
Featuring fully voiced dialogue, beautifully enhanced graphics, and countless gameplay improvements, the genre-defining tactical RPG makes its long-awaited return.
Most likely between $5.3M and $15.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 89% | approximately $8.9M |
| PlayStation | $59.99 | 95% | — |
| Xbox | $49.99 | 94% | — |
| Nintendo | $29.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1000 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
是小时候的味道!希望SE能在有生之年复刻FFTA跟FFTA2,或者梦在做大点儿,出FFTA3。成年人的世界很累,好想回到那个无忧无虑的异世界,带着自己的小队,过上今天去抓猫,明天去揍怪物,后天去参加拍卖会的轻松愉快的好日子
1.5 and still spanish hasn't been added. Lazy and so cheap, for Square Enix
The Ivalice Chronicles is one of SE's better recent offerings and arguably the best version of FFT to date; however, in typical SE fashion, while this is the best version currently available, it's [b]not the best version that they could have made,[/b] not even remotely. It would have been nice, though not essential, to have included a little extra end-game content for us haggard old veterans to chew on; a limitless dungeon, a new game +, maybe an online VS mode...boiler plate re-release stuff. But not only are such features absent, the excellent WoTL content which [i]they had already developed in ages past[/i] has been cut out. While this version has many great things to offer, it will always stand in the shadow of those omissions. With Ivalice Chronicles, you're basically paying for two things; the ability to play on a modern platform in a modern way (i.e., the UI and quality-of-life adjustments) and the complete narration of all the dialogue in the game. From a technical standpoint, they did a good job modernizing it. All of the visual elements look decent and work together well, and everything is presented and showcased very nicely. My only gripe is that the layout of the menu's have been changed quite a bit and can feel a tad unnatural at times (okay...maybe [i]more[/i] than a tad unnatural if you still have muscle memory from playing prior versions for hundreds of hours). And the quality-of-life features make a bigger impact on FFT than on any other SE re-release to date. The ability to flee from random encounters and to fast forward through animations makes a [i]huge[/i] impact on the overall flow of the game. I found myself using them constantly; it'd be hard to image ever playing the game again without them. But if this version has anything truly new to contribute to FFT's legacy, then it's clearly the narration. Honestly, that was the sole feature that secured my purchase, and having now played and mastered the game I can say that I was not disappointed. FFT's story is of such scope and scale that I could envision it as a multi-season, "Game of Thrones" caliber miniseries. Having the entire dialogue brought to life with voice acting is the closest thing we'll probably ever get to that, and SE did a pretty good job pulling it off. The actors are well-cast and give solid performances all around. A few mid-battle exchanges become overly-wrought and dampen the pace of combat, but on the whole, the game is vastly improved by having its intricate tale of conspiracy and power imbued with the flourish of human theater. In summary, while the exclusion of WoTL content leaves a noticeable void, I'd much rather have this version than no PC version at all. It does a great job servicing the core story and the world that made the original so great, and by days end that's all I suppose I can rightfully require from SE.
can't play offline A DRM for a remaster of a 1997 game is a joke no longer funny.
原作未プレイです。 遊べなくはないが、正直そこまで楽しめませんでした。 特筆してほめる点はないかな...。これやるくらいならFEやったほうがいい。 ・まず、UI・グラフィックが微妙。ただの移植じゃないんだからこの辺は何とかならなかったのか。 それにしても、キャラクターが物陰に隠れるのはおかしいでしょ。敵ユニットの情報もカーソル合わせたらすぐみられるようにしてほしい。テストプレイしたんかな。明らかに不便だけど。 →なんなら一部ボスに至っては、敵ユニットの情報すら見れない。「タクティクス」もくそもない。 ・ゲームバランスもおかしい。敵が急激に強くなる部分があるので、稼ぎが必要なタイミングがでてくる。敵の強さの目安みたいなものがないので、かせぎ過ぎて一時的にヌルゲーになったりと、ちょうどいい難易度を楽しむのにも、調整が必要。 ・マップも狭すぎる。一瞬で接敵するので、味方のスピードが足りず先手を取られてしまうとその時点で半壊してしまう。魔法主軸なら、立て直しには詠唱も必要なので、ハナから勝ち目のないケースも出てくる。 ・戦闘システムもあまり好きではない。装備でダメージは基本減らないので、ダメージを軽減するには補助魔法をかける必要があるが、詠唱中は無防備&時間もかかる。おまけに味方向けの補助魔法も結構な確率で外れるのが意味わからん。蘇生魔法も確率で外れる。詠唱に時間かかるくらいならアイテム投げまくったほうがけっきょく強いじゃん。なんか遊びの幅が狭いと感じる。 列挙するとキリがないです。あんまり期待しないほうがいい。
Si vuestro problema es el español hay un parche hecho por la comunidad que lo traduce casi a la perfección, para mi el mejor tactics que ha existido y he jugado muchos
SRPG 명작이자 파판시리즈에서도 명작으로 꼽히는 수작. 택틱스 오우거와 같이 명작으로 불리는 SRPG. (물론 택틱스 오우거가 더 먼저 나오긴 했지만,) 스토리는 왕도물인데 어둡다. 기존 파판에서 볼 수 있는 나카마의 내용과 왕도물의 내용인데 상당히 어둡다. 스토리 진행과정도 충격적인데 엔딩장면은 정말 충격이었다. 이번에 패치가 되었는데, 이 패치로 인해 공식 한글이 지원되게 되었다. 이제 이 도파민 터지는 스토리를 한글로 즐길 수 있게 된 것이다. SRPG를 좋아하는 사람들, 혹은 이전에 플레이를 해보았지만 한글로 즐기지 못했던 분들에게 정말 추천하는 게임이며, 파판 IP를 좋아하는 사람들도 한 번 쯤은 해보면 좋을 법한 게임이라고 생각한다. SRPG 시스템에 잡시스템을 곁들여서 여러 직업군을 바꿔가면서 플레이할 수 있는 점이 정말 재미있었고 (물론 그만큼 노가다는 필수이다) 생각보다 난이도가 높기 때문에 육성은 필수이고, 매 턴 전략 세우는 맛이 일품이었다. (참고로 이 게임 이지난이도도 어렵기 때문에 초심자들도 생각없이 플레이하면 그냥 게임오버 될 수 있으니 주의) 공식 한글화를 지원한 스쿠에니에... 진짜 압도적 감사...!
Ramza carries one of the best stories in tactics RPGs (and FF??)! The political depth and twists still hit hard decades later. Gameplay's hella addictive, Steam Deck performance is great with atleast 2-3 hours gameplay and stable 60 fps!! Only gripe: ditch the Denuvo so this can be played fully offline on the go tbh that's the one thing standing between this and a perfect handheld experience... Highly recommended. 9/10, would tactic again.
It’s absurd that in 2026 an important game like this launches without an Italian translation. Italian fans have supported Final Fantasy for years and still get ignored. Very disappointing.
A decent port of the game. Not bad enough to get a thumbs down but not great because of arbitrary decsions. They made the ridiculous decision to NOT include the movies or the extra classes WotL added. It was so close to being a perfect release/upgrade but there were some strangely awful stupid decsions to cut extra content in what should be an ultimate edition. You can choose to play the thee, thou, ye olde english version of WotL but if you play the newest version someone just decided "Hey people always want LESS right?" then they improved SOME things and just blatently cut other things for awful reasons.