
Feather Land is a cozy idle focus companion where your study and work sessions help a peaceful bird world grow. Hatch eggs, care for cute birds, unlock new biomes, decorate your scenes, and stay focused with productivity tools, calming music, and nature sounds.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 9 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Hatch eggs, discover different bird species, and care for your growing flock. Feed them, pet them, and watch them wander through your screen as they slowly bring more life and movement to your space. From common birds to rare and extinct species, each companion adds its own charm.

Feather Land includes simple tools to help you manage your time without pulling you out of the mood. Use the built-in Pomodoro timer, organize your tasks with a to-do list, and write down quick thoughts in the notebook. Soft birdsong, ambient nature sounds, and calming music create a soothing space for concentration, while your focus time helps you earn in-game coins, turning productivity into a relaxing way to grow your world.

Expand your Feather Land by unlocking new lands, each with its own atmosphere, scenery, and bird species. Build cozy habitats across forests, mountains, deserts, beaches, and more. Every biome gives you a new cozy space to decorate, customize, and fill with birds.

Make the space feel like yours. Add decorations, choose your favorite birds, adjust the weather, and change the time of day – from a sunny morning to a rainy afternoon or a quiet night. Whether you want a soft study corner or a tiny bird paradise, you can shape the atmosphere around your own rhythm.

With Wallpaper Mode, Feather Land can stay on your screen as a gentle background companion while you study, work, or relax. Your birds continue to live quietly beside you, giving your desk a little more warmth without demanding your attention.
Engagement
Reviews
1.为什么删除装置之后是直接销毁而不是储存到仓库???太不合理了 2.小鸟为什么在成年之后就完全不用喂粮食了,虽然是轻松,但太不真实了,缺乏互动感。。 3.帐篷在切换地图后会自动刷新,不可以自己产鸟蛋,也不能自己收获,也不太合理 4.秃鹫不是食腐的吗?这个喂种子是不是不太好 涉禽丹顶鹤也吃豆子,水禽也吃豆子,你是不是素食主义者见不得鸟类吃肉。。 5.bug多到记不清了,比如切换地图有可能使得所有环境音消失,音乐经常莫名其妙消失,番茄钟到时的同时开蛋的话会卡住无法关闹钟等等,感觉作品还是不太成熟 6.凤凰作为神兽居然长得还不如旁边的雪鸮大,这合理吗?? 7.每次退出番茄钟都会重置,不能自动保留上一次的设置,很麻烦 8.每种鸟的习性都不同,但在游戏中全是一样的,看不出任何区别。。。,毫无观鸟乐趣 9.每个地图背景都很粗糙,加上装饰品也有一股廉价味,除了最初的森林算得上养眼,其他都无法作为壁纸。 总体来说10元可以体验,原价有点闹心,不建议买,除非你能忍受如此多不合理之处而且对观鸟毫无追求。 希望创作者能改进一下。
内测玩家,蹲到开售就极速入库了。有番茄钟和白噪音/纯音乐,非常好码字伴侣。
适合干活学习的时候挂机,汉化有点烂,还有一些bug,比如在点过其它功能后,之前设置的自动喂食有时候会失效。以及拖动装饰功能很糟糕,经常拖不动,挪动一点点位置就不动了,很费劲。小鸟的形象很卡通呆萌,就是画面中小鸟显得太小了,缩放功能又是全部缩放,也不能针对局部放大观察欣赏。希望可以出一个额外选项,可以放大小鸟的体积,看起来更萌。还有装饰太小太少了。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Russian
Hours played at review time, across 36 reviews with recorded playtime.
请问存档在哪个位置?
没什么操作 正是我要找的那种挂机游戏 推荐 --自动喂食是什么作用 没看出变化啊? 以下是不顺手的地方 建议未来更新时改进: 希望增加一口气连开三个蛋的快捷键 现在点多了会手累 烦 图鉴需要分地域 卖鸟界面需要增加 只卖出全部成年鸟的按钮
夜枭成就系统时间改为11:30pm打开游戏即可获取,清晨的第一声鸣叫系统时间改为5:30am可获取,候鸟之心成就需连续登录30天,已获取成就和连续登录天数在C:\用户\您的用户名\AppData\LocalLow\DefaultCompany\featherlandunit\GameData\AchievementData.save用记事本打开可见,该文件中连续登录天数不可直接修改,可通过连续修改系统时间后登录重复30次获取候鸟之心成就。 The Night Owl achievement can be obtained by changing the system time to 11:30 PM and opening the game. The Dawn Chorus achievement can be obtained by changing the system time to 5:30 AM. As for the Migratory Soul achievement, it requires 30 consecutive login days. Both earned achievements and consecutive login days can be viewed by opening C:\Users\YourUsername\AppData\LocalLow\DefaultCompany\featherlandunit\GameData\AchievementData.save with Notepad. The consecutive login days in this file cannot be modified directly, but you can get the Migratory Soul achievement by repeatedly changing the system time and logging in 30 times in a row.
Шикарно как фон, заселяешь экран кем хочешь и радуешься. Но почему то в игре из 4 видов корелл 2 выглядят одинаково.
A very cute, cozy and fun little companion for long working hours. Don't expect a "game" with a narrative or content, but rather a happy, cheerful moving background that comes with lofi-like background music while you work. I am generally a fan of applications like forest or finch to focus on my to dos, so this game was literally made for people like me. I have now unlocked 2 locations and collected some birds. The interactions with your birds is limited, you can click on them, name them or feed them (if they happen to be hungry) and thats about it. I think the greatest strength of this focusing companion are the landscapes that come with different sound packages (you can also customize following your own preferences) aaand the lofi sound like radio. I think its worth the money to bring some bird joy in your life when you have to do some work.
玩起来挺舒适,比较适合工作时候开着。森林的灯能不能加一个真实的灯光
放置+番茄钟+收集,美术只有封面好看,里面的鸟很敷衍,毫无新意……比《观鸟笔记》差的不是一点
Players by region
Where this game's players are, estimated from review languages.
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