
War breeds heroes you've never heard of. You are the ordinary person holding a huge burden of protecting what's most precious and innocent. Fight with hunger, wounds, cold, disease, and enemy cruelty. Defend your family and survive the war!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Extremly buggy game. Good concept for a game but please fix it!
Farmer's Father: Save the Innocence is a survival-crafting title developed by FreeMind S.A. and published by FreeMind S.A. alongside PlayWay S.A.. Set against the grim backdrop of war and displacement, the game attempts to fuse open-ended survival systems with a deeply personal narrative about a father determined to protect his family after their rural home is destroyed. Rather than casting players as soldiers or heroes in a traditional sense, it places them in the boots of an ordinary man forced into extraordinary circumstances. This shift in perspective is one of the title’s most compelling ideas, framing survival not as conquest but as endurance, sacrifice, and resilience in the face of overwhelming uncertainty. From a gameplay standpoint, Farmer’s Father blends several familiar survival mechanics—crafting, scavenging, hunting, base building, and stealth—into a cohesive loop that revolves around maintaining the well-being of both the protagonist and his loved ones. Players must search abandoned areas for food, materials, and tools, often weighing the risks of venturing further into hostile territory against the immediate needs of hunger and shelter. Crafting plays a central role, allowing players to construct makeshift equipment, reinforce shelters, and prepare meals from whatever resources they can gather. Hunting wildlife becomes both a necessity and a calculated risk, as ammunition and stamina are limited, and every encounter has consequences. These systems create moments of tension that feel authentic to the premise: survival is fragile, and small mistakes can ripple outward into larger setbacks. The base-building aspect adds another layer of depth. Constructing and improving shelters gives players a tangible sense of progress amid chaos. Building cradles, animal pens, storage spaces, and workstations reinforces the theme of rebuilding a semblance of home from ruins. There is a satisfying rhythm in returning from a dangerous expedition with supplies, upgrading a structure, and seeing the camp slowly transform into something safer and more sustainable. When the systems align properly, the experience captures the emotional weight of protecting a family in desperate times, making each improvement feel meaningful rather than purely mechanical. Narratively, the game leans heavily on its premise of familial devotion. The story unfolds through quests, environmental storytelling, and character interactions that aim to highlight the human cost of conflict. Early scenes establish urgency and vulnerability, anchoring the player’s motivations in the safety of loved ones rather than abstract objectives. While the overarching narrative contains moments of poignancy, its execution can be uneven. Dialogue occasionally feels stiff, and quest design sometimes lacks the narrative layering needed to fully realize the emotional stakes. Nevertheless, the core idea—that survival is driven by love and responsibility rather than glory—remains a powerful thematic foundation. Visually, Farmer’s Father presents a bleak but atmospheric world. Rural landscapes scarred by conflict, abandoned buildings, and dense forests create an environment that supports the tone of isolation and danger. Lighting effects and weather shifts contribute to immersion, particularly during night exploration when visibility drops and tension rises. However, technical performance has been a point of contention among players. Reports of optimization issues, frame rate drops, and occasional bugs suggest that the game’s ambition sometimes outpaces its technical refinement. Interface design can also feel cumbersome, particularly when navigating crafting menus or inventory systems during high-pressure moments. Combat and stealth mechanics add variety but are not always as polished as the survival systems. Encounters with hostile forces can feel unpredictable, and enemy AI behavior occasionally undermines immersion. While these segments introduce welcome intensity, they sometimes lack the refinement needed to consistently support strategic play. As a result, the strongest aspects of the experience remain tied to resource management, exploration, and gradual base development rather than direct confrontation. Community reception has reflected this mixture of promise and imperfection. Many players appreciate the originality of centering a survival game on a father’s struggle and the emotional framing that distinguishes it from more generic genre entries. Others criticize the technical shortcomings and uneven pacing that hinder full immersion. The overall impression is of a project fueled by ambition and heartfelt intent, yet constrained by execution challenges. It occupies a space where meaningful ideas shine through, even if the systems supporting them do not always achieve the same level of polish. Ultimately, Farmer’s Father: Save the Innocence stands as a survival game with a strong conceptual identity. Its focus on family, reconstruction, and moral resilience offers a refreshing angle within a crowded genre. When its crafting loops, environmental atmosphere, and thematic motivations align, it delivers moments of genuine emotional resonance. While technical and structural inconsistencies prevent it from fully reaching its potential, the game remains a noteworthy attempt to humanize survival mechanics and ground them in a deeply personal story of endurance amid devastation. Rating: 5/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, French, Italian, German, Spanish - Spain, Korean, Russian, Simplified Chinese, Turkish, Bulgarian, Czech +11 more
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我的中文呢?一堆口啥意思
Ogółem zamysł był dobry, ale wykonanie HÓIOWE, dużo bugów i nawet fabuły nie da się skończyć, ponieważ nie ma tych samych dwóch wymaganych przedmiotów. Okupantów nie da się zestrzelić, bo są zrobieni ze stalinium albo germanium. Myślałem że będą faktyczne realia wojny, czyli ciągle będziemy siedzieć w domu i w kryzysie iść do lasu. Szkoda również że nie ma czołgów które jeżdżą i samolotów, które bombardują. Plus za to że jest misja gdzie jest żołnierz który po prostu żebrze o alkohol.
