
A Retro-FPS "virtual happy place", jeopardized with a naughty bug. Traverse this action-oriented roguelite blasting waifus to uncover dirty secrets on a personal computer!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fida Puti Samurai is a really small but fun doom clone. it lacks on some aspects like a variety of mechanics and each run is random to a point. I honestly don't recommend it. cause it does have fun to it. but it gets extremely boring quickly. as these games are. you're a meat sack in a virtual world that your lover made, unable to leave from the digital hell. you must proceed forward. you get some good weapons. but if you played any old doom, or duke nukem games. this is very similar with its own designs but same old formula really. while others might find enjoyment. I did not, nuts to say. I guess I'm not too cut out for doom likes that much anymore. still tho. I'd recommend it if you enjoy these. but going to say no myself.
good game not many people would think to combined a rogue like with a boomer shoorter. i only wish it had more level variety after beating chapter 1. I like the new enemies after chapter 1 but lets be honest if you've played through the first chapter you've probably memoriesed a good chunk of the level layout. if the developers make a sequel I hope we get to see more level types than cyberpunk.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $14.49 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very nice. This game is a tastefully risque (but no longer NSFW) boomer shooter that has a lot of roguelite elements. You have the option to enable random levels when exiting the hub/beginning the game, but the traditional gameplay loop revolves around navigating the same set of levels repeatedly, with each one being subtly rearranged (Items, enemies, etc.) - When you get to the end of the levels, you fight a boss or encounter an event that THEN adds an additional map to the end of the levels. So, the general progression will be: Enter level for the first time, kill a bunch of enemies followed by the boss, and get spat back to the Hub knowing that there's more at the end of that journey. While this is all occuring, you earn money that can be spent on starting weapons, cosmetics and even anime figurines to display in the hub that provide benefits. Simple format that is admittedly repetitive, but the low price, satisfying weapons, and presentation of the game keeps me entertained. While Strafe is hated for its randomized levels; this one is unapologetically hated for its handcrafted levels, but to me it feels like they pretty much made a better version of that game. It's surprisingly fun shooting cartoonishly lewd anime girls, I must say.
I really love this game! - The enviorments are the low poly goodness that tickles me in the right areas. - The gameplay is mindless, but fun, I know I can always come back to this game for some mindlessly fun shooting action. I feel the only really problem I have with this game is...that by the end of it I am left wanting more. The game has plenty of cotent to enjoy and great replay value, even after you buy everything and get all achivements. And yet, whenever I beat rhe final boss again, I am left feeling rather unsadisfied, and I dunno why... Maybe it could use more stuff to do? Maybe a gallery for you to view the enemy models? Or perhaps a way to explore the beautifully crafted enviorments without feeling presured to continue by the green binary wall? Some more customizination options for the main character? Or perhaps this game could use some Workshop support? I dunno, I keep hearing the creators are working on a sequel, and if that's true, I am hyped, I just hope I am left feeling sadisfied by the end.
Delightful...A finely made shooter with a striking aesthetic and multiple retro influences, but perhaps chiefly Duke Nukem 3D. The thing here is replaying the campaign: the available levels are about as long as a classic FPS episode or so, and you'll be expected to repeat them several times both to get to the end of the game and to search for secrets and collectibles (of which there are many: weapons, clothing, action figures...). There is plenty of randomization, so playthroughs can vary a fair bit. It feels a bit "roguelite" as you can lose your run (but not your file with your unlocks and etc.) if you die, yet can spend cash to set up a checkpoint (single use unless you update it, as far as I understand) to continue from. Your home base with all your items and progression is cozy, and there are minigames too. Pretty challenging on the highest two difficulties, I would say. This game rules, an easy recommendation from me!
ローポリなブーマーFPS。これだけだと海千山千にみえてしまうが、なによりサイバーHENTAI風なデザインが魅力。といってもモロというものではないので良い子も安心である。 Doom系列を遊んだことがあるならそこまで操作に困ることもないだろう。 というか制作者が明らかに日本に詳しい、というよりも確実にアキバに来たことがある。 どうみてもCLUB SE◯AなCLUB FELLA、まんだら◯なMANDARAKEなど。 おまけにパワーアップすると、キルラ◯ルな変身バンクがはじまるが、演出がモロである。 HENTAI風なので敵キャラもまあ、露出がすごかったりするがローポリなのであんまり。もちろんR-18要素もない。あとはまあ難易度洗濯もあるが、各地にあるシークレットであるフィギュアを収集して解放することで戦いを永続的に楽にできるのでぜひ集めてみよう。 おしむらくはサイバー日本な要素が多いものの日本語はないのが残念なところ(なぜか雑魚敵のボイスはイントネーションの怪しい日本語でしゃべるが)。まあ、DOOMよろしくシナリオを気にせずに敵をぶちのめしながら進んでいけばいずれはエンディングになる。 たまにはかわったブーマーシューターであそびたいのであればオススメ。
sorry I killed all of the waifus ever
Obviously, if you love Doom shooters, this is the game for you!
Fi da Puti Samurai is strange and often bizarre cultural exchange between brazil and japan, with some duke nukem sprinkled in between. The gameplay can be fairly repetitive due to you going thru the same maps that are a bit linear, but it's not overall that bad. The guns are nice and you can even akimbo some of them.
Amazing game. Co-op please X3
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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