
Fell Seal: Arbiter's Mark is a turn-based tactical RPG with a focus on storytelling and strategic battles. Unfold a mature story as you progress through hand-crafted scenarios, controlling your own group of Arbiters, with each character customizable from a wide selection of classes and abilities!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 14 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Fell Seal: Arbiter's Mark is a story-driven, turn-based tactical RPG set in a fantasy world with a touch of steampunk. Take control of the Arbiter Kyrie, an agent of the Immortal Council tasked with preserving stability and order throughout the land, and lead your troops through difficult encounters.
Experience an epic and mature story, unfolding through over 40 story encounters and topped with challenging end-game content.
Classic tactical combat battles, with rugged terrain and elevation, taking place on beautiful hand-drawn environments.
A deep and complex class system with over 30 classes and 300 abilities lets you truly customize every one of your characters through the selection of their class, sub-class and passives. Carefully craft the character you envision, be it a versatile generalist, a dedicated spell-caster or a mighty foe-crushing specialist!
Customize your troops' appearance your way, by selecting their portrait, outfit, colors and overall visuals from a wide selection.
Equip your army with over 240 pieces of equipment, either purchased, gathered from fallen enemies or created from crafting.
Centuries ago, a brutal beast of destruction rent the world asunder. In this time of need, the first Immortals came into their uncanny powers, powers so great that they succeeded in destroying the beast ravaging the land, where all else had failed.
To prevent such destruction from ever happening again, the Immortals banded together to form a Council that would enforce order and stability on a global scale, stepping in at any hint of war or chaos.
The Immortals might be vastly powerful, but they are few. Even they can't oversee all of the lands. This is why they rely upon their mortal agents, the Arbiters, to guard the land's people from the more day-to-day dangers they face. Arbiters range over the land, rooting out bandits, unruly monsters, and crooked officials; their word is law.
But one Arbiter uncovers the deepening corruption pervading her own order, and it falls to her to halt the spread of a threat as dire as the brutal beast of yore.
Strongly influenced by games such as Final Fantasy Tactics (original and Advance versions) and Tactics Ogre, this tactical RPG stands on its own as a worthy successor of those classics, bringing a slew of improvements and additions to the tactics genre.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 6.4Kreviews | 88% | — | $4.3M |
| $29.99 | 845ratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Is pretty good, art style is just about the only thing that threw me off but looking forward to what comes next
Solid turn-based strategy, scratched the itch. Not the deepest systems ever but char/skill progression is pretty good, lots of classes, consistent progress, with plenty of tinkering between battles, allowed flexibility w/ char builds, etc. I played on Veteran difficulty blind and it was decently challenging throughout. My playtime is very inflated - just left the game open, playing here and there until I finished, but it didn't feel too short nor did it overstay its welcome. Nothing earth-shattering but if you like the genre, esp if it's on sale, it's a good buy.
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Portuguese - Brazil, Simplified Chinese, Japanese
| $29.99 |
| 405ratings |
| 94% |
| — |
| not modelled |
| $4.49−85% | 222ratings | 84% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
劇情還行 戰鬥中不給存檔 戰鬥速度很慢用技能沒有加速 難度用預設沒有改 角色成長真的很無感 前期就算了後期還是只能跟敵人比肩 還限制6人出戰 劇情的話會綁主要角色 練太多角沒屁用 這款很難爽 只有戰略 不會掉神裝 等級農了沒軟用 但特價很便宜不到一百 喜歡挑戰的還是可以試試
Really enjoyable Tactics game, with cool customization, great story and wonderful graphics. I actually liked this better than FF:Tactics tbh. Much more polished and cool classes.
Не когда раньше не любил JRPG, Но после того как я прошел обе части Fear and hunger и look outside (игры которые реально принесли в жанр что-то новое и свежее) я решил попробовать дать жанру шанс начиная с этой игры! И оказалось зря, я не играл FFT с которым ее сравнивают но попыток поиграть в подобное было множество.... Посредственный сюжет для фан сервисного анимэ,гринд, прямая как палка геймплей, такая себе боевка,однотипные враги и локации, ужасный интерфейс но зато красивая картинка... В общем типичнaя jRPG! Поначалу еще как-то было с охотки интересно играть, но под конец уже задолбала!
pretty good ,though it has some battle with insane difficulty spikes and some classes are really underwehling
as someone who grew up with Final Fantasy tactics (and the Shining Force games before them), if you want to re-experience that, this is a true spirit follow up!
Ótimo jogo pra quem curti FF Tatics e Tatics Ogre. Com um ótimo sistema de classes, não precisando focar o personagem em uma única. A história é bem ok, nada muito ruim. Os personagens principais até que são interessantes a dinâmica de grupo é boa. Vale a pena ter na coleção.
Com certeza! Vamos dar um toque mais pessoal e direto, mantendo o foco nas suas frustrações, mas ainda assim organizado. Aqui está uma versão que soa mais como um desabafo articulado de um jogador: 😤 Meu Desabafo Sincero: Este Jogo É Profundamente Decepcionante Gastei quatro horas da minha vida nessa experiência e o arrependimento é gigantesco. Eu devia ter pedido o reembolso logo nas primeiras duas horas, quando comecei a ter dúvidas. Não consigo encontrar nada de atraente aqui. Honestamente, as notas altas que ele recebeu parecem vir de pessoas com uma nostalgia cega pelos jogos táticos da década de 90 ou, pior, levanto a suspeita de que foram pagas. O Básico Falhou Miseravelmente Enredo: É um clichê de doer. Não há surpresa, não há paixão, é só mais do mesmo. Apresentação: As animações são simplesmente horríveis. Parece que não houve esforço nenhum nesse departamento. E a música? Totalmente sem inspiração, soando barata e datada. O "Tático" Que Não É Tático A maior burrice de design é a ordem de personagens ser fixa. Tática pressupõe que eu faça escolhas, mas me forçar a dizer "Vai, morre, que depois que você estiver morto eu te curo" é simplesmente arcaico e ilógico! Isso não é tática, é sorte cega. O jogo é uma cópia sem alma de títulos antigos. Não inova em absolutamente nada. Se você pegar cada parte isoladamente, nenhuma delas é boa. Absurdos e IA Que Dá Raiva As partidas são doentes. Você lida com 6 inimigos focando instantaneamente em um único personagem seu. É uma aberração que não faz sentido. E a IA inimiga? É um desastre total! Personagens inimigos à beira da morte ignoram ameaças óbvias para atacar o meu time. Não há coerência tática, só RNG. A pior parte: Inimigos low life decidem correr, mas aí viram as costas e correm para cima dos meus outros personagens, garantindo a própria morte. Não lembro de ter passado tanta raiva com uma IA antes. E para coroar o show de horrores, a lógica do mundo é quebrada. Temos pá pássaros enraizados que voam e, meu favorito: zumbis sendo curados com magia sagrada! Quem decidiu isso estava com problemas sérios de coerência. Fui enganado pelas análises de fanboys que não sabem o que é um jogo tático de verdade. Se você busca algo do gênero, esqueça isso e vá jogar Baldur's Gate II, Icewind Dale, ou até mesmo um remake de Final Fantasy. Esses sim merecem o reconhecimento, e são infinitamente superiores a essa aberração. Não cometam o mesmo erro que eu.
The game has some decent gameplay .... It kind of scratched my FFT or Tactics Ogre Reborn itch. However, the art style looks like the flash games you got in trouble for playing in highschool in computer class. It is so bad and the characters are so lame and forgettable that i dont think i can play anymore . I really wanted to like this but it is not worth it even on sale in my opinion. Wait for September for the remake of Final Fantasy Tactics.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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