
Featuring fully voiced dialogue, beautifully enhanced graphics, and countless gameplay improvements, the genre-defining tactical RPG makes its long-awaited return.
Most likely between $5.3M and $15.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 89% | approximately $8.9M |
| PlayStation | $59.99 | 95% | — |
| Xbox | $49.99 | 94% | — |
| Nintendo | $29.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1000 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It is a very good port. It is tough as nails. I've finished this game multiple times in all its previous appearances and it has never wiped my party like this one does. Päradoxically, I cleared Dorter 1st attempt.
Must have strategy RPG. Ogre saga for life. RIP Quest.
此次更新非常到位
整體體驗相當不錯。在職業系統、角色培養以及戰棋式的策略玩法上都很有深度,每場戰鬥都需要仔細思考站位與技能搭配,讓人很有成就感。 由於自己也曾玩過《夢幻模擬戰》和《天地劫》等戰棋遊戲,因此特別能感受到《Final Fantasy Tactics》在戰略性與職業養成方面的魅力。 不過,如果能夠加入更方便的戰鬥加速功能,例如常駐加速模式或一鍵切換倍速功能,相信能讓遊戲節奏更加流暢,減少重複動畫與等待時間。尤其在後期練功或進行較長時間的戰鬥時,若有加速功能,整體遊玩體驗應該會更加舒適。 總體而言,仍然是一款非常優秀且耐玩的經典戰棋作品,即使以現在的眼光來看,依然具備相當高的可玩性。若未來能補足操作便利性方面的設計,相信會更符合現代玩家的遊戲習慣。
三小時閃退兩次 好玩
这次更新中文好拼,剧情战斗动态等级什么时候更新
옛날게임 지금해도 재밌을까? 했는데 요새 이거만 붙들고 있습니다. 작금의 스퀘어는 안타깝지만 그시절 스퀘어는 대단했음...
출시 30주년이 다 되어서 드디어 공식 한글화가 됐구나 긴 시간이 지나 지금 보기엔 조금 낡은 부분이 있지만 역시 명작은 명작이다. 이때 스퀘어는 정말 최고의 게임 제작사 였는데...
好难
Everything I loved about the OG, now just even prettier. The UI glow-up is phenomenal. Voice acting is exceptional, and adds a nice touch of immersion to a wonderful storyline. Third battle in the game, my veteran butt got a Game Over screen, and then it happened again 10 minutes later. 10/10, FFT never lets you phone it in! The game has never looked and played so well, heartily enjoying this.