
Run your own figure shop! Produce figures with 3D printers, stock your shelves, set prices, and offer the best shopping experience to your customers. Manage your storage, expand and design your store. Try to complete collection sets, follow market trends, and grow your business!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 11 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Figuré Shop Simulator is a fun and detailed business simulation game where you manage your own figure shop. Produce figures with 3D printers, stock your shelves, set prices, and offer the best shopping experience to your customers.
To grow your business, efficiently manage your storage, expand your store, and customize its design. Create rare figures for collectors, follow trends, and increase your profits by stocking the most in-demand figures.
But be careful! Stock management, customer satisfaction, and pricing are crucial to your business's success. Can you make the right strategic decisions to take your shop to the top of the industry?
Key Features:
3D figure production and customization
Shelf management, pricing, and customer satisfaction
Expand your store and personalize its design
Create collection sets and discover rare figures
Follow market trends and identify best-selling products
Build your shop from the ground up and become the biggest name in the figure collecting world!
Genres
Engagement
Reviews
Themes across 123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Too many bugs and a lot of the bugs they have known about a long time and do not seem to do anything to fix them. Maybe the game will be better when it comes out of early access but until then I would stay away.
👍 Pros 🎨 Great-looking figure designs with lots of variety. 🏪 Very satisfying shop expansion and decoration. 📈 Excellent progression from a tiny store to a huge collectible business. 🖨️ Unlocking better printers and materials always feels rewarding. 🧠 Surprisingly addictive gameplay loop ("one more day..." turns into hours). 🏆 Fun achievement list that encourages seeing everything. 💰 Pricing and customer behaviour feel good without being overly complicated. 📚 105 unique products with plenty to collect. ⏳ Around 27 hours of gameplay for 100% completion. 👎 Cons 🌟 Epic figures become almost the only thing customers want, but they're far too slow to produce. 🏭 Endgame production doesn't scale with demand, even with many printers. 👷 Worker AI needs work. Workers idle, don't multitask well, and some tasks don't function reliably. 📦 Online Shop becomes repetitive manual busywork. 🤖 Needs an employee dedicated to online orders or automatic order fulfillment from shelf stock. 🚫 Online Shop should be optional. 🧵 Filament storage is too small, causing constant unnecessary trips. 🗂️ Should be able to disable product lines you no longer want to sell. 💾 Only one save slot and no manual saves. 💾 Saves only at the start of a new day. 🐞 Store exterior customization kept resetting to the default brick building. ⌛ Late game becomes waiting for Epic printers instead of managing the business. ⭐ Final Thoughts I had a blast with this game and finished 100% of the achievements in about 27 hours. The core gameplay is incredibly addictive, and building the ultimate collectible shop is genuinely fun. The foundation is excellent. The game just needs a stronger endgame with better automation, improved worker AI, and more quality-of-life features. Recommended. Looking forward to seeing where the developers take it next. 👍
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Polish, Portuguese - Portugal, Russian +3 more
Hours played at review time, across 124 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's alright for its price tag. The controls can use some polish. For example: 1. Ending the day only shows press D-pad up prompt - sure I have controller connected but I've been using keyboard/mouse to play. So what's the equivalent on the keyboard? 2. Can only press Esc to leave the cashier counter. I'd prefer to leave the counter using mouse right-click, but there's no customization option (for a workflow-heavy game, it's a shame). But adding mouse right-click in conjunction to the Esc should not have any conflicts.
It’s no secret that I love simulation games—especially shop-related ones—and now I even have my own 3D-printed shop! I’ve really enjoyed playing the game, and I can definitely recommend it. That said, I do wish the shop could be expanded a bit more and that there were more decoration options, as it currently feels quite limited. All in all, 7/10 — I’d consider coming back to the game if an update is released.
是个不错的模拟经营游戏,类型新颖,但是制作好的手办放在地上会偶尔被刷掉,不是一部分被刷是全部,包括已经购买但未拆箱使用的长丝都会消失,因为要更换更高级的手办屯了很多的货和长丝,然后结束一天之后就全部都消失了稍微有点崩溃。
Overall, this game was pretty fun! I enjoyed watching each figure develop in different ways, as well as managing when each order rolled out depending the demand. I especially enjoyed the online system in which you had to balance multiple orders online along with in-store demands. The one of the biggest downsides to the game really, would be not being able to speed up the time for each upgradable piece of machinery. For instance the best laser printer is 25k and it only produces on epic sized figure at a time. It takes multiple in-game hours to complete, which makes sense for a more realistic standpoint, but considering how large each laser printer is and the time it takes, I would have preferred more than one figure, or an option to program each machine to a certain type of model if I liked. Another mild annoyance was not being able to but filaments in bulk. Sure each box has eight bits of filament in it, but when you wind up blowing through the filaments constantly, multiple clicks becomes a pain. Typing the number in, or drop down list of number would be a nice quality of life change.
good concept, but progression feels super long and employees are bugged
Game is great, but the printers don't work outside of the shop being open. Every other simulator game I've played allows for prep time. This game you need about 3 printers going at the same time to just barely keep up with stock.
Game breaking bug caused me to lose all progress.
игра интересная хорошая механика, но спустя время надоедает одно и тоже, думаю можно было добавить хоть какое то разнообразии какие то действия или выполнения определенных заданий, ставлю 7,5/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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