
"Fatermyth" is an RPG game that combines tabletop role-playing and adventure. The storylines of seven characters from different eras intertwine, depicting an epic of human heroes. The strategic battles with dice + skills add more challenges to the adventure.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 19 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
快玩到结局了忍不住来写评论了,流程有点拖慢节奏,但优秀的剧情与细腻的笔触还是让我充分体会到了这个故事的魅力,每个角色的差异性与卡牌策略性也带来了很多趣味性。虽然在部分角色爱情上的刻画有些不足,但不可否认的是我也在其中收获了感动,在我心目中已经是如月光般温柔的佳作了
卡牌游戏节点进来的,结果被评论里面搞性别对立的逗笑了,买来看了下剧情只想说,就这剧情还能被刺激到实在是有点脆弱了,不管是原耽还是大女主小说,十年前都不写这些了,剧情人设只能说是平平无奇。总的来说,十多块钱买个打牌游戏打发时间还是值的。
Fatermyth tiene algunas buenas ideas, pero un resultado pobre. Primero, la historia tiene algunas buenas piezas pero está contada de una forma bastante pobre. Lo cual solo empeora porque ha sido traducido por Google Translate o similar (IA?) y hay cosas sin traducir directamente, lo cual hace difícil de seguir la historia en algunos puntos. A mayores, la jugabilidad se divide en dos cosas, y ninguna es el deckbuilder prometido. Por un lado el aspecto narrativo, básicamente una especie de visual novel en general lineal con algunas opciones o decisiones dispersas. Por otro lado el combate. El combate es entretenido, entras con tu build ya diseñada y básicamente tiras dados para ver qué habilidades activas cada turno; el problema es que las builds son muy similares y si llevas una buena construcción del personaje de turno, acabas activando todas las habilidades todos los turnos, de modo que no hay realmente ni estrategia ni nada, simplemente tirar adelante y repetir independientemente del enemigo que tienes en frente. Gráficamente el juego es muy pobre. Los personajes son dibujos sin animaciones, las únicas animaciones (y muy básicas) son las del narrador y poco más. El sonido se vuelve rápidamente repetitivo y todas las voces (el narrador básicamente) permanecen en chino. Al menos no me ha dado bugs. El resultado es un juego que no está realmente a la altura de lo que es exigible en un videojuego comercial. Un 3.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese*, English*languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩的,每个角色构筑成功后都有自己的爽感,剧情虽然意料之中但也没有特别降智恶心的,并且在不同角色的剧情线看到熟悉的人还是挺好玩的,唯一不太好的就是部分选项没有设计好联动,默认是从上到下,先选后面的选项会出现前面选项中的剧情,导致剧情看的有点懵逼,点名女召的陶瓷任务。整体来讲8.5/10,打折绝对值得一试
14.7入的,看在这个价格的份上原谅一切了 剧情方面还是建议不带脑子看,大概理解想传达兴,百姓苦;亡,百姓苦的思想,但是其中有些剧情还是让人有点难受。顺便,还没入库的朋友要是看见游戏里面说剧情会让人不适,那是真的不适不要犟跳过吧。 角色塑造方面,我个人觉得没啥问题,各花入各眼吧,有些角色我还挺喜欢的 最后是游戏平衡方面,有一说一真的很吃运气,但是玩到后期基本可以靠装备之类的平衡回来,有好的装备甚至可以无视掉部分卡组构筑不行的地方。但是卡组的选择面感觉偏小,但是这个价格,嗯,瑕不掩瑜吧。 以及,最后一个角色的关卡,难打的要死,我已经放弃打通了。 满分10分,大概愿意给个7分多这个样子。嗯,就这样。
我打得慢,刚玩到女召11级。 副本可以随时进出练级,准备多练练再打下面的剧情。 整体不像卡牌游戏,像RPG加骰子跑团。 优点有几个: 第一,我挺喜欢在船上飘着打牌,还配有配音这种环境,其实背景男就是类似KP的存在 第二,画风还行,音乐也不错,起码不出戏吧 第三,有简单的小游戏和小支线,奖励不少,建议都做,副本有随机牌组,可以打出不同的路线 缺点有点多: 第一,剧情整体在连贯性上有点生硬,开头,化用纣王、西伯侯的故事,我以为要多讲一会儿男主,结果草草几个选项杀了个仇人就转到千年前,讲女召了。还有,隔壁有说什么女尊,不建议男性玩,我觉得对女性也没多友好,里面是上古母系氏族的事情,但还是有对女性的刻板印象,没见着多么尊,属于是两边讨好但都没讨到,不过我不给这点扣分,没那个必要,我是先看了那条评论才玩的,以为多讨好女性,结果吗也就那样。 第二,在非战斗中,这个骰子……女神也太太太难玩了,一言难尽,经常需要SL!!!而且SL还不能直接SL到当时当场,非常头疼。 第三,给的钱和奖励都太少了,少的一场就给20币,好寒酸啊,都不够我回村治疗一趟,想换装备买道具就要靠磨战斗时间,我还在攒钱买林子里老婆婆一千多的武器,是什么属性有人能告诉我吗,值得买吗? 第四,战斗本身还行,但玩久了觉得节奏慢,点多了就烦了。
骰子的随机性比较强导致时不时需要SL,金币获取量较少导致不好买装备,但是骰子加卡牌的融合玩法总体还行吧,价格合适推荐玩一下
good
作为卡牌游戏来说不合格,只有剧情战斗,不能爽快打牌,作为剧情游戏来说更是不合格,角色玩到百分之50强制断开更是糟粕,剧情更是平淡无奇,第三个人物的剧情更是愚蠢至极,游戏体验极差,建议不要购买游玩。
算用心. 3.5/5 Fun, and u can see these efforts devoted.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.5K | 133 | 67% | $12.99 | |
| $1.1M | 1.6K | 75% | $22.99 | |
| $161.1K | 591 | 95% | $11.99 | |
| $238.7K | 525 | 64% | $19.99 | |
| $119.4K | 445 | 89% | $10.99 | |
| $108.5K | 250 | 83% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $102.5K | 432 | 49% | $9.99 | |
| $102.5K | 529 | 48% | $6.99 | |
| $102.6K | 217 | 88% | $14.99 | |
| $102.6K | 192 | 69% | $14.99 | |
| $102.6K | 195 | 88% | $8.99 | |
| $102.4K | 2K | 68% | $2.99 |