
A football management game where you're not the coach, you're the club owner. Hire and fire the coaching staff, sign players, negotiate with sponsors, control the finances and build a winning organisation from the boardroom.
Modeled estimate, not a reported figure. How we estimate →
About

2 Countries available (Spain and England)
6 Divisions (4 from England and 2 from Spain)
More than 6,000 players
More than 1,500 staff members
More than 100 sponsors
8 facilities to upgrade or build
Club vision system where you decide which club philosophy to follow.
Football isn't won only on the pitch. Behind every champion team there is a director who made the right decisions: the signing nobody saw coming, the coach who changed the dressing room's mentality, the sponsor who allowed building a competitive squad. In FD 27 you don't sit on the bench, you sit in the office. You are the owner, the CEO, the person who decides the direction of the club from the ground up. Here you don't choose formations or give tactical instructions. Here you decide who does it for you.
Every season is a management test. You have a limited budget, a squad that needs reinforcements, a coaching staff that may not be up to the task, and fans demanding results. Your job is to build a structure that works: find the right coach, surround him with the right team, and give him the players he needs to compete. If you do it well, results will come. If not, the consequences will be yours.
FD 27 reproduces the real structure of a professional football club. You don't just manage a squad of players, you manage a complete organization with four departments that need to work as one gear: Sporting Direction, Medical Department, Marketing, and Financial Department. Each department is made up of staff members with their own attributes, performance, and salary. You decide who to hire, who to fire, and how much you are willing to pay for the talent you need.
The sporting director will be your right-hand in the transfer market. The head of medical will determine how your players recover from injuries and how long they take to return to the pitch. The marketing department will influence the club's ability to attract sponsors and generate revenue. The financial area will keep the accounts in order, or not, depending on who you put in charge. Every hiring has a direct impact on the overall performance of the club. A good sporting director will bring you better signing options. A mediocre medical team will mean your players spend more time in the infirmary than on the pitch. Everything is connected, and everything depends on you.
It's not just about having the best eleven. It's about having the best structure. The clubs that win leagues don't do it only because of their players, they do it because behind them there is a solid organization that allows everything to function. That is your job. That is FD 27.
When match day arrives, you have already done your work. You signed the players, hired the coach, and gave him the tools to compete. Now it's your turn to sit down and see if your decisions were the right ones. FD 27's simulation engine reproduces every match minute by minute, with a system that takes into account dozens of variables: the individual quality of each player, their form, their accumulated fatigue level, their morale, the injuries they carry, and the tactical capacity of the coaching staff.
You won't see a static match or a simple final result. You will see how your team wears down physically over the ninety minutes, how a player with low morale performs below his level, how an unexpected injury in the 30th minute forces the coach to restructure the team. The substitution system respects the current three-window rules, and the coaching staff's artificial intelligence makes decisions based on the context of the match: if it's losing, if a player is exhausted, if it needs to protect a result.
Every match is a direct consequence of what you have built. If you invested in a good medical team, your players will arrive fresher. If you signed a coach with good tactical reading, the substitutions will be smarter. If you cut corners on the squad, you'll pay for it when the season gets tough and injuries pile up. In FD 27, matches are not won with instructions from the sideline, they are won with the decisions you made weeks, months, and seasons before.
Money is everything and at the same time isn't enough. You can have the biggest budget in the league, but if you manage it poorly, you'll end up in a spiral of debt that will drag the club down for years. FD 27 puts you at the helm of a club's real finances: revenue from television, ticketing, merchandising, and sponsorships against expenses in salaries, signings, infrastructure, and personnel.
The transfer market is where great projects are forged and where poorly planned ones die. Every player has a transfer cost and a salary that will impact your accounts throughout the duration of their contract. Signing the star everyone wants can give you an immediate competitive leap, but it can also compromise your ability to strengthen other positions. Would you rather have a star and an unbalanced team, or a well-rounded squad that competes on all fronts? That tension between ambition and sustainability is the heart of the game.
Sponsors are another key piece of your financial strategy. As your club grows in reputation and results, new brands will want to associate with you. Each sponsorship contract has its conditions, its duration, and its economic impact. Negotiating well can give you the margin you need to sign that midfielder you're missing. Negotiating poorly can leave you tied to a deal that doesn't reflect the real value of your club. Financial management is not a complement to the game, it is the game.
FD 27 in its version 0.1 includes the leagues of Spain and England. Thousands of players with detailed and position-specific attributes form the squads of the clubs you'll find in the game. A full-back who joins the attack is not the same as one who prioritizes defensive cover, and that is reflected in every player profile.
Each league has its own dynamic. The AI teams compete with each other under the same rules as you: their players get tired, get injured, lose form, and experience good and bad streaks. There are no hidden advantages or shortcuts for the machine. The simulation is fair and symmetrical, which means your victories will be deserved and your defeats will have a real explanation.
The game is designed to grow. The Spanish and English leagues are the starting point, but the plan includes incorporating new national competitions, leagues from other European countries, and continental competitions that will expand the scope and depth of every game. Each new league won't just be one more setting, it will be a new market with different players, rules, and challenges that will enrich your experience as a director.
