
Fly for a spinner in space, avoid asteroids and the UFO police, and collect heads of aliens flying in space
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There are games that entertain. There are games that challenge. And then... there is Fidget Spinner in Space – a galactic quest of velocity, vengeance, and vibrating plastic. From the very first moment I launched the game, laid my eyes on the graphics and heard the first little ping of the soudtrack, I knew I was in for something far greater than a mere digital distraction. This was not just a game. This was a spiritual awakening. You play as either a Green or a Purple Fidget Spinner with a mysterious past and a destiny written in the stars. Accidentally cast into the vacuum of space by John, the spinner now collects alien heads while dodging asteroids and the Russian UFO police, that are probably jealous of your coolness and seek to destroy you. Each of the three levels escalates like a Shakespearean tragedy. One moment you’re gracefully scooping up green, googly-eyed extraterrestrials like a majestic beyblade of compassion. The next, you're narrowly evading a meteor the size of Jupiter’s unresolved childhood trauma. And the soundtrack? Oh, sweet comet-surfing Mozart, the soundtrack. It’s as if Daft Punk and a NASA launch technician had a synth-powered baby in a nebula. I felt alive. I felt seen. Gameplay: Exhilarating. Like if Tony Hawk rode a fidget spinner through the Milky Way. Every spin is a brushstroke on the canvas of the cosmos. Graphics: So vivid I questioned reality. My toaster now looks disappointing by comparison. Storyline: Oscar-worthy. If this game doesn’t get a Netflix miniseries adaptation, we riot. Aliens: Adorable. Every time I collected one, I whispered, “I'll find a nice place for you in my collection, little buddy,” and meant it with my whole soul. In conclusion, Fidget Spinner in Space is not merely a game. It is a test of reflexes, a ballet of bravery, and a metaphor for our collective yearning to matter — all spun together in a gravity-defying pirouette of genius. ⭐ 11/10 – Would spin through the stars again. Thank God a friend gifted me this masterpiece. On a more realistic note: The gameplay consist of going up and down, the three level are entirely the same, and there is only one song. You can get the Steam Archievements in like 6 minutes if you want, and since there is no story or goal to the game that's all there is to it. Still, it's a fun little game, amazing gimmick to gift friends.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Russian
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GAME NYA KEREM SEKALI BANG. AKU JADI TERKAJUNG KAJUNG MEMAINKAN NYA, AKU SAMPAI LUPA WAKTU DAN LUPA KELUARGA KU KARENA GAME INI, TERIMAKASIH ORANG RUSIAAAA!!!
Fidget Spinner In Space, developed by Nikita “Ghost_RUS” and published by Ghost_RUS Games, is a simple yet strangely captivating arcade-style title that transforms one of the most viral toys of the late 2010s into a small interstellar adventure. The premise is both absurd and charmingly self-aware: a fidget spinner, spun so fast that it breaks free from Earth’s atmosphere, finds itself drifting through space. What follows is a lighthearted blend of dodging asteroids, escaping UFO police patrols, and collecting alien heads scattered across the void. It’s an intentionally silly game, one that doesn’t pretend to be anything more than a quick and casual distraction, but within that modest ambition lies a surprisingly addictive little experience. The gameplay is straightforward yet engaging enough to hold attention for short bursts. You control the fidget spinner across a two-dimensional space field, steering it to avoid incoming hazards while trying to grab as many alien heads as possible. The controls are basic, but the challenge arises from the need for precise timing and movement—one small mistake can send your spinner crashing into an asteroid or falling victim to the UFO police that patrol the stars. The premise is simple, but the execution leans into a satisfying arcade rhythm. As you play, you unlock different spinner types, each offering minor variations, and explore several distinct space zones that keep the environments fresh enough to stave off monotony for a while. Visually, the game is as minimalistic as its concept. The graphics are clean, colorful, and clearly designed for clarity rather than realism. The cosmic backgrounds shimmer with stars and distant galaxies, while the spinners and obstacles are brightly outlined, making it easy to track motion even when things get chaotic. The lack of complex detail works in the game’s favor, keeping it lightweight and accessible to nearly any system. The music and sound design are equally modest, providing a pulsing backdrop that complements the absurdity of the premise without overwhelming it. The tone of the presentation strikes a balance between retro arcade nostalgia and tongue-in-cheek humor, perfectly fitting for a game about a toy flying through outer space. Where Fidget Spinner In Space succeeds most is in its simplicity and humor. It doesn’t try to construct a world with deep lore or emotional stakes. Instead, it focuses on the immediate fun of maneuvering through hazards and chasing high scores. The inclusion of collectibles, such as alien heads, gives each session a clear goal beyond mere survival. The developers also included achievements that reward persistence, encouraging players to master specific challenges or collect set numbers of items. These small objectives add replay value to what might otherwise be a one-note experience. For players who enjoy competing with themselves or unlocking every achievement, these layers of progression provide just enough motivation to keep spinning a little longer. That said, the game’s simplicity is also its greatest limitation. After several sessions, players will likely begin to feel the repetition set in. The environments, though charming, cycle through familiar patterns, and the challenge relies primarily on endurance rather than evolving mechanics. There is no story progression, upgrade system, or escalating enemy variety to keep the tension growing. This is a game designed for brief entertainment—a digital stress reliever that echoes the real-world toy it’s based on. As such, it succeeds at being amusing for a short time but lacks the staying power to hold most players’ attention for extended sessions. Technically, the game performs smoothly on almost any PC setup. Its extremely low system requirements make it accessible to virtually everyone, even those with older machines. It loads quickly, runs without stutter, and provides an uninterrupted experience from start to finish. This accessibility is part of its charm—it’s a game that doesn’t demand time, resources, or patience. Anyone can launch it, play for a few minutes, and walk away feeling briefly entertained. That ease of access, combined with the game’s quirky humor and simple mechanics, explains its small but positive reception on Steam. Players who knew what to expect—an intentionally low-stakes, meme-inspired arcade title—tended to enjoy it for what it was. In the end, Fidget Spinner In Space is best understood as a playful experiment rather than a full-fledged game. It takes a ridiculous concept and runs with it unapologetically, providing a brief, casual distraction filled with humor and light challenge. It doesn’t aim to be profound, and that’s precisely its appeal. For players looking to unwind with something absurdly simple, or those who appreciate indie developers experimenting with odd ideas, this little title delivers a short but amusing escape. It captures the fleeting nature of its namesake—a momentary obsession that spins wildly, shines briefly, and then drifts off into space, leaving behind a small smile and a sense of nostalgic amusement. Rating: 7/10
This game is a game. I honestly at like hour 7 was starting to think maybe there isn't much to the game... but then I found the secret combo that made the next 16 hours fly by so fast I didn't even realize I had spent the whole next day playing it. Would recommend if bored. Wouldn't recommend if you have a spouse or kid, you will neglect them.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $36.8M | 67.5K | 86% | $19.99 | |
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| $14.2M | 59.7K | 99% | $14.99 | |
| $9.8M | 21.8K | 90% | $19.99 | |
| $9.8M | 15.4K | 77% | $19.99 |
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