not worth playing
Не рекомендую к покупке! Обзор игры Плюсы игры 1. Сюжет мог бы быть лучше если бы не сырая игра. 2. Механика игры, выживание. 3. Трогательная развязка игры. Минусы игры 1. Абсолютная сырая игра и богованая игра. 2. Цена за не доделанную игру. 3. Богованый сюжет. 4. Не исправный перевод, с тхв проблемами. 5. Немцы убивают не успел загрузиться и уже мертв, а так же убивают сквозь текстуры. 6. Нет обнов по игре. 7. Клавиша z - не всегда срабатывает. 8. Игра не оптимизирована 9. Постоянные вылеты игры. 10. Долгая загрузка игры. 11. В не которых миссиях персонажи идут тихо — баг 12. В то же время не понятный сюжет, что было после того как убили персонажей игры
Может идея и хорошая, но перевод машинный и кривой. Половины букв нет, некоторые слова вообще не разобрать. Такое себе удовольствие
Farmer's Life - tak, Farmer's Father - nie. Nie opłaca się kupować czegoś takiego gra jest strasznie niedopracowana. Mnóstwo bugów np. krowy i świnie same otwierają sobie furtkę do zagrody i uciekają, nie można podnieść niektórych kłód i patyków, wERMACHT jest nieśmiertelny, niektórych upuszczonych przedmiotów nie da się podnieść, kury znikają, nie da się zniszczyć wcześniej postawionego przez siebie płotu itp. itd. Mechaniki słabe, gdyby mechaniki były takie jak w Farmer's Life to by było OK. Do szafek nie da się zajrzeć jak w FL, Średnia zgodność historyczna (eternit?). Fabuła na plus. Żołnierze strzelają bez powodu. Heniek to ********* kolaborant. Polowanie na plus, ale nie ma trofeów. Nie da się budować niektórych rzeczy w domu, a niektóre da się. Myślałem, że to będzie FL z inną fabułą i starszymi budynkami ze strzechą itp., lecz się zawiodłem.
Игра супер линейная, не смотря на описания выжить во время второй мировой войны переживая неимевореные тяготы тебя как маленького ребенка за ручку ведут чтоб ты не дай бог не обкакался и не поранился. Можно бы было все вышеперечисленное спустить на тормоза если бы была хорошая графика как анимационный фильм, но тут этого нет, как нет и хорошего музыкального сопровождения. Перевод вообще ужас. Но если бесплатно б получить еще куда не шло, а так шлаковоз.
Я пытался, честно пытался, хоть как-то оправдать для себя разработчиков за такой отвратительный игровой продукт - не получилось! Вы же делаете игру о важнейшем историческом событии 20 века! Если взялись за такую ответственную тему - сделайте достойный продукт! Есть со времён 2000 отличные шедевры как серия игр "В тылу врага" (первая версия), Блицкриг, Velvet assassin (в память о подвиге молодой шпионки Виолетты Сзабо, и таких же, как она), более позднее, "Партизаны" - и другие. Эта игра - просто на самом дне! И так об игре: Плюсы: --- Минусы: Думал идея "плюс" - потом ещё раз подумал - а в принципе идея "двоякая" - что это за семья? Из-за кривизны игры - не всё так однозначно. Ужасная локализация - перевод кошмар. Переведите хотя бы через ИИ - и срочно обновление! Графика уровня 1998 года. Карта - куча одинаковых деревьев и баги. Звук. Его жена похожа на него же самого. Что за такая "добротная" землянка" - как штаб офицеров? С таким количеством лута - это не выживание, а "жирование". Управление кошмар. И самый мощный баг - обыскал немцев, выложил лут на снег, сохранился - загрузился, у немцев опять столько же лута! Итог: Игровой индустрии хана, Стим замусорен. Естественно не рекомендую даже за 1 рубль!
Players by region
Where this game's players are, estimated from review languages.
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