FD 27 is in active development and will arrive on Steam in Early Access. This means you are entering a living project that grows with every update. The foundations are already built: the simulation engine, the staff system, the finances, the sponsorships, and the management interface are already working. But what's coming is even more ambitious.
On the horizon are European competitions, a youth academy system to develop talent from the age of 12, the possibility of selling club shares to obtain financing, league assemblies, and random events. Each update will bring new features that will expand what you can do as a director.
This is not a game made by a large studio with a million-dollar budget. It is an indie project made with passion for football and management games, inspired by those classics that hooked you for hours. Your feedback matters. Your suggestions will shape development. FD 27 is built with you.
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 120 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Como havia dito na analise que fiz da demo, o jogo oficial veio completamente diferente em alguns aspectos, inclusive mais completo do que eu achei q ia vir, apesar dos bugs por exemplo, ao clicar em jogar a partida e simplesmente n ir e voce ser forçado a carregar a partida novamente ou o bug de voce n conseguir votar na assembleia tendo que fazer o mesmo da partida, o jogo está bom, precisa de alguns justes como por exemplo nerfar o centro comercial, voce consegue mt dinheiro se fizer um emprestimo e focar em upar ao maximo, acredito qo custo tenha que ser bem elevado dado ao valor que voce consegue por upgrade, tirando isso, queria muito que o responsavel pelo jogo colocasse a liga brasileira se possivel, nela é possivel voce ter um roleplay mais lonquinquo ja q tem as ligas regioes antecedendo a serie D!
bom jogo e que ainda tem muito a evoluir
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Turkish, Portuguese - Portugal, Bulgarian, Korean, Greek +6 more
Hours played at review time, across 120 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
E' un Early access, mancano ancora tante squadre, ma promette bene come gioco.
ГОМНО .САМОЕ НАТУРАЛЬНОЕИ ГОМНО
To many bugs at the moment. Just going to put some of them. 1 End the first season and the last 2 games passed for the 2 season. 2 Getting new staff for the club, they ask for monthly payment 1,500 month and I can´t offer less than 8,600 month. 3 With a good coach the best players always play, even is physically they are at 40%
内容还很少
Jak za produkt, który kosztował mnie 50zł jest to dobra gra jednakze ma sporo błędów. Na plus przede wszystkim co mnie w tej grze zainteresowało to połączenie mechanizmów z F1 24 Manager oraz rozmów z zawodnikami. Na minus to będzie brak możliwości sortowania zawodników po pensji, ceny których nie można ustawić samemu, oraz 2 istotne minusy. Po pierwsze bardzo mało twarzy co powoduje że jest dużo ludzi bez twarzy bądź pare ludzi z tym samym mini-face, oraz bardzo wolno regenerująca się kondycja ze zawodnik potrafi mieć ponad tydzień bez meczu a z 50% ledwo do 63/64% dobije
gowno AI
bon jeux mais mérite énormément d amélioration ; ont te dit tu gère en faite tu gère rien tu peux avoir un entraineur 91 le mec fait n importe quoi avec ton équipe l entrainement est aussis a revoir et gros pour l instant tu est plus supporter ultra que dirigeant
평가에 앞서 본인은 감정 없는 싸이코라 그런가 이런 인디게임 보면 찜부터 함. 창의력으로 부족한 돈과 인력을 대체한 게임이 사랑스러움. 오히려 웃음이 나온달까? 이정도는 껌이지ㅋ 나는 성의 없고 퀄리티도 떨어지는 인디게임들 수백수천개를 본 싸이코패슨데ㅋㅋ 이런 가능성 보이는 인디게임을 보면서 나는 웃음을 짓지 후훗 fm이랑 비교하는 사람들 보여서 써보자면 fm 하면서 채워지지 않던 부분이 채워진 느낌임ㅇㅇ 근데 fm으로 채울 수 있는 부분을 못 채움ㅇㅇ 씹저퀄 인디게임이다>>>>>>>>>>>>>>>>>>만원임 그리고 6~7만원 하는 fm도 버그 ㅈㄴ 많음 그거랑 별개로 버그 좀 심하긴 함 근데 만원임 ui도 불편하고 폰트도 어색함>>>>>>>>>>>>>>>>>>fm도 다를 거 없음 그리고 만원임 fm에 비해 전술같이 만지고 놀 게 없다>>>>>>>>>>>>>>>>>>manager가 아니라 director임 manager를 고용하는 게임임 편의성 ㅈ박음>>>>>>>>>>>>>>>>>>이건 반박 못하겠는데 여기저기 기워 입은 듯한 느낌의 편의성이 여기저기 보여서 걱정 안됨 얘네 시간만 있으면 오다 흘린 편의성 다 때려박아서 갓겜 나올거임 애초에 비슷하지만 다른 장르임 비교하기 시작하면 끝도 없음. 얘네는 얘네만의 게임을 만들고 있으니까 있는 그대로를 봐줘 아직 완성 안된 거 느껴지긴 하는데 감안해도 재밌음 얘네 인스타 좀 보고 오셈 ㅈㄴ 귀여움 fm에서 전술만큼 구단 운영하고 온리팬스로 구단을 일으킨 페레즈나 레비가 되고 싶은 사람들은 완성까지 기다릴 가치 충분하다고 생각함
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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