too much bloat and the story is a mess. These new games don't come even close to the original.
优化一般,画面和光影也是打上了社区着色器mod之后才稍微好一些,原来的画质和实机人物模型都配不上这游戏160个g的体量。cg和战斗系统都不错,但是要想体验到战斗系统的深度,首先就得忍受这游戏许多平庸的流程和玩法设计,什么强行小游戏,什么强行开船拖时间之类的,真让人感觉游戏制作组有预算但就是不会做游戏......还有身为jrpg的剧情,重生作为三部曲承上启下之作,剧情节奏极其拖拉且不够合理,谜语人剧情频出,让人难以共情,游玩体验并不好。
又臭又长~
i love these minigames i sure hope nothing happens later on with them
*Final Fantasy VII Rebirth* is a really fun game. The combat is basically everything that made *Remake* great, but with noticeable improvements that make it even more enjoyable. The soundtrack is fantastic, as expected, and the world is huge. Exploring all the different regions was easily one of my favorite parts of the game. I love open-world exploration, so I had a great time discovering new places and completing side content. That said, I think the story was a step down from *Remake*. It has some really great moments—especially near the end—but overall it didn't grab me as much as the previous game. Now for the biggest issue: the minigames. There are WAY too many of them. It honestly feels like half the game is made up of minigames, and to make matters worse, some side quests for the characters are locked behind them. I couldn't care less about chocobo races, piano songs, card games, shooting galleries, or whatever else they decided to throw in. I play Final Fantasy for the characters, the story, and the RPG gameplay—not to spend hours playing what feels like a collection of cheap mobile games. Normally, I like to 100% every game I play, so I forced myself through all the minigames. By the time I reached the final chapter, I was completely burned out. Instead of being excited for the story's climax, I was just thinking, "Please let this end already." That's a terrible feeling to have when you're reaching the emotional finale of such an anticipated game. The worst part is that the ending is actually good, but I couldn't appreciate it as much because I was mentally exhausted. I even planned on doing a second playthrough, but after everything the minigames put me through, I have absolutely no desire to start over anytime soon. I really hope Square Enix learns from this for Part 3. If I buy a Final Fantasy game, I want to play a Final Fantasy game—not a compilation of dozens of cheap minigames. That said, if you ignore the ridiculous amount of minigames, Final Fantasy VII Rebirth is an excellent game. The combat is amazing, the music is incredible, the world is beautiful, and exploring it is a blast. Despite my frustration, I'd still recommend it. I just wish the developers had trusted the strength of their RPG instead of constantly interrupting it with minigames.
C'est quoi ce bings !!!! au bout de 17 heures de jeu , au lancement ça me dit " Erreur fatal " sur toutes les sauvegardes .GGGGRRRRRR!!!!!!!!!!!!!!!!!!!!!!!!!
好
good game
The battles are great. The handholding climbing mechanic is irritating but other than that it's a great